The AFK Problem

BellicosityBellicosity Join Date: 2012-11-16 Member: 171707Members
<div class="IPBDescription">Kicking AFKers</div>Anything to be done about this? I think a simple 'you've been in the ready room for >3 minutes kick' and/or 'you havent moved in >2 minutes' would suffice

<img src="http://i.imgur.com/2JtLF.jpg" border="0" class="linked-image" />

<img src="http://i.imgur.com/zgjeR.jpg" border="0" class="linked-image" />

Now obviously this can be solved by attentive admins, but I feel like this is something that should be integrated into the main game itself

Comments

  • MagnetoMagneto Join Date: 2010-12-22 Member: 75856Members
    edited December 2012
    I really don't get uwe's priority list sometimes, this is surely a simple thing to add so why not do it already? sure there's mods but some things should be official, it's like they don't listen to the community on some issues or stubbornly ignore it regardless of whether the majority disagrees with their decision, makes no sense, like why is the flash light still showing atmospherics when no one wants it and it hinders rather than helps visibility?
  • Haplo_64Haplo_64 Join Date: 2012-04-03 Member: 149890Members
    The flashlight shows atmospherics and hinders rather than helps because that's how it's designed to work. Without it, why would you ever turn it off?
    And nothing is ever "a simple thing to add" when it comes to programming. Ever.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    7-8 AFKers in a 24 person server actually make the match more balanced. However, an official AFK kicker would be nice.
  • SoulfighterSoulfighter Join Date: 2012-11-05 Member: 167432Members
    ns2stats and dak do that
  • CrushaKCrushaK Join Date: 2012-11-05 Member: 167195Members, NS2 Playtester
    See it from the positive side: you still have a 16 player match going. That is the maximum for official servers.
  • MagnetoMagneto Join Date: 2010-12-22 Member: 75856Members
    <!--quoteo(post=2041614:date=Dec 7 2012, 06:52 PM:name=Haplo_64)--><div class='quotetop'>QUOTE (Haplo_64 @ Dec 7 2012, 06:52 PM) <a href="index.php?act=findpost&pid=2041614"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The flashlight shows atmospherics and hinders rather than helps because that's how it's designed to work. Without it, why would you ever turn it off?
    And nothing is ever "a simple thing to add" when it comes to programming. Ever.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It depends what you're talking about, changing the flashlight is no doubt a quick fix and adding afk stuff is not really that difficult, plus they could borrow from existing mods if they wanted, also why does there have to be a negative to the flashlight? It bothers others more then yourself, you can use alien vision as much as you like, really though the point of my comment was uwe's stance on some issues, if the majority want something why go against it?
  • TwiggehTwiggeh Join Date: 2010-09-24 Member: 74165Members
    Aye, the game needs a votekick, or something similar.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--quoteo(post=2041596:date=Dec 7 2012, 01:12 PM:name=Magneto)--><div class='quotetop'>QUOTE (Magneto @ Dec 7 2012, 01:12 PM) <a href="index.php?act=findpost&pid=2041596"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I really don't get uwe's priority list sometimes, this is surely a simple thing to add so why not do it already? sure there's mods but some things should be official, it's like they don't listen to the community on some issues or stubbornly ignore it regardless of whether the majority disagrees with their decision, makes no sense, like why is the flash light still showing atmospherics when no one wants it and it hinders rather than helps visibility?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Because it's already there, and making an official version of something that already works unofficially is a waste of time.
  • BellicosityBellicosity Join Date: 2012-11-16 Member: 171707Members
    <!--quoteo(post=2041779:date=Dec 8 2012, 01:08 AM:name=Swiftspear)--><div class='quotetop'>QUOTE (Swiftspear @ Dec 8 2012, 01:08 AM) <a href="index.php?act=findpost&pid=2041779"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Because it's already there, and making an official version of something that already works unofficially is a waste of time.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Thats a horrible reason not to include something. If that was the case 'Towns' would just stop development because obviously the modders have everything under control.

    Skyrim would get no DLC's... And UWE would just let new maps come into the community by the community and rely on them to fix their maps.

    Getting something like this would help the overall game, which would be a good use of time for UWE
  • RaZDaZRaZDaZ Join Date: 2012-11-05 Member: 167331Members, Reinforced - Shadow
    edited December 2012
    I'm a frequent player on ]db[ and I do some quite a few afkers at times. It's a shame because for whatever reason some of the ]db[ guys don't seem to have server mod.
  • fivesevenfiveseven Join Date: 2012-11-26 Member: 173272Members
    AFK kick was annoying in the later NS1 days... I love to idle in game, probably a hangover from using IRC for 15 years. Often times a few people will idle a server until more join up and get a proper match going. Also, why should i be kicked from a server ive been playing on for an hour just because i had to run off for 5 minutes? There are other servers people can join...

    IMO afkers should only be kicked when the server is full and there are 16 or less slots, and even then, it should be a 10 minute afk kick, not 1 minute like i remember many AMX mods were set to in ns1.
  • BellicosityBellicosity Join Date: 2012-11-16 Member: 171707Members
    <!--quoteo(post=2041997:date=Dec 8 2012, 04:41 PM:name=fiveseven)--><div class='quotetop'>QUOTE (fiveseven @ Dec 8 2012, 04:41 PM) <a href="index.php?act=findpost&pid=2041997"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->AFK kick was annoying in the later NS1 days... I love to idle in game, probably a hangover from using IRC for 15 years. Often times a few people will idle a server until more join up and get a proper match going. Also, why should i be kicked from a server ive been playing on for an hour just because i had to run off for 5 minutes? There are other servers people can join...

    IMO afkers should only be kicked when the server is full and there are 16 or less slots, and even then, it should be a 10 minute afk kick, not 1 minute like i remember many AMX mods were set to in ns1.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The kick should have no bearing on whether its full or not. And as far as the time length, just set it as a server variable so admins can pick how long they want people to chill for before being kicked
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    <!--quoteo(post=2041618:date=Dec 8 2012, 06:01 AM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Dec 8 2012, 06:01 AM) <a href="index.php?act=findpost&pid=2041618"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->7-8 AFKers in a 24 person server actually make the match more balanced. However, an official AFK kicker would be nice.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Ha, was about to say they were doing the server a favour making it 8v8.

    AFK kick needs to be introduced but I'd put it at 5-10 minutes instead, sometimes I like to get something to eat on map load and don't want to be kicked out of a server I queued 15 minutes for (not a full meal, snack).
  • CinoCino Join Date: 2012-11-26 Member: 173263Members
    How difficult would it be to add an AFK/Idler kicking system? It's very frustrating having people join teams and then go AFK for the entire duration of the match. People grief, and will always grief, there need to be measures put into place to counter them.
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    The AFK kicker in DAK allows you to set a minimum percentage below which the server won't kick anybody for AFK. For example, if you have a 16 player server and set AFK kick to 75%, then it won't start AFK kicking until there are at least 12 players on the server.

    This avoids kicking people when it really doesn't have to.
  • SpaceJewSpaceJew Join Date: 2012-09-03 Member: 157584Members
    <!--quoteo(post=2041596:date=Dec 7 2012, 12:12 PM:name=Magneto)--><div class='quotetop'>QUOTE (Magneto @ Dec 7 2012, 12:12 PM) <a href="index.php?act=findpost&pid=2041596"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I really don't get uwe's priority list sometimes, this is surely a simple thing to add so why not do it already? sure there's mods but some things should be official, it's like they don't listen to the community on some issues or stubbornly ignore it regardless of whether the majority disagrees with their decision, makes no sense, like why is the flash light still showing atmospherics when no one wants it and it hinders rather than helps visibility?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Ahem, you can actually disable the 'showing atmospherics' issue but turning off most of your advanced graphics settings. It's stupid that the game plays better in almost every way with graphics set to 2005 but there it is.

    <!--quoteo(post=2041614:date=Dec 7 2012, 12:52 PM:name=Haplo_64)--><div class='quotetop'>QUOTE (Haplo_64 @ Dec 7 2012, 12:52 PM) <a href="index.php?act=findpost&pid=2041614"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The flashlight shows atmospherics and hinders rather than helps because that's how it's designed to work. Without it, why would you ever turn it off?
    And nothing is ever "a simple thing to add" when it comes to programming. Ever.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's designed in such a way that people that want to win will turn off graphics settings that annoy the poor n00b's with cranked settings. I leave my flashlight on <i>all the time</i> because it helps <i>me</i> play better. Why should I cater to people that are so dumb that they would rather play in the dark than have a useful flashlight? And people wonder why the Marines have a crappy win ratio...

    As for the actual OP, I go AFK all the time and I should get kicked. I generally go and smoke a cigarette after a match, and I know that I'm hindering the server by doing it but I do it anyway. There are servers that kick me for this, and I have no issue with that. There are plenty of servers so joining into a new game is super simple, and if you want to idle in a server to wait for a new game you can either have your own server to idle in or join another one after being kicked that already <i>has</i> a game going.

    I'd agree that you had a balanced game going without all those people, but on a 16 person official server it would be a lot more helpful to kick idle players that much is for sure. There <i>are</i> no server admins on official servers so it would make a lot more sense for this to be a feature rather than a mod.
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