VC++ Crashes
Ghosthree3
Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
Making a new thread for this because the other one is old and probably unrelated.
Recently I've been experiencing the VC++ crashes again, not as frequently as before, but at least 3 times in the last 2 days, it's quite annoying. I've uploaded the self archived zip from the techsupport tool here: https://dropbox.com/s/7e4o6p8gtbwxsze/tech_support.zip
Do yo shit devs.
Recently I've been experiencing the VC++ crashes again, not as frequently as before, but at least 3 times in the last 2 days, it's quite annoying. I've uploaded the self archived zip from the techsupport tool here: https://dropbox.com/s/7e4o6p8gtbwxsze/tech_support.zip
Do yo shit devs.
Comments
Although that happened a while before the crash it could indicate a problem. Memory corruption possibly? A bug in the game code seems unlikely or there would be more people reporting that error.
The only interesting things in the dump are that you have a bunch of DLLs loaded with names like api-ms-win-downlevel-user32-l1-1-0.dll (which seems legit but doesn't appear on my Win7 Home Premium system...perhaps it's an Ultimate thing) and the fact that you have a bunch of Unicode-related DLLs loaded (again, could be due to Windows Ultimate).
Edit: I just saw your other thread about random consistency check failures. Get new RAM.
I'm not sure how that error happened, I booted the game, joined a server, and was spectating until the crash.
I am running Win7 Ultimate x64.
I might do a memtest tonight, I guess of all things to fail, it's better that it's the RAM than something expensive... Although I'm amazed that I'm ONLY experiencing issues in NS2 if my RAM is about to choke.
memtest for ATLEAST 7 passes.