Suggestion: New Marine Weapon
Redstar_Swe
Join Date: 2013-03-18 Member: 184061Members
I just recently bought NS2 and I really like it so far, the only thing at the moment that I feel needs an improvement are the marines weapons. The Aliens have quite alot of options concerning gamestyle while marines generally comes down to "get a gun, fire away", and that is why I'd like to suggest a new weapon/feature/mechanic: The ability to incapacitate the enemy by tazer or perhaps even a net. Of course Onos should be immune to this, while the smallest of them would be very susceptible.
If you then could be able to drag the victim back to your base and use it in the researching of armor/weapons, that would be just cool:)
This could also work for the Alien side, a venom or sticky goo could be used for the same purpose.
If you then could be able to drag the victim back to your base and use it in the researching of armor/weapons, that would be just cool:)
This could also work for the Alien side, a venom or sticky goo could be used for the same purpose.
Comments
There are no rewards for kills as it currently is.
The game is balanced (and being balanced) around the weapons and upgrades to the weapons already present, and I feel the choice is fine as it is.
Grenade launchers are excellent against alien buildings and, even skulks when you aren't in the front line yourself.
'while marines generally comes down to "get a gun, fire away"'
In fact, the marines weapons work quite similar to how the alien classes work. Basically the marine weapons puts those players in a class type role.