New Biome Suggestion: The Mud Oasis
Arbinator
antarctica Join Date: 2015-09-09 Member: 207851Members
So i want to start this off by saying, great job you guys are doing on subnautica. The amount of potential behind this game is tremendous and the fact that you're building upon the world instead of just adding new things is amazing. But i digress.
Seeing how geologically active subnautica is, with all the thermal vents, black and white smokers, and even the monumental magma chamber below the "island", I thought to myself, "what else could fit here that would work with the geological activity?" Then I remembered these curious formation that can be found on earth, mud volcanoes. After that, it was a matter of switching things around and adding some fluff to make the idea fit in subnautica.
The mud oasis is a highly geologically active area where a thick mineral rich slurry oozes out from cracks in the seafloor. The mud is just dense enough to sink in water and also flow as if it were water itself. This creates lakes and waterfalls of mud, and the makeup of the mud is just right to support all kinds of life. Around the edges of the mud lie vast fields of tendril reeds, each one glowing at the tip with bioluminescent light, and among them are stand tall basket trees, with their brittle leaves outstretched towards the surface in an attempt to gather as much light as possible. The lakes themselves host a vast variety of infauna, such as alien shellfish and possibly even the grab crabs. skimming above the surface of the lakes are spotted dredgefish, with a chitinous lower jaw used to scoop up the mud and any living thing within it. These creatures have only one predator in the oasis, that being the crocjaw. These scaly creatures lie just below the mud's surface, similar to crocodiles of Earthly origin. However, these creatures are far from looking like their reptilian counterparts, for when the crocjaw strikes its prey, it reveals that it is in fact a massive tube-worm creature, snug inside a limestone tube until ready to strike out at any unsuspecting prey, including you.
Along with all the different life the location brings, the mud itself could be used as plant soil for when farming is implemented. Its high mineral content means the plants will get plenty of nutrients to grow big and strong. The mud could also provide food for the player on occasion due to the high amounts of small creatures living inside.
That's it for now, please tell me what you like/dislike about it.
Seeing how geologically active subnautica is, with all the thermal vents, black and white smokers, and even the monumental magma chamber below the "island", I thought to myself, "what else could fit here that would work with the geological activity?" Then I remembered these curious formation that can be found on earth, mud volcanoes. After that, it was a matter of switching things around and adding some fluff to make the idea fit in subnautica.
The mud oasis is a highly geologically active area where a thick mineral rich slurry oozes out from cracks in the seafloor. The mud is just dense enough to sink in water and also flow as if it were water itself. This creates lakes and waterfalls of mud, and the makeup of the mud is just right to support all kinds of life. Around the edges of the mud lie vast fields of tendril reeds, each one glowing at the tip with bioluminescent light, and among them are stand tall basket trees, with their brittle leaves outstretched towards the surface in an attempt to gather as much light as possible. The lakes themselves host a vast variety of infauna, such as alien shellfish and possibly even the grab crabs. skimming above the surface of the lakes are spotted dredgefish, with a chitinous lower jaw used to scoop up the mud and any living thing within it. These creatures have only one predator in the oasis, that being the crocjaw. These scaly creatures lie just below the mud's surface, similar to crocodiles of Earthly origin. However, these creatures are far from looking like their reptilian counterparts, for when the crocjaw strikes its prey, it reveals that it is in fact a massive tube-worm creature, snug inside a limestone tube until ready to strike out at any unsuspecting prey, including you.
Along with all the different life the location brings, the mud itself could be used as plant soil for when farming is implemented. Its high mineral content means the plants will get plenty of nutrients to grow big and strong. The mud could also provide food for the player on occasion due to the high amounts of small creatures living inside.
That's it for now, please tell me what you like/dislike about it.
Comments
Oh no, you wouldn't be eating the mud itself, but instead you'd extract the little animals living inside the mud to eat, small things like shellfish and maybe crabs.
Well what i heard is that the lost river was just a region of highly toxic water. Looking back on it there are quite a few similarities, though.
The Lost River is gonna be an underwater river of sludge/mud.