Structures block Cyst chains
CrushaK
Join Date: 2012-11-05 Member: 167195Members, NS2 Playtester
It seems like structures are consider to be blocking in a cyst chain's pathfinding calculations.
For instance did I place a cyst on the left end of the bridge in Docking that leads from Locker Room to Courtyard and another cyst on the other end.
Then I put a Shade in the center of the bridge between the cysts. After the cyst on the right got destroyed, I was no longer able to place another one in that location because the path over the bridge was blocked by the Shade. And since aliens can't even get rid of their buildings like marines do, it is easily possible to have your expansion plans completely screwed over by the game because you simply can't use a specific corridor to expand to a specific location.
For instance did I place a cyst on the left end of the bridge in Docking that leads from Locker Room to Courtyard and another cyst on the other end.
Then I put a Shade in the center of the bridge between the cysts. After the cyst on the right got destroyed, I was no longer able to place another one in that location because the path over the bridge was blocked by the Shade. And since aliens can't even get rid of their buildings like marines do, it is easily possible to have your expansion plans completely screwed over by the game because you simply can't use a specific corridor to expand to a specific location.
Comments
I feel your pain tho