ns2_forgotten

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Comments

  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    edited November 2014
    changelog 012

    . rockdown is now a tech point
    . auxiliary node is no longer a tech point but keeps its res node.
    . a new small room addition to mine entrance added.
    . res node moved in mine entrance.
    . res node moved in fusion
    . res node moved in storage
    . hole in gully pass/ system fixed
    . missing system pipe fixed.
    . hole in woozas pass fixed.
    . los from wooza to rockdown rt now blocked.
    . missing rail in pipe run added.
    . skulks can no longer walk on invisible ceiling of supply yard
    . cube maps updated
    . brightened up the map abit


    edit - fixed the hole in auxiliary node woops
  • CyberKunCyberKun Join Date: 2013-02-02 Member: 182733Members, Reinforced - Shadow
    This map sucks. I figured how to fix it. Rename Woozas Pass to anything else.
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    . rockdown is now a tech point
    . los from wooza to rockdown rt now blocked.
    . res node moved in fusion
    . res node moved in storage
    . a new small room addition to mine entrance added

    Would love screenshots or at least an overview map picture when posting changes like this.
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    edited November 2014
    the changes arent major enough for an overview pic i dont think
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    the changes arent major enough for an overview pic i dont think

    I would agree except rockdown being a techpoint. Yes I can imagine but a picture is helpful, so I don't have to load up the map myself. Mostly, if you are already in the map editing or something...
    Really a screenshot would be nicer, but multiple screenshots would be more work so at least an overview map would be nice. Nice being nice and not mandatory.



    While I am thinking of this, which servers run this map in NA? I might have to go to euro if I have to. I got my favorite servers admin to add it, but after one game the community decided it needed a lot more work before being added to permanent rotation.
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    edited November 2014
    map has been brightened up abit, it runs on wooza's playground which is a 42 man eu server, also seen it on an NA server but cant remember name.

    edit- some images to show basic changes
    BF01CD96E893336D3A72976279A0955FA9E290F1
    B1D0E479828D4ABC257E71C22AFBE2693478BB63



  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    changelog 013

    . woozas stand renamed to engineering (thanks to wooza haters :( )
    . auxiliary node res node moved upwards
    . overview and commander view many improvements
    . stuck location fixes in gully pass and engineering
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    changelog 014

    . new route to engineering from supply yard.
    . old route from engineering to supply yard removed.
    . access to system made abit wider from east
    . power in east access moved to help marines
    . entrance from pipe run to rockdown widened
    . piperun has been improved
    . christmas stuff from rr removed.
  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited March 2015
    I had not forgotten this map :>
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
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