The Dark
Airman721
Join Date: 2013-07-04 Member: 185911Members
I feel as though the game is too bright. I think that when a power node is taken out, instead of having red safety lights come on, the room should be pitch black. You should actually need to use the flashlight. Also, the lights should be off in every single room until the marines construct a power node. These are just my suggestions, and I'm interested to see if anyone agrees with me or if the safety lights are preferred.
Comments
Would be awesome for atmospherics and all that.