Saved res from previous round (bug)
Rippsy
Join Date: 2013-01-16 Member: 179921Members
So I joined a server ([FR] Clan Fight), the game was over (aliens won) we started a new round, and about 4 minutes in one of the Alien players went Onos. Both teams baffled, from what they explained vaguely in French the server somehow/somewhy? Saved the players res from the previous round!
Has anyone seen this bug anywhere else?
Has anyone seen this bug anywhere else?
Comments
The way you did it before was save up whatever amount of res you had and just before killing the CC/last marine disconnect from the server, at this point the server knows you have 50-70 res and will save it for however long that disconnect protection lasts for, round finishes while you're DC, you were safe to rejoin RR and join aliens with 50-70 pres in the bank, you could just continuously type retry into the console and spend 1-2 mins reconnecting to ensure you didn't lose a spot and the next round had already started, easily re creatable.
Now the score/pres is reset on round beginning so it's a little tougher, you kind of want to avoid the round end but it's not 100% but you definitely want to avoid the round beginning and reset-ing all res, I don't think I've actually seen since the change on score reset to beginning of round, it's certainly a lot harder since it can take 1-2 mins most rounds just to find a comm but I'd put money on that method still working if you knew people were gunning for comm on both sides causing the rounds to start quickly and could get a spot on aliens twice in a row.
edit:words.
I've managed to repro it a couple of times with steps close to the ones you described. This was before the res reset change though.
Line 130 of NSGamerules.lua:
// Reset disconnected player resources when a game starts to prevent shenanigans.
self.disconnectedPlayerResources = { }
I started with 53 once. Destroyed marines as a 0 minute Fade. It was great
Please do not publicly provide reproduction steps, for this or anything that could be an exploit. Feel free to pm or email a pt or dev, and of course I'm typically responsive and always available. ;-)
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