Increase Player Limit for NS2 Servers
ghostdlr
Join Date: 2015-07-02 Member: 205950Members
Wooza and many others have proven large servers actually work and people enjoy them .
There is no reason for a 24 slot limit. If the server lags, people won't play on it ... if they don't like it , there are plenty of smaller servers out there .
So, I'm asking the developers to increase the player limit to 32 ... or add a command line cvar to remove it all together .
There is no reason for a 24 slot limit. If the server lags, people won't play on it ... if they don't like it , there are plenty of smaller servers out there .
So, I'm asking the developers to increase the player limit to 32 ... or add a command line cvar to remove it all together .
Comments
https://feedback.userreport.com/19e981d4-394e-46de-997e-8913cc04aff2/#idea/75666
Yes there are a lot of people that play on wooza servers, and I respect that, but the fact remains that performance on those servers is NOT high enough... framerates are terrible, hitreg is terrible etc etc... I understand that some people are okay with it or may not even notice it... but just because you don't notice it, that doesn't mean its not there.
I stand by the fact that you guys should be allowed to enjoy the game however you want, I respect the amount of time and effort wooza has put in to create the community those servers now have, I hope it continues to prosper and people continue to enjoy it... but I will always fight against that server size being officially supported.
On that note, if the server performance was to magically increase (probably after the input of blood sweat and tears), to the point where the performance wasn't a problem anymore, it could be considered again. But till then, would rather see performance increases more than player cap increases.
With this in mind I think anything above 24p servers should deliberately remain a mod (a rather involved mod if i'm not mistaken). Rented servers can barely keep up with 24p usually, giving rental providers the idea that they can offer up to 42 slots will only end poorly.
However Wooza's servers are not as unstable as many people think. I shall make no such claims of other big servers though.
tickrate is just for ai and not really a issue as long as you do not get any issues with sendrate.
Sad truth is that there are plenty servers below 24 slot which are equally bad in performance.
Instead of saying it is impossible, say let's try to make this better and give ppl what they want. And people seems to like 24, 32 and even 42 player servers. Isn't that what development is for? Woozas servers are on the edge of what the engine can handle, but they are almost full all the time. I see more servers popping up now and then with more than 30-players. That can't be said about many other servers. Since the last patch, which we all are grateful for, the crashing is worse on Woozas and i believe it can be sorted out. I do not know if this is possible in the spark engine, but i have a hard time believing that it is "impossible" to make it better. Forget your dislike of the game mode and give ppl what they want! This is the way forward, one of many!
There was an unofficial server not too long ago addressing just that.
http://forums.unknownworlds.com/discussion/139198/ns2-game-survey-results-now-available/p1