ns2_sws_eden

LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
Capture the "Gorge" map for the Skulks with Shotguns mod!

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Mod can be found here

http://steamcommunity.com/sharedfiles/filedetails/?id=218103234&searchtext=eden

Mod ID - CFFFDC2

Comments

  • Vert^Vert^ Join Date: 2013-01-22 Member: 181227Members
    Insane how close the gameplay is to quake 3 (and other old school ctf games with speed), which is by no means a bad thing, AT ALL!!! Old school niche has found it way to our beloved game :D Thanks for an awesome map @Loki, in your natural green style. Thanks to you too, @Daan, for this awesome mod! <3
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    Brilliant Map, Great Fun, although the water routes seem a little underused, due to their length, but still a really enjoyable game to be had on it :D
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    update to v 3

    revamped quite a few of the lights
    more texturing
    reduced grass height
    added some crags outside eitherbase in the water tunnels
  • bp2008bp2008 Join Date: 2012-11-28 Member: 173581Members, Reinforced - Shadow, WC 2013 - Gold
    I played my first ctf match yesterday on this map. It is great fun and the map certainly looks a lot nicer than anything I've ever built. Nice job!

    I'm curious how you went about maintaining the symmetry. Do you just work on one half of the map and then copy and flip it before release?
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    bp2008 wrote: »
    I'm curious how you went about maintaining the symmetry. Do you just work on one half of the map and then copy and flip it before release?

    That's probably what he did here.
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    worked on one half then copy / paste and rotate + re colour the other side
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