Marines can't win - two reasons
AM|Angry_AGAIN
Join Date: 2012-11-24 Member: 173061Members
1. They are harder to command and need much more micro managment.
2. Spark engine is totaly broken and kills every marine gameplay.
Nobody of my clanmates want to play a game that cant handle more than 8vs8 /6vs6 in siege moments with their BF3 Ultra settings Quadcore SLI rigs.
Thats all.
+a
<!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><i>edit: corrected topic title --Zaggy</i><!--sizec--></span><!--/sizec-->
2. Spark engine is totaly broken and kills every marine gameplay.
Nobody of my clanmates want to play a game that cant handle more than 8vs8 /6vs6 in siege moments with their BF3 Ultra settings Quadcore SLI rigs.
Thats all.
+a
<!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><i>edit: corrected topic title --Zaggy</i><!--sizec--></span><!--/sizec-->
This discussion has been closed.
Comments
Explain yourself
I suppose it's true that marines are harder to command and need more micro management. I'm not sure that Spark engine is broken and kills every marine gameplay. I've seen many marine gameplay work quite well. Many/every=some so I'm skeptical about your second argument.
1. It shows a lack of understanding of the game's intended mechanics.
2. It shows absolutely no examples of anything it claims.
It is easy to be vague. Anytime someone posts "no one wants a game that..." I cry on the inside.
The marines are harder to command and do require more micro, so what?
How exactly is the engine broken?
...
How exactly is the engine broken?<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=0:date=:name=NolSinkler)--><div class='quotetop'>QUOTE (NolSinkler)</div><div class='quotemain'><!--quotec-->I'm not sure that Spark engine is broken and kills every marine gameplay.<!--QuoteEnd--></div><!--QuoteEEnd-->
I quite like the marine commander how it is, its still less micro than ns1, but COME ON. How the hell can people still think the marine gameplay isnt broken? Marines are about shooting things, which is harder with bad performance (harder than biting things). There are so many examples i can personally remember during beta, where a performance enhancing patch increased the marine win rate and thus required rebalancing. Thus it continues today, the game is balanced around bad performance albiet less so than during the beta.
If we were to see vastly increasing performance i would expect marines would dominate aliens in their current state.
Pls with ingame fps!
if we get so 20-40 vids we will see how good the engine runs on modern rigs with higher playercount.
And guys 8vs8(7vs7) is only a really small market...
today is "more players more fun"
I can try, but my rig that can handle bf3 in medium on 64 metro will get massive fps drops down to 10 fps infight.
Pls with ingame fps!
if we get so 20-40 vids we will see how good the engine runs on modern rigs with higher playercount.
And guys 8vs8(7vs7) is only a really small market...
today is "more players more fun"<!--QuoteEnd--></div><!--QuoteEEnd-->
Uhh, 8vs8 is actually pretty much the best teamsize. 6vs6 leaves marines too little building power, while 10vs10 and above makes marines able to build instantly and turtle over half the map. (Aliens don't scale with teamsize, since khammander expansion speed is always the same.)
Pls with ingame fps!
if we get so 20-40 vids we will see how good the engine runs on modern rigs with higher playercount.
And guys 8vs8(7vs7) is only a really small market...
today is "more players more fun"<!--QuoteEnd--></div><!--QuoteEEnd-->
Only people with the most top-tier hardware can do what you ask, most people arent going to run fraps while playing. Yes the performance is not good in general while also being hit-and-miss for similar hardware.
That said, the market is fine, NS is a niche game that require time and effort to learn. The people that would skip trying ns2 based on the player count probably arent the people that would keep playing anyway, so no harm done.
<!--quoteo(post=0:date=:name=Mestaritonttu)--><div class='quotetop'>QUOTE (Mestaritonttu)</div><div class='quotemain'><!--quotec-->Uhh, 8vs8 is actually pretty much the best teamsize. 6vs6 leaves marines too little building power, while 10vs10 and above makes marines able to build instantly and turtle over half the map. (Aliens don't scale with teamsize, since khammander expansion speed is always the same.)<!--QuoteEnd--></div><!--QuoteEEnd-->
He's not saying we should be playing with more people, he's saying the design of the game should be aiming for greater numbers.
I win as marine all the time. You gotta be aggressive with them. They're ######ing SPACE MARINES. Not pansy boys.
I think so too. I can easily kill aliens when a match starts but once I am assaulting an enemy hive late game with 8-10 lifeforms defending it, Gorges using bile bomb my teamates within exos while others are spamming grenades and flamethrows as well has the whips, crags, hydras, infestation etc it becomes a slide slow that I cannot aim well in unless I spam grenades everywhere and hold I help the team. But they did state they are working on performance all the time so I have faith that the game will have higher performance as time goes on.
Wow cool story bro. Same for the alien side....
I win allways as alien... (not really but 90%)
If i play with some of my french buddys you got 9 minutes then we got 3 hives and some onos on the field and you screwed...
Cool aye?
You dont need to tell me that marines got the really cool features...
Arctrain...atm without a counter ... Sponsored by broken INK
Dualexos that oneshot everything what cost less then 50 pres.
Jetpack rines with gl/flamer/shotgun which are able to egglock a hive and or finish the entired alien upgrades.
And Guns that need 1,2 seconds direkt fire to kill everything that is less worth than 75pres.
But that dont help you if your PC runs on 10 fps wile fighting!
READ IT FROM MY LIPS.
Bad performance =/= lack of skill
So as marine you fight against a f.cking bad performance + the harder micromanagment of your troops.
For the guys who didnt read or understand..
The compare between BF3 and NS2 are the RIGS and the system performance.
Building a game for a hardcore playerbase of 1000 players with only 10% that will and can afford a 3000$ rig for Ns2 is just stupid...
If you're dropping to 10 fps, then you don't have as good a comp as you think you do.
I run the game with maxed settings and I run at about 50 fps normally and drop to 25-30 in large fights. And by large fights I mean most of both teams in the same place with almost every single particle effect possible going off.
The devs have said and will continue to say that they're working on performance. This isn't a AAA title like BF3 who has a ###### ton of man power to work on increasing the performance. UWE has maybe 2-3 people working on it. Essentially you're comparing apples to oranges.
Come back in a few months then if you're getting your panties in a twist because you don't want to lower your game settings. A lot of things are broken with this game, but doesn't mean that they don't know it or aren't working on it.
Also: This game is CPU heavy. Start there instead of your graphics cards.
My rig is a year old, built for about $1200, runs NS2 at about 60 FPS normally, dropping to 40 in combat. Ill post a video if is sates your anger/disbelief. (which it won't)
To address your points(?)... Yes, NS2 is rather harsh on performance, especially in combat. The devs are working hard. Every build, I've been hearing players talking about how much better it feels. Is it perfect, no. many games that slough on for 50+ minutes start to kick my rigs or the servers ass. Is it good, yes. I highly suggest playing on a decent server with an 18 player cap max. I hope you stick around, I think that once you get the feel for how NS2 plays, you'll enjoy the game much more.
Seriously, its not BF3. It does not play like BF3. Please don't bring BF3 up, it makes me sad I spent my money. That game, while fun, didn't have the ability to remain fun. Played for a month or so. Been playing NS2 for over a year now with no signs of stopping. Oh, I'm a pubber too. Never even played a gather before.
The best team wins.
/thread
SOOOO many reviews say they dis like being alien due to how much harder it is.
I feel all these reviewers only played for a week and ALL on PUBLIC servers, and thats why they feel this way.
When I first started, in Public games it seemed like 80% of alien players didn't listen to commander, didn't attack right targets, didn't play as a team, most that I saw where just "having fun" and not really competitively playing.
When your team sucks, no matter how good you are, you are screwed.. so if you are join random PUB games, then there is a chance you will get teams that don't do squat.
I found when I started as marine I got slaughtered constantly, but then I figured out the problem. I was still trying to play like the last FPS I played (CS:GO) and I realized this game may have guns, but PLAYS %100 different than any other shooter.
You are probably trying to play like BF3 without thinking of it, like crouching to get better aim, pressing up against walls and corners to avoid gun fire, always looking where people would be walking, and not at the roof and vents, ect ect
Once I started PRE FIRING everywhere (when I knew something was in the area) jumping and strifing and making unpredictable movements to make it hard to get bit, and taking advantage of areas on the map that gave me an advantage made me 10 times better over night.
<!--quoteo(post=2050082:date=Dec 22 2012, 11:11 PM:name=AM|Angry_AGAIN)--><div class='quotetop'>QUOTE (AM|Angry_AGAIN @ Dec 22 2012, 11:11 PM) <a href="index.php?act=findpost&pid=2050082"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow cool story bro. Same for the alien side....
I win allways as alien... (not really but 90%)
If i play with some of my french buddys you got 9 minutes then we got 3 hives and some onos on the field and you screwed...
Cool aye?
You dont need to tell me that marines got the really cool features...
Arctrain...atm without a counter ... Sponsored by broken INK
Dualexos that oneshot everything what cost less then 50 pres.
Jetpack rines with gl/flamer/shotgun which are able to egglock a hive and or finish the entired alien upgrades.
And Guns that need 1,2 seconds direkt fire to kill everything that is less worth than 75pres.
But that dont help you if your PC runs on 10 fps wile fighting!
READ IT FROM MY LIPS.
Bad performance =/= lack of skill
So as marine you fight against a f.cking bad performance + the harder micromanagment of your troops.
For the guys who didnt read or understand..
The compare between BF3 and NS2 are the RIGS and the system performance.
Building a game for a hardcore playerbase of 1000 players with only 10% that will and can afford a 3000$ rig for Ns2 is just stupid...<!--QuoteEnd--></div><!--QuoteEEnd-->
I have installed this on my friends 2.6ghz quad core geforce 550 only 6 gigs of ram and it ram TOTALLY fine, no issues at all, at CLOSE to max graphics. (no AO)
only time I have seen performance drop was because I entered a server that was empty and someone made dozens of whips and made the just run all over the map non stop...
So get out, make your clips of 18+ player servers and upload them to youtube and enjoy the fps drops, the hitregg issues, the laggs and then grap a beer and say how cool homebrewed engines are while there are engines out which allready contains 5000h of manpower development
Simple as that
fixed
There's your problem. Also would like to know the settings on these computers including full specs of each of their PC's just to show how much of a ###### you're being about a game that's still in development. Lower your settings, play on a server that is less than 18 players (balance is broken on anything higher than this (what little balance there is)) or find another game because it's going to be like this for a while.