NS2 for OS X still coming? :)
laparel
QC Join Date: 2014-02-16 Member: 194067Members
Hi folks. Long long time fan and player of NS (G4B2S) and always looked forward to support and play NS2 one day.
Unfortunately I don't lug around PCs anymore but I read that a couple of years ago there were plans to port NS2 for mac / os x and so I bought a copy then. Just checking up on how's that coming along. Noticed Linux is already there (pretty awesome) and was wondering how the mac port was coming along. Can't wait to be able to launch it.
Unfortunately I don't lug around PCs anymore but I read that a couple of years ago there were plans to port NS2 for mac / os x and so I bought a copy then. Just checking up on how's that coming along. Noticed Linux is already there (pretty awesome) and was wondering how the mac port was coming along. Can't wait to be able to launch it.
Comments
I'll check their new stuffs in the meantime.
Thanks for the update!
(Edit: Too lazy to dual boot really. I'm sure I'll get myself a PC someday. Thanks again.)
Not saying it is impossible, but there is noone with the time/skillset in the CDT now to do that - and it is a serious time commitment to get that done...
The hours I've spent playing NS have earned them a lifetime supporter in me.
(Just wish they'd start looking at mac too! Lots of others have started to. 3.32% of steam install is big enough I think. )
Hahaha... no.
Anyways, this isn't really my line of business so I wouldn't even presume or demand that UnknownWorlds look into macs.
I do think there are porting companies that does these stuffs though... (Aspyr comes to mind). I know that they have a hand in most of the steam games I own.
Yeah, but that costs money which we don't have. As the CDT, we are unpaid volunteers, we continue to develop NS2 because we love the game.
Macs will run Linux or windows (or bsd or haiku or...).
If the CDT can find a Mac programmer who is willing to spend a lot of time porting, then it's possible. Just not in any plans we have right now. On a hardware level, Macs are more than capable of running NS2 if they have a dedicated Graphics Chip of equivalent recommended spec. The hard part is porting and supporting a OSX version and the OpenGL path.
Not saying never, but unlikely for now.