B238 release

ED0ggYED0ggY Join Date: 2003-06-08 Member: 17103Members, Reinforced - Shadow
Whoop

B238 just updated for me!

Comments

  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    You are fast! :) Yes, 238 just went out. Lets see how people like it!
  • CrushaKCrushaK Join Date: 2012-11-05 Member: 167195Members, NS2 Playtester
    Where is the changelog then? D:
  • LocklearLocklear [nexzil]kerrigan Join Date: 2012-05-01 Member: 151403Members, NS2 Playtester, NS2 Map Tester, WC 2013 - Shadow
    B238 need halp release n0tes pls.
  • ED0ggYED0ggY Join Date: 2003-06-08 Member: 17103Members, Reinforced - Shadow
    Obraxis wrote: »
    You are fast! :) Yes, 238 just went out. Lets see how people like it!

    i was bored. and noticed steam downloading something! :O

  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    Inb4 commander ready feature somehow makes maries OP
  • hit321hit321 Join Date: 2007-11-17 Member: 62942Members, Constellation, NS2 Map Tester
    Great. Let's make more improvements.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    You guys are getting fast at updating builds. I love it.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    Love the new Microphone settings! And new shotgun balance seems cool, cant wait to test it.
  • CatCopCatCop Join Date: 2003-08-28 Member: 20296Members, Constellation
    Need change log meow. Something must distract me in class until I can get home to play it.
  • HalfcentaurHalfcentaur Join Date: 2013-01-30 Member: 182612Members
    Waiting for some servers to show up I think.
  • kuruptkurupt Join Date: 2005-03-24 Member: 46347Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
  • ma$$a$$terma$$a$$ter Join Date: 2012-11-01 Member: 165651Members
    Cool new Feature - Blue Screen Of Death



    On Thu 1/31/2013 12:52:29 AM GMT your computer crashed
    crash dump file: C:\Windows\Minidump\013013-10654-01.dmp
    This was probably caused by the following module: ntoskrnl.exe (nt+0x7EFC0)
    Bugcheck code: 0x1A (0x41790, 0xFFFFFA8001BF7F80, 0xFFFF, 0x0)
    Error: MEMORY_MANAGEMENT
    file path: C:\Windows\system32\ntoskrnl.exe
    product: Microsoft® Windows® Operating System
    company: Microsoft Corporation
    description: NT Kernel & System
    Bug check description: This indicates that a severe memory management error occurred.
    This might be a case of memory corruption. More often memory corruption happens because of software errors in buggy drivers, not because of faulty RAM modules.
    The crash took place in the Windows kernel. Possibly this problem is caused by another driver which cannot be identified at this time.
  • MrChokeMrChoke Join Date: 2012-12-13 Member: 174990Members, Reinforced - Gold, Reinforced - Shadow
    Not understanding this one:

    •Shotgun uses now a symmetrical bullet spread pattern.

    Ok, so what was the pattern before? Is this a nerf? A buff? neither?
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    edited January 2013
    ^ there are prior threads showing the pattern. i think it wasn't rotationally symmetric, so damage would be more dependent on which edge of the cone registered the hit. but from the notes: more pellets, more total damage, more regular pattern = buff. edit: per pellet is less though, so glancing hits would be less effective.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    ma$$a$$ter wrote: »
    Cool new Feature - Blue Screen Of Death

    We did not have this during testing. Does it happen every time?

  • LamboLambo Iceland Join Date: 2012-08-07 Member: 154915Members, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    The Robotics Factory is still bugged.

    You're unable to cancel Mac/Arc building and upgrades, it's been reported several times.
  • ma$$a$$terma$$a$$ter Join Date: 2012-11-01 Member: 165651Members
    Obraxis wrote: »
    ma$$a$$ter wrote: »
    Cool new Feature - Blue Screen Of Death

    We did not have this during testing. Does it happen every time?

    right now - its 4/5 times . At about the 4 min mark I blue screen
  • {GGs} Chicken{GGs} Chicken Join Date: 2011-11-22 Member: 134663Members, NS2 Map Tester
    •It is no longer possible to damage anything during the pre-game.

    There are a few pre-game allstars that are crying in a corner right now. You know who you are
  • nSidianSidia Join Date: 2012-08-15 Member: 155651Members
    man i really hate that they removed the parasite sound effect. wtf
  • umphreyumphrey Join Date: 2012-10-31 Member: 165280Members
    It really really seems like there were some skulk hitbox/hitreg changes
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    Gorge Tunnel sounds are in game, along with Gorge web models and new railgun sounds
  • xeNonnyxeNonny Join Date: 2002-11-17 Member: 9034Members
    Why doesn't my game update. Its stuck at "Update required".
  • VitdomVitdom Join Date: 2012-04-30 Member: 151345Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    edited January 2013
    umphrey wrote: »
    It really really seems like there were some skulk hitbox/hitreg changes

    Yeah. But now I am experiencing something that has to do with some kind of difference of the client/server hitbox positions from the visible position of e.g. skulks. Sometimes, I miss when I know I should've hit, and hit when I should've missed! :-?? Or it's just me..
  • KazyrasKazyras Join Date: 2002-11-23 Member: 9722Members
    edited January 2013
    *We know of this bug, hiding it from public eyes* Thanks! --Comprox
  • SkackySkacky Join Date: 2005-06-05 Member: 53189Members
    edited January 2013
    *We know of this bug, hiding it from public eyes* Thanks! --Comprox
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