Onoses

McBernsMcBerns Join Date: 2013-08-04 Member: 186563Members
Onos Jumping

It seems like there is not a single map for an onos to jump onto anywhere upwards, what is the point of it anyways? So get rid of onos jumping completely.

Onos taking gorge tunnels

They should not take gorge tunnels despite the fact that they are just too big to be able to fit into the entry way. Same statement with onos jumping, and Its the same way with exosuits not able to go through phase gates. So therefore, the big and heavy ones can't take shortcuts.

Onos egg.

The default alien egg seems too small for a onos to fit in. Perhaps it should have a egg of its own that is 3 times larger than the regular egg. Skulk, gorge and lerk eggs seem to fit fine for these regular eggs.

Comments

  • CD121CD121 Join Date: 2013-04-04 Member: 184635Members, Reinforced - Shadow, WC 2013 - Shadow
    edited September 2013
    I respectfully disagree with your points, but i'll give reasons as to why I think so:

    First, without Onos jumping, it would make the Onos even more vulnerable to jetpackers than they already are. Making them less viable late-game (where they are needed the most).

    Second, I believe that the Onos should be able to use gorge tunnels, despite the fact it is aesthetically unappealing, only because of the fact that Exos can be beaconed to the marine base. Plus it goes with the Marines > firepower and Aliens > mobility scheme the game uses.

    And third, if the Onos egg could be picked out among the others, it would remove a lot of viability from evolving Onos anywhere but your home base, as otherwise you would be picked off so quick your head would spin before your brain could even register the fact that you just lost 60 p-res.

    I understand your concerns, but keep in mind that this game is a bit more arcade-styled and can take these visual paradoxes with grace. :D
  • NazoNazo Such Is Life in The Zone Join Date: 2010-12-16 Member: 75720Members, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    edited September 2013
    McBerns wrote: »

    Onos egg.

    The default alien egg seems too small for a onos to fit in. Perhaps it should have a egg of its own that is 3 times larger than the regular egg. Skulk, gorge and lerk eggs seem to fit fine for these regular eggs.

    If a marine saw a huge egg lying around they would automatically shoot it because they know what it is

    Keeping Onos eggs small at least gives them a chance if a marine stumbles in the hive

    (About Gorge tunnels, not everything has to be hyper realsitic. This is NS2, not ARMA 3: Spess edition)
  • maD_maX_maD_maX_ Join Date: 2013-04-07 Member: 184678Members
    ummm...
    exos can use gorge tunnels...
    Onos can jump over railings...
    havnt you seen the jumbo egg in the RR...

    NO to everything
  • CuelCuel Join Date: 2013-01-22 Member: 181295Members, Reinforced - Shadow
    edited September 2013
    Uhm guys where is the realism in my sci-fi game!
  • ezekelezekel Join Date: 2012-11-29 Member: 173589Members, NS2 Map Tester
    what if you got stuck between a platform? you obviously need jump lol.. if jump was removed it'd be really, really awful
  • McBernsMcBerns Join Date: 2013-08-04 Member: 186563Members
    edited September 2013
    Ok so it seem like an absolute bad idea. But you'll get the idea from me that I'm more of a realist person. I guess realism and arcade don't mix very well.
    ezekel wrote: »
    what if you got stuck between a platform? you obviously need jump lol.. if jump was removed it'd be really, really awful

    I don't suppose there have been instances of onos players getting trapped in between two narrow platforms do they? Well the onos is on the ground most of the time, so no jumping required. Prehaps there can be an animation of an onos climbing onto ledges that is about a quarter of the onos height, and then press space to go onto that ledge, but this is what I was thinking of anyways instead of removing jumping on onos completly :(
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    I WANT ONOS LEAP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!!!!
  • NazoNazo Such Is Life in The Zone Join Date: 2010-12-16 Member: 75720Members, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    BeigeAlert wrote: »
    I WANT ONOS LEAP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!!!!

    I want Lerks to lift the Onos, and drop them on marine's heads to crush them

  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited September 2013
    What is with all the hate on Onos. So many nerf Onos threads. I can jump over things just fine as an Onos, because it has relatively similar jump height as other lifeforms.
  • McBernsMcBerns Join Date: 2013-08-04 Member: 186563Members
    edited September 2013
    CD121 wrote: »
    First, without Onos jumping, it would make the Onos even more vulnerable to jetpackers than they already are. Making them less viable late-game (where they are needed the most).
    :D

    It jumps 3ft above the ground, and it is big. It is already vulnerable to jet packers regardless if the onos player tries bunny hopping to dodge jetpackers.
  • DavilDavil Florida, USA Join Date: 2012-08-14 Member: 155602Members, Constellation
    I hadn't tried onos since the big balance change due to the expense of them and all upgrades until yesterday. Still die really fast if you're not careful, only thing that's nicer is the attack speed on exos is much better. Honestly I haven't seen an onos make a big difference in a game in quite awhile, they're easy to kill with a team that works together.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Davil wrote: »
    I hadn't tried onos since the big balance change due to the expense of them and all upgrades until yesterday. Still die really fast if you're not careful, only thing that's nicer is the attack speed on exos is much better. Honestly I haven't seen an onos make a big difference in a game in quite awhile, they're easy to kill with a team that works together.

    I have. I think they're in a fine place right now.
    Hell, I think this is one of the best builds ever.
  • EucomolhamasEucomolhamas Join Date: 2013-03-10 Member: 183841Members, Reinforced - Shadow
    BeigeAlert wrote: »
    I WANT ONOS LEAP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!!!!

    Read your message --> checked your image --> laughed

  • CCTEECCTEE Join Date: 2013-06-20 Member: 185634Members, Reinforced - Shadow
    I think it would be cool if the onos egg would grow, perhaps from 75% done till 100%.
    I dont get the jump thing though.
  • SeahuntsSeahunts Join Date: 2012-05-13 Member: 151973Members
    edited September 2013
    McBerns wrote: »

    Onos taking gorge tunnels

    They should not take gorge tunnels despite the fact that they are just too big to be able to fit into the entry way.

    Use lube.
  • _INTER__INTER_ Join Date: 2009-08-08 Member: 68392Members, NS2 Playtester, Reinforced - Shadow
  • SammeySammey Join Date: 2012-06-14 Member: 153266Members, Reinforced - Shadow
    Seahunts wrote: »
    McBerns wrote: »

    Onos taking gorge tunnels

    They should not take gorge tunnels despite the fact that they are just too big to be able to fit into the entry way.

    Use lube.

    Maybo an onos should only be able to enter a gorge tunnel after he's been greased up by a gorge health spray
  • BroseidonBroseidon Join Date: 2011-07-18 Member: 110935Members
    Oni* not onoses

    But no, I don't think that the onos need a nerf in its mobility, if it gets out of position in its current state it is usually screwed anyway.
    I do think it would be a cool astetic thing to make the onos egg bigger though, unless it doesn't make lifeform sniping way too easy
  • It's Super Effective!It's Super Effective! Join Date: 2012-08-28 Member: 156625Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
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