new update
Scorpion9908
Australia Join Date: 2013-07-29 Member: 186445Members, Reinforced - Shadow
Australia Join Date: 2013-07-29 Member: 186445Members, Reinforced - Shadow
Comments
Its the reinforcement rewards. One of the rewards for shadow was the elite assault marine skin.
-added Badges
-added Skins
- Added Nickname (?)
-some Improvements to the skillsystem
-Credits xd
- Overall Fixes and Improvements and Balance Stuff (look at Balance.lua)
You don't actually have black armor, it just didn't hide the option correctly yet.
I can't update the server box because it's packed and I don't want to kick everyone HAHAHHA
Balance:
-kStompDamageType = kDamageType.Structural + kStompDamageType = kDamageType.Heavy + kEchoWhipCost = 2 from 1 + kEchoHarvesterCost = 2 from 1 + kWhipSlapDamage = 50Alien players can click on the map when in the respawn queue; they'll respawn at the closest available egg to their preference.
Uhh let me see if I can remember anything else X_X
EDIT: It won't actually show up? Aww man this was my only chance....
It was 50 before i just copy/past code changelog (whipdamage now is also stored in balance.lua so maybe changes in future (?) )
I suggest you read the post Hugh made 3 hours ago on NS2 front page regarding the release of B255. And if you read, it will say;
''The in-game menu currently allows you to select, but not play as, armour types you do not have access to (e.g. a player who bought the game yesterday can select Black (Special Edition) armour, but it will not show up in game''
Aaah, the post that was made after this thread was started. I think OP sooner got the answer from the replies in this thread.