About 3D modeling and helping.
QuillShot
Sweden Join Date: 2015-12-29 Member: 210565Members
Hello! I really love this game, and would really like to contribute with 3D models. I'm not that good at modeling right now so I will start with small and easy ones (like boomerang or peepers alike)
My question is: Can you use my models if they are made in blender? As I have understood it you are using 3Dmax.
No I don't expect you to use my models, but sometimes I just randomly create something really good(and then I mean professional level) by mistake, I wouldn't want it to go to waste just because it is made in blender.
My question is: Can you use my models if they are made in blender? As I have understood it you are using 3Dmax.
No I don't expect you to use my models, but sometimes I just randomly create something really good(and then I mean professional level) by mistake, I wouldn't want it to go to waste just because it is made in blender.
Comments
The serious work starts when it comes to 'translating' these sketches into animatable and in each pose good looking very low poly models ... means retopology while knowing exactly all the critical zones of bending in animation, mapping while knowing these zones interrelation to stretched textures, texturing previously modeled details, rigging and animation. And after all that you've got not a single line of code ... properties, behaviors, sounds, et cetera
What about these skills?