Bug Exploit during Guru Tournament - Hypermutation
Side1Bu2Rnz9
Join Date: 2012-10-16 Member: 162510Members, NS2 Map Tester, Reinforced - Shadow
<div class="IPBDescription">Noticed what appears to be bug exploit during Guru Tournament play.</div>I was watching the Guru Tournament specifically the 1st game between Inversion and Nexzil. I not entirely sure, as I'm not a current beta player of Natural Selection 2, but I believe I noticed what I believe to be a bug exploit being used by a Nexzil member nxzl.Bitey. If you watch the Twitch stream, <a href="http://www.twitch.tv/naturalselection2/b/335453259" target="_blank">http://www.twitch.tv/naturalselection2/b/335453259</a>, at 1:36:42 towards the end of the match I saw nxzl.Bitey, who had the Hypermutation evolution, de-evolve into a skulk then back into an Onos. Now I know that is part of the game, but I noticed before de-evolving the Onos was almost dead, but after de-evolving and re-evolving back into an Onos he had full health. I'm not sure if this exploit is known to the community, and I'd hate for the devs to miss this exploit before release, as it is possible this exploit was used throughout this tournament match. Again, I'm not a current tester so I can't test this exploit out and I'm not even sure it is an exploit or just gameplay. Please let me know what this is one way or the other. Thankyou.
Comments
Believe it or not, other people noticed this when it actually happened.
This certainly isn't an exploit, its exactly how these two things are supposed to work, but only in the match you saw was the interaction really put to full use. Hypermutation is widely regarded as the worst upgrade, but after this match people see the value. Whether or not this interaction will be accepted as intended usage or not is in the hands of the devs, since the stated purpose of Hypermutation is to allow players to change their evolution to the battlefield requirements, not as a near instant regen and res-banking.
*removed info on how to exploit lol*
I don't however, think that the intention of the developers was for a creature to use the full hp on evolve, quick evolve and pres management on hypermutation, to use hypermutation to go back to the <b>same</b> lifeform for a quick heal. Whether or not this is an exploit is for the community to decide I guess. I think with the tradeoffs of not having celerity (or even adrenaline), hypermutation is still the worst or the second worst upgrade, so there's no point nerfing it. I'd call the quick heal move gimmicky rather than exploitative. Unless it is ruled that the full hp on egg thing is a bug. My vote is that it's not though
EDIT: well maybe not COMPLETELY useless, but certainly not viable given the tradeoffs of not getting a better upgrade instead
would that be fair?
would that be fair?<!--QuoteEnd--></div><!--QuoteEEnd-->
I believe it's more fair than insta healing. That way at least they still need to be healed in some way.
<!--quoteo(post=1992617:date=Oct 16 2012, 10:55 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Oct 16 2012, 10:55 PM) <a href="index.php?act=findpost&pid=1992617"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fixed, as of today in our Playtest.<!--QuoteEnd--></div><!--QuoteEEnd-->
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Back to crap tier, amirite?
- Back when players could donate eggs with pres, we showcased the exploitative nature of it in a streamed PCW. We bought one of our players both lerk egg and gorge egg, from which he got refunds by evolving back to skulk with hypermutation. Then he would go for a ~ 4 minute onos. This was made impossible not long after ;)
- This "exploit" by Nexzil.
My take on the hypermutation upgrade is that it is a gimmick that needs to be reworked completely. Please convince me wrong?
It is really quite situational. You're much better of investing into celerity or adrenaline in the beginning anyways, so I don't see point taking it just so one person can evolve from lerk to fade later.
As long as Hypermutate refunds money, and allows for quick evolutions. You can bet I'll still use it, nothing's better then never losing Pres ^^
Hypermutations should never refund to your pres, it should just give you a seperate amount that is lost on death, regardless of what lifeform you are..
What it should allow to make it maybe usefull? is to be able to change lifeforms instantly, where you can basically switch between lifeforms without going egg at all, potentially with a single keybind. It should however maintain your health as a scalar across the change.
Hypermutations should never refund to your pres, it should just give you a seperate amount that is lost on death, regardless of what lifeform you are..
What it should allow to make it maybe usefull? is to be able to change lifeforms instantly, where you can basically switch between lifeforms without going egg at all, potentially with a single keybind. It should however maintain your health as a scalar across the change.<!--QuoteEnd--></div><!--QuoteEEnd-->
Seems to me that this is the idea....kinda makes me think of redemption from ns1....onos should be dead, but is back at the hive instead (hey! that rhymes!)