BGM Direction?
coolitic
Right behind youMembers Join Date: 2013-04-02 Member: 184609Posts: 1,684 Advanced user

What kinds of BGM do the devs plan to use?
I vote on metroid prime-like music such as:
tallon overworld depths: https://www.youtube.com/watch?v=Ak_p3Oqov08
torvus bog: https://www.youtube.com/watch?v=xUWtSrG6xKU
and torvus bog subterranean: https://www.youtube.com/watch?v=7VGuWDQBXrU
What do you guys think?
I vote on metroid prime-like music such as:
tallon overworld depths: https://www.youtube.com/watch?v=Ak_p3Oqov08
torvus bog: https://www.youtube.com/watch?v=xUWtSrG6xKU
and torvus bog subterranean: https://www.youtube.com/watch?v=7VGuWDQBXrU
What do you guys think?
Post edited by coolitic on
When life gives you lemons, throw it back and demand chocolate.


Comments
So I guess they have already found the style they want to go for. But having these soundtracks on repeat can probably get annoying. So extended versions of them or maybe even if necessary make new tracks more suited for BGM.
Me personally wouldn't mind if there was just a little BGM in Subnautica. Maybe BGM only start playing when you discover a new 'biom' or when you start moving you sub again after it have been standing still for a while. Kinda how minecraft does it. If it wasn't so that I have already grown fond of the Subnautica soundtracks i'd probably vote for something metroid-prime-ish aswell.