Predict 224's Patch Notes

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  • PsympleJesterPsympleJester Join Date: 2008-04-06 Member: 64024Members
    Build 244.

    -Replaced all forms of attack with Vortex?
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    build 224:

    - removed shadowstep

    - add dubstep

    :D
  • Zomb3hZomb3h Join Date: 2011-01-27 Member: 79241Members, Reinforced - Shadow
  • MaximumSquidMaximumSquid Join Date: 2010-07-20 Member: 72593Members
    edited October 2012
    Marine commanders will receive a wizard's robe upon entering the command chair
    - model will remain active until the start of the next game

    Gorges may now evolve a birthday party hat for zero pres
    - hat will appear soggy and bent after using bile bomb

    Skulks may evolve birthday party blowers and will replace bite as the main attack
    - same range and damage

    New Evac mode added with VIP Evac submode
    - President Hurg model added to the game

    Marines can now build Phase Gates facing off of cliffs
    - Commanders can set Phase Gates to accept just marines, enemy foes, or both

    Clogs touching infestation now expand slowly like marshmallows in a vacuum
    - Burning clogs off of infestation will have a similar effect

    Aliens may sacrifice 10 skulks to summon a legendary creature
    - Leviathan model added to the game

    Hive's may detach to crawl around slowly and suffocate marines that get too close
    - Eggs will not spawn while in this mode

    Marines may now build the alien aquarium for 10 tres
    - If an enemy dies near the aquarium they will be resurrected inside the aquarium while waiting to respawn normally

    ---

    <i>Did i make the game awesome yet?</i>


    -
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Clogs touching infestation now expand slowly like marshmallows in a vacuum<!--QuoteEnd--></div><!--QuoteEEnd-->

    Gorge bouncy castle. Sounds amazing.
  • Cat-PokerCat-Poker Join Date: 2012-08-28 Member: 156670Members
    edited October 2012
    Known:
    Performance overhaul (<a href="https://twitter.com/NS2/status/260801781448208384" target="_blank">From Twitter</a>)
    1 sentry per room with better tracking of lifeforms (mentioned on dev chat last week)
    Server browser mod filter changed to make mods more visible
    Some sort of skulk "glancing bite" seen in hugh's 224 playtest video
    Skulk bite "knockback" reduced (it's 3X what it should be according to brian from last weeks dev chat)
    Summit Changes (<a href="http://twitter.com/NS2/status/261189980653768705" target="_blank">From Twitter</a>)
    more tutorial videos (<a href="http://twitter.com/NS2/status/260462020917346304" target="_blank">From Twitter</a>)
    Changes to Docking: Hugh talks about it in <a href="http://www.youtube.com/watch?v=jlocANAW2Y0" target="_blank">224 Playtest Video</a>
    Marine voice comms/alien taunts are BACK!

    speculative (my opinions):
    Tweaks to wall-jumping (I don't think the community or the devs will EVER be happy with what they got)
    Reduced alien upgrade cost/increase health of upgrade chambers (to keep up with 2nd hive first, always! strategy)
    increased phasegate/research cost (to remove phasegate first strategy)
    Removal of sentry battery
    Another reworking of mineshaft
  • KuikiKuiki Join Date: 2012-02-03 Member: 143467Members
    Marines got a Missile Silo with Nuke abillity to deytroy all aliens on the map
  • ToumalToumal Join Date: 2010-05-02 Member: 71591Members
    edited October 2012
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Marines got a Missile Silo with Nuke abillity to deytroy all aliens on the map<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh goodie! Killstreaks! That's just what the game needs! :P


    <!--quoteo(post=1996130:date=Oct 24 2012, 03:50 PM:name=tk-421)--><div class='quotetop'>QUOTE (tk-421 @ Oct 24 2012, 03:50 PM) <a href="index.php?act=findpost&pid=1996130"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><ul><li>Added rideable mount "Hughnicorns".</li></ul><!--QuoteEnd--></div><!--QuoteEEnd-->


    In Soviet Russia...


    No it can't be said. It's like Candleja
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    armory slaps bile bomb back at gorge now
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    -added gorge wallwalk + wallslide

    weeeeeeeeeeeeeeeeeeeeeee
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    <!--quoteo(post=1996431:date=Oct 24 2012, 04:34 PM:name=schkorpio)--><div class='quotetop'>QUOTE (schkorpio @ Oct 24 2012, 04:34 PM) <a href="index.php?act=findpost&pid=1996431"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-added gorge wallwalk + wallslide

    weeeeeeeeeeeeeeeeeeeeeee<!--QuoteEnd--></div><!--QuoteEEnd-->

    I would book time off work to do this.




    -Gorge is now immortal. Can only be put to sleep by marines petting it.
  • SixtyWattManSixtyWattMan Join Date: 2004-09-05 Member: 31404Members
    <!--quoteo(post=1996377:date=Oct 24 2012, 04:07 PM:name=extollo)--><div class='quotetop'>QUOTE (extollo @ Oct 24 2012, 04:07 PM) <a href="index.php?act=findpost&pid=1996377"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->armory slaps bile bomb back at gorge now<!--QuoteEnd--></div><!--QuoteEEnd-->
    Whips will now correctly hit grenades into the hive instead of ignoring the grenades.
  • godriflegodrifle Join Date: 2006-12-01 Member: 58815Members
    edited October 2012
    -Fixed marines and aliens inability to damage each other when in Ready Room
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    edited October 2012
    <!--quoteo(post=1996362:date=Oct 24 2012, 03:41 PM:name=Toumal)--><div class='quotetop'>QUOTE (Toumal @ Oct 24 2012, 03:41 PM) <a href="index.php?act=findpost&pid=1996362"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oh goodie! Killstreaks! That's just what the game needs! :P





    In Soviet Russia...


    No it can't be said. It's like Candleja<!--QuoteEnd--></div><!--QuoteEEnd-->


    say it, it could be mildly..

    hugh-morous

    <img src="http://iartisan.com/images/dr_evil.jpg" border="0" class="linked-image" />
  • ToumalToumal Join Date: 2010-05-02 Member: 71591Members
    edited October 2012
    ...Hughnicorn rides you!
    There I said it. Happy now?

    Also, as for patch notes:

    <ul><li> Add celshading to finally match the game's visuals with it's light-hearted humor.</li><li> Gorges glow more in the dark, so they have an easier time reading while in bed.</li><li> Marines get the new "Gorge Call Whistle" to more easily attract gorges in heat.</li><li> Alien upgrades and marine weapons don't cost res anymore but NaturalPoints, which can be purchased in-game via microtransaction.</li><li> NS2 is now no longer available on Steam ... but on Origin.</li><li> 224 finally adds Pandas as a playable race.</li></ul>


    Oh, and I got a last one:

    First DLC announced a week before release! :P
  • havok?havok? Join Date: 2012-05-22 Member: 152462Members, NS2 Map Tester
    -Added painkiller sound effect to main menu.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    - Made gorge the size of onos and onos the size of gorges.
  • Skyforger2Skyforger2 Join Date: 2007-10-19 Member: 62681Members
    <!--quoteo(post=1996460:date=Oct 25 2012, 12:35 AM:name=Toumal)--><div class='quotetop'>QUOTE (Toumal @ Oct 25 2012, 12:35 AM) <a href="index.php?act=findpost&pid=1996460"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...Hughnicorn rides you!
    There I said it. Happy now?

    Also, as for patch notes:

    <ul><li> Alien upgrades and marine weapons don't cost res anymore but NaturalPoints, which can be purchased in-game via microtransaction.</li><li> NS2 is now no longer available on Steam ... but on Origin.</li></ul><!--QuoteEnd--></div><!--QuoteEEnd-->

    Those two are lol
  • Dictator93Dictator93 Join Date: 2008-12-21 Member: 65833Members, Reinforced - Shadow
    <!--quoteo(post=1996460:date=Oct 25 2012, 12:35 AM:name=Toumal)--><div class='quotetop'>QUOTE (Toumal @ Oct 25 2012, 12:35 AM) <a href="index.php?act=findpost&pid=1996460"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...Hughnicorn rides you!
    There I said it. Happy now?

    Also, as for patch notes:

    <ul><li> Add celshading to finally match the game's visuals with it's light-hearted humor.</li><li> Gorges glow more in the dark, so they have an easier time reading while in bed.</li><li> Marines get the new "Gorge Call Whistle" to more easily attract gorges in heat.</li><li> Alien upgrades and marine weapons don't cost res anymore but NaturalPoints, which can be purchased in-game via microtransaction.</li><li> NS2 is now no longer available on Steam ... but on Origin.</li><li> 224 finally adds Pandas as a playable race.</li></ul>


    Oh, and I got a last one:

    First DLC announced a week before release! :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    Dude. Your avatar haunts me, I'd recognize that full image anywhere
  • VolcanoVolcano Join Date: 2011-07-27 Member: 112496Members, Constellation
    Spec ops armour now available via DLC for 5$
  • GorgenapperGorgenapper Join Date: 2012-09-05 Member: 157916Members, Reinforced - Shadow
    Balance Changes:

    - added prompts for skill-based movement on skulk HUD

    - biting power nodes on skulks will now cause 5 dmg per bite due to electric shocks

    - skulk bite now does asymmetrical damage - 50 on marine, 25 on exo, 15 on structures

    - marines can now lasso and ride gorges into battle
  • sushia11sushia11 Join Date: 2012-10-12 Member: 162112Members
    To be honest 224 has no chance of living up to the intense hype surrounding it lol. Not saying it won't be good, it just won't be the utter golden ray of godsend we think will shine down at us from the heavens delivered by the one and only Hughnicorn.
    ...
    ...
    ...
    ...
    -NS2 has been upgraded to 224, which is unlike anything you have ever seen. It blinds you with it's beauty. Gorges are now invincible and shooting them only makes them purr
    -Sushia11 will be skewered by Hughnicorn for his disturbing lack of faith, and his body will subsequently be hung from the drill in Drill Repair :P
  • Captain VentrisCaptain Ventris Join Date: 2012-09-27 Member: 160871Members
    I'm certain that Hugh just adores the Hughnicorn phenomenon. I bet he lays awake at night thinking, "What could I possibly have done to deserve such adoration? I am but a man! I am no saint! Lo, how blessed am I!"

    Then again, he's Australian, so he likely deeply cherishes each and every moment he has that is free of the terrible spider-people of the Terror Continent.
  • FappuchinoFappuchino Join Date: 2012-10-10 Member: 162008Members
    <!--quoteo(post=1996470:date=Oct 24 2012, 03:43 PM:name=Volcano)--><div class='quotetop'>QUOTE (Volcano @ Oct 24 2012, 03:43 PM) <a href="index.php?act=findpost&pid=1996470"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Spec ops armour now available via DLC for 5$<!--QuoteEnd--></div><!--QuoteEEnd-->
    How is this a bad thing? I'd gladly pay for fluff to support this team; that's what the Killing floor developers release.
  • Cee Colon SlashCee Colon Slash Join Date: 2012-05-25 Member: 152581Members
    <b>Features</b>
    * Flamethrower now has laser sight attachment.
    * Grenade launcher no longer damages player who shoots it. However, player is launched in a random direction at speed for old-skool "rocket jump" fun.
    * Empty command station can be used by commander to devour alien.
    * New Onos second-tier ability automatically generates reason why marines are OP.

    <b>Fixes</b>
    * Lerk roller skates changed to Lerk roller blades.
    * Blink now transports Fade in a random direction, to encourage use of shadowstep.
    * Skulk bite now affects an area in no way related to aiming crosshair.
    * Xenocide is now Onos third-tier ability.
    * Stomp is now Skulk third-tier ability.

    <b>Balance</b>
    * Shotgun changed from 12 gauge to 14 gauge.
    * Hypermutation costs -5 Tres to research.

    <b>Veil</b>
    * Added vents to Subsector Tech point to allow Gorges to spit bilebombs directly onto command chair.

    <b>Docking</b>
    * Removed all resource points.
  • ToumalToumal Join Date: 2010-05-02 Member: 71591Members
    <!--quoteo(post=1996468:date=Oct 24 2012, 11:42 PM:name=Dictator93)--><div class='quotetop'>QUOTE (Dictator93 @ Oct 24 2012, 11:42 PM) <a href="index.php?act=findpost&pid=1996468"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Dude. Your avatar haunts me, I'd recognize that full image anywhere<!--QuoteEnd--></div><!--QuoteEEnd-->

    I changed it. Now you don't recognize the full image, unless your're a perv :)
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