Invisible wall on Docking since latest patch.

Side1Bu2Rnz9Side1Bu2Rnz9 Join Date: 2012-10-16 Member: 162510Members, NS2 Map Tester, Reinforced - Shadow
edited February 2016 in NS2 General Discussion
There's a invisible wall now in courtyard. It's positioned between the piping and the crate on the immediate left as you enter courtyard from terminal/cafe. My guess is it was placed to stop people from jumping on top of the crate for a short cut to locker room, but it blocks bullets like no other and is more detrimental to the map than helpful.

https://youtube.com/watch?v=3Royd1CGlr8

Comments

  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    Is it in our latest 287?
  • RevanCoranaRevanCorana Join Date: 2015-08-14 Member: 207125Members
    Saw that too and its still possible to jump crouch directly on the ledge
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    edited February 2016
    Obraxis wrote: »
    Is it in our latest 287?

    Yes. I was there when he found it, which was roughly an hour ago or so.

    edit: I noticed you sneaky devils just pushed another build. I'll brb and check.

    edit2: Yup still there
  • ZavaroZavaro Tucson, Arizona Join Date: 2005-02-14 Member: 41174Members, Super Administrators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    It appears there's an issue with some invisible geometry there. I'll send in a fix!
  • Side1Bu2Rnz9Side1Bu2Rnz9 Join Date: 2012-10-16 Member: 162510Members, NS2 Map Tester, Reinforced - Shadow
    edited February 2016
    Obraxis wrote: »
    Is it in our latest 287?

    Yeah as F0rdPerfect said I only noticed it after the most recent patch... I don't think it was there perviously because I always used to do the jump trick to get on top of the crate, but found it a lot more difficult after the patch. Then I was trying to shoot some skulks coming out of locker from down there and realized that I wasn't hitting anything but instead I was hitting a wall.
  • Side1Bu2Rnz9Side1Bu2Rnz9 Join Date: 2012-10-16 Member: 162510Members, NS2 Map Tester, Reinforced - Shadow
    Zavaro wrote: »
    It appears there's an issue with some invisible geometry there. I'll send in a fix!

    Awesome thanks mate!
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