Maps by Groups

UncleCrunchUncleCrunch Mayonnaise landMembers, Reinforced - Onos Join Date: 2005-02-16 Member: 41365Posts: 1,542 Advanced user
It would be nice to be able to set a group on maps.
So we can have many different votes.

Like
group 1 Tram, summit
group 2 Veil, eclipse

When it's vote in group 1 we can only vote for the group 1 maps.

Then we define a rotation between groups (each end of match, schedule, whatever).


Many combination could be done.
Like Custom, official, 4 TP, 5 TPs etc...

It would make more diversity in map-cycle.
ChubbChubbs ???

Reach me on NS2 forums in :
Map: Outer Rim Ark and Outer Rim Ark Edge
Nordic

Comments

  • woozawooza SwitzerlandMembers, Squad Five Blue Join Date: 2013-11-21 Member: 189496Posts: 171 Fully active user
    edited July 2015
    Hmm so if i understand this correctly you would have to choose a group, after that a map while pressing m+vote? This sounds interesting and could be done with shine @GhoulofGSG9 @Person8880 ? However it might be annoying for users to click through a bunch of categories till the find the map they like
    Post edited by wooza on
  • NordicNordic Long term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow Join Date: 2012-05-13 Member: 151995Posts: 4,771 Advanced user
    I really like the idea except I would prefer voting for a group and getting a random from that group.
    Such as (Group: "Holy Trinity"; Summit, Veil, Tram"). Server votes for Holy Trinity and randomly gets summit to play for that round.

    The server admin could make preset groups of maps of which can be voted for. Might make less played maps more played.
    From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
  • ZavaroZavaro Tucson, ArizonaMembers, Super Administrators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, NS2 Community Developer, Pistachionauts Join Date: 2005-02-14 Member: 41174Posts: 756 admin
    I love these ideas.
    CDT Map Testing Lead and NA Playtesting Whip
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    Have a bug in NS2? Report it in the thread! If you can, post how to reproduce it, or private message me on the forum!
  • UncleCrunchUncleCrunch Mayonnaise landMembers, Reinforced - Onos Join Date: 2005-02-16 Member: 41365Posts: 1,542 Advanced user
    @wooza: my initial idea was the group are selected by the server. So the pkayers only vote for the map. The administrator choose the group rotation with the same kind of syntax we have for map.

    @Nordic : anything is possible and it's not out of reach when the group logic is enabled.


    What did make me think about this was when i was trying to set up votes on my server. I realised that when you have too many maps it's the same as getting back to the trinity as the vote list is too big. Ex: 10 maps to choose from and only 2 are official maps. People tend to go official.

    One thing that can be tried is to insert a custom map choice amongst an official map list. Unfortunately it would only promote one or two custom maps unless you edit the configuration at each game end in order to cycle through all custom maps.

    The group logic can do this. Ex: every time a game ends, the server selects the next group of map the players can vote for.
    G1: tram, veil, summit, outer rim ark (ORA).
    G2: tram, veil, summit, docking2
    G3: ORA, prison, orbital, docking2
    Etc..

    With this example we can achieve this goal. The server is still running official maps which is a natural seeding element and at the same time suggest custom maps with a rotation. It's not forcing people to choose from a big list. This way it's more convenient for admins.

    You can imagine tons of scenarios. The SCC could benefit from it by preparing the session with a group for Sunday night and another one for he regular config, etc.
    ChubbChubbs ???

    Reach me on NS2 forums in :
    Map: Outer Rim Ark and Outer Rim Ark Edge
  • GhoulofGSG9GhoulofGSG9 Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts Join Date: 2013-03-31 Member: 184566Posts: 2,838 admin
    @UncleCrunch You could set up something like you want by giving the custom maps a lower chance to be picked for the vote options: https://github.com/Person8880/Shine/wiki/Map-Vote#making-maps-have-different-chances-to-be-picked-for-a-vote

    Groups might be a nice future feature but are slightly more difficult to implement.
    Developer, Modder and Server Admin of Survival of the Fattest - Ingame Nick: Ghoul
  • UncleCrunchUncleCrunch Mayonnaise landMembers, Reinforced - Onos Join Date: 2005-02-16 Member: 41365Posts: 1,542 Advanced user
    @GhoulofGSG9 : i thought about that but we fall into the same kind of problem. It can occur that a map would never get in the vote list. And if you want a shorter list, you have to modify the config on a regural basis to promote maps X or map Y. Soooo. No the ideal solution for what i imagined.
    ChubbChubbs ???

    Reach me on NS2 forums in :
    Map: Outer Rim Ark and Outer Rim Ark Edge
  • Person8880Person8880 Members, Squad Five Blue Join Date: 2013-01-02 Member: 177167Posts: 72 Advanced user
    I've built what I think is the system you were describing. Have a read of this and let me know if it's what you had in mind.
    SupaFredNordicUncleCrunchwooza
  • UncleCrunchUncleCrunch Mayonnaise landMembers, Reinforced - Onos Join Date: 2005-02-16 Member: 41365Posts: 1,542 Advanced user
    Person8880 wrote: »
    I've built what I think is the system you were describing. Have a read of this and let me know if it's what you had in mind.

    For what i read in the link, yes.
    ChubbChubbs ???

    Reach me on NS2 forums in :
    Map: Outer Rim Ark and Outer Rim Ark Edge
  • NordicNordic Long term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow Join Date: 2012-05-13 Member: 151995Posts: 4,771 Advanced user
    The maps by group is proving to provide more diversity in maps so far tonight. Thank you @person8880
    From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
    wooza
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