Finally Got Some Inspiration..
CrAcKbRoCk
Join Date: 2002-11-22 Member: 9619Members
<div class="IPBDescription">Couple o screenshots</div> Whew, I finally found some inspiration to get my mapping groove back <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Anyways, the layout for this map is still 'in-the-works' ,but I just had to open VHE and do something.
So here you go
Reactor Core hive. This is right under the hive (this was a cordon compile, so the hive doesn't show up).
<img src='http://www.knology.net/~wcgill/pc2.jpg' border='0' alt='user posted image'>
A shot of the reactor core itself. Yes, some textures a not aligned 'just right', but we are talking extreme beta here.
<img src='http://www.knology.net/~wcgill/pc1.jpg' border='0' alt='user posted image'>
Yeah, I used the same effect as in ns_eclipse, but it is the best way to make electricity without using a mass amount of entites. Oh, those semi-purple light are actually blue, I gues PaintShopPro doesn't have the best jpg compression. Ok, what do youz folks think?
Anyways, the layout for this map is still 'in-the-works' ,but I just had to open VHE and do something.
So here you go
Reactor Core hive. This is right under the hive (this was a cordon compile, so the hive doesn't show up).
<img src='http://www.knology.net/~wcgill/pc2.jpg' border='0' alt='user posted image'>
A shot of the reactor core itself. Yes, some textures a not aligned 'just right', but we are talking extreme beta here.
<img src='http://www.knology.net/~wcgill/pc1.jpg' border='0' alt='user posted image'>
Yeah, I used the same effect as in ns_eclipse, but it is the best way to make electricity without using a mass amount of entites. Oh, those semi-purple light are actually blue, I gues PaintShopPro doesn't have the best jpg compression. Ok, what do youz folks think?
Comments
perhaps you should make the reactor itself a bit bigger? other than that, nice work.
I thought about doing that, but given the room is cylindrical, and the space I wanted around the core, the r_speeds would have been pushing 600+ if I had made it bigger. Btw, it is almost the size of two HA marines. Heh, besides, this is a sci-fi universe..who says they need four story tall reactors <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
I'll post a another shot or two of a diffrent angle.
Ok, two new angles for ya.
<img src='http://www.knology.net/~wcgill/pc3.jpg' border='0' alt='user posted image'>
and...
<img src='http://www.knology.net/~wcgill/pc4.jpg' border='0' alt='user posted image'>
but maybe you could make the reactor a bit wider <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
If the electricity isn't actually purple, it should be. I'm really liking that look.
Try adding some red lights in the foreground where it's a little too dark.
EDIT: Or is it? Hmmm... some lights where it's pitch black on the ground would do..
Requiem: I used those textures to add some consistancy to it, try to make it look like it really belongs in the NS universe. If I find better ones, that are still very NS, I'll probably go with them.
Bytor: I totaly agree with you. Although, it requires carefull moderation and a little manipulation. So things don't look like carbine copies. In some ways prefabs are great for this very reason, but people abuse prefabs way to much.
ChromeAngel: Thanks man! No, those textures aren't HFX(what is HFX anyways? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->). They are Inoxx, and before you people start flamming me. I take <i>zero</i> credit for them, and I have emailed the respective authors. No respone yet. All their names are going into my creadits/thanks. I agree, gotta love those hanging cables.
doctopepa: I had the same thought you did. When I tried it, it turned out very eh...Christmasy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->. I have a few green lights where the hive is, so you get the idea. Oh, btw the pics make it look darker than it realy is.
Yeah, I think you all are right. The core could be a little bit bigger, but not much! Thanks again for the feedback! Hopefully, I should get alot more done in the next week or two.
They came out of my custom wad I put together for this map. I'll release it once it is complete (the wad file, not the map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> ).
Looks like the cables in texture set nine on <a href='http://www.planetquake.com/hfx/textures.html' target='_blank'>HFX homepage</a>. This might also answer Mr Ben's question.
I've seen some guys complaining about the brightness, let's say you
make it that dark when the aliens have got the hive? I'd say thats a good idea, even when it came from myself <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
I convertted <i>some</i>(ie: only 3 textures) UT(Unreal Tournamnet) textures. Those HFX textures are really good too. That artist needs to do some NS textures <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Here is one of the drapping cables textues.
<img src='http://www.knology.net/~wcgill/crak_wirbundl2.jpg' border='0' alt='user posted image'>
Oh, I did make the core bigger, but just a smidge...8-16 units
Even when I am <b>not</b> claiming that I made them, and I am plainly stating that *insert author here* made them in a readme file and the map itself(I'm going to make a credits texture, put it in the RR)? I could understand that if NS wasn't free, or I was charging a fee for the map, but I'm not..or ever will...I have emailed them(like I said before) and am trying to get a response...none so far. I've tried 3 times.
Btw, I don't quite understand this. Why is it 'taboo' to use <i>some</i> (ie: a little bit) stuff from other games? I could understand anally copyrighted material (eg: Starwars...etc..), but otherwise..imo it mearly proves how good the other game was...bah, I should just delete this map and all the wad files......f*ck
There, everyone satisfied now?
Everyone was just trying to help!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cause it's their work and not yours. If you just take 3 answers off the guys test beside you, does that make it less wrong?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Do you write credits on your test if you cheat off of someone? He's not saying he made or thought of it, like one would do if they cheated on a test. That wasn't a very good analogy O_O
Everyone was just trying to help!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Nope, wasn't kidding. Although, I couldn't bring myself to delete the map file. I've lost three <i>completed</i> maps from various BS(harddrive died, poweroutage fragged the file and corruptted it, and another one simply vanished...), didn't want to loose this one from stupid frustration...
The wad file is fragged...phuc it...I'll just use standard plain ol'NS textures...So much for trying to set my map apart from the rest...I should have known.
And thanks for the praise evoL! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Crack, please ignore the naysayer who flame the bejesus out of you. Even if your map is not released with the official pack, it already looks good, and I want to see a finished copy, darnit. So get back to work!
And comprox, I don't feel that your reply was fair or in good taste. How can you cheat in art?
I'll quote Piccasso "Good artist create, great artist steal" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
And damit, don't take that comment out of context, it was meant as a joke. No, I am <b><i>NOT</i></b> going to use any UT textures. Just for spite...I'm making my own, and I'll copyright them so no one else can use them. HA! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Anyways, back to VHE..enough of dis sh*t...