Black Mesa 2012 media - preparing for release

124

Comments

  • Black_OperativeBlack_Operative Join Date: 2003-06-02 Member: 16957Members, Reinforced - Supporter
    <!--quoteo(post=1971874:date=Sep 5 2012, 10:14 AM:name=Bloodshot12)--><div class='quotetop'>QUOTE (Bloodshot12 @ Sep 5 2012, 10:14 AM) <a href="index.php?act=findpost&pid=1971874"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://steamcommunity.com/sharedfiles/filedetails/?id=94128543" target="_blank">http://steamcommunity.com/sharedfiles/file...ls/?id=94128543</a>

    Vote for it to get it up on steam<!--QuoteEnd--></div><!--QuoteEEnd-->

    Here's hoping it makes it there. It will make it so much easier to just have all updating and patching for it done through Steam.
  • Bloodshot12Bloodshot12 Join Date: 2012-05-25 Member: 152578Members
    <a href="http://www.shrewdlogarithm.com/greenlight.htm" target="_blank">http://www.shrewdlogarithm.com/greenlight.htm</a>

    Well, I guess people do remember BM. Because in just 17 hours, it hit the top 5, and it's one of two games on that list that made it into the top 20 in under 100 hours
  • Bloodshot12Bloodshot12 Join Date: 2012-05-25 Member: 152578Members
    Update -
    New Screens:
    <img src="http://img811.imageshack.us/img811/97/sp4be4gyu0.jpg" border="0" class="linked-image" />
    <a href="http://utforum.ru/index.php?act=attach&type=post&id=23398" target="_blank">http://utforum.ru/index.php?act=attach&amp...st&id=23398</a>
    <a href="http://utforum.ru/index.php?act=attach&type=post&id=23396" target="_blank">http://utforum.ru/index.php?act=attach&amp...st&id=23396</a>

    Also as of now, BM is the number 1 game on greenlight, at 47% :D
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    The RL model is really nice. Also is that explosion lifting that car up or is that just my mind playing tricks again?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2012
    <!--quoteo(post=1975451:date=Sep 11 2012, 12:11 PM:name=ellnic)--><div class='quotetop'>QUOTE (ellnic @ Sep 11 2012, 12:11 PM) <a href="index.php?act=findpost&pid=1975451"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The RL model is really nice. Also is that explosion lifting that car up or is that just my mind playing tricks again?<!--QuoteEnd--></div><!--QuoteEEnd-->

    its your mind. i cant help myself, but i think these screenshots look quite dated, even for a source game, like the blocky rocks in the background, or that relatively basic map geometry. seen better in vanilla HL2. the textures are really nice though, and SOME of the props and models, it makes it at least stand out a bit.
  • tschumanntschumann Australia Join Date: 2010-05-26 Member: 71862Members
    <!--quoteo(post=1975431:date=Sep 11 2012, 12:36 PM:name=Bloodshot12)--><div class='quotetop'>QUOTE (Bloodshot12 @ Sep 11 2012, 12:36 PM) <a href="index.php?act=findpost&pid=1975431"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also as of now, BM is the number 1 game on greenlight, at 47% :D<!--QuoteEnd--></div><!--QuoteEEnd-->

    And it looks like it's coming to Steam now: <a href="http://store.steampowered.com/news/8839/" target="_blank">http://store.steampowered.com/news/8839/</a>
  • Bloodshot12Bloodshot12 Join Date: 2012-05-25 Member: 152578Members
    <!--quoteo(post=1975538:date=Sep 10 2012, 10:37 PM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 10 2012, 10:37 PM) <a href="index.php?act=findpost&pid=1975538"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->its your mind. i cant help myself, but i think these screenshots look quite dated, even for a source game, like the blocky rocks in the background, or that relatively basic map geometry. seen better in vanilla HL2. the textures are really nice though, and SOME of the props and models, it makes it at least stand out a bit.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's probably why it's not an official screenshot.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited September 2012
    Dammit, my DDR3 is also 2 days away!
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    edited September 2012
    They ruined jumping. HOW THE HELL DO YOU RUIN JUMPING? Whose idea was it to ruin jumping? How did they get people to actually AGREE to ruin jumping? Jumping is the simplest game mechanic <b>ever</b> and somehow they fowled it up.

    How hard is it to understand the basic purpose of jumping? You come to an obstacle, and you jump over it. As it stands "jumping" in Black Mesa is just getting up on the tips of your toes and looking down at the obstacle and saying "Nope, that is simply too high for me."

    I'd recommend breaking the legs of the man responsible for this monumental cockup, but I have to assume he was born without any because he has <b>clearly never jumped in his life</b>
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Was it always possible to get this many people following in the original? I can't even remember.

    <img src="http://i.imgur.com/0cjJf.jpg" border="0" class="linked-image" />
  • tschumanntschumann Australia Join Date: 2010-05-26 Member: 71862Members
    I don't remember either, but the source code suggests it was limited to one (which doesn't sound right).
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    There was no limit on how many you could get to follow you. Could definitely get that many with you if you worked at it, but only in a few places (since they can't climb ladders and do jumping puzzles etc).
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    Does anyone else think that the only really disapointing voice acting is the one for the h.e.c.u. ?

    They nailed the rest quite fine, i enjoyed the random chatting of the scientists , and even the tamride at the beginning, so much detail and changes to make out, you dont kow where to look first. The jumping feels kinda borked Though, also some ladders are prone to kill you. Like that one in the oxy supply turbine chamber, you can barely dismount after crawling through the spinning fan blades, making you stuck on top of it with that accelerating turbine blades inches from your butt, makes some puzzle just difficult because of that and the jumping.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    edited September 2012
    Only jumping section that's felt borked so far was in the area where you get across the chasm on the hanging cargo boxes since they're all tied to physics. The grenades and satchels being tied to physics makes them feel a bit unwieldy now too.

    Haven't finished yet, but I'm guessing this'll be the best bit on the soundtrack

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/5raTOTZcVfI"></param><embed src="http://www.youtube.com/v/5raTOTZcVfI" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    Good mirror, in case someone has trouble:
    <a href="http://www.shacknews.com/file/32999/black-mesa-source-10-windows-free-game" target="_blank">http://www.shacknews.com/file/32999/black-...ndows-free-game</a>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1978086:date=Sep 15 2012, 10:59 AM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 15 2012, 10:59 AM) <a href="index.php?act=findpost&pid=1978086"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->also some ladders are prone to kill you. Like that one in the oxy supply turbine chamber, you can barely dismount after crawling through the spinning fan blades, making you stuck on top of it with that accelerating turbine blades inches from your butt, makes some puzzle just difficult because of that and the jumping.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Important note about all Source games: hit your use key to safely get on and off ladders.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Every time after I start the fan at Blast Pit it and it gets at full speed hl2.exe crashes.
    <a href="http://forums.blackmesasource.com/showthread.php?t=13134" target="_blank">http://forums.blackmesasource.com/showthread.php?t=13134</a>
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <div align='center'>Well then, first run and I broke the game "The Stool Incident" as the ending of chapter one instead of "The Resonance Cascade"

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/zaAKLV39H-E"></param><embed src="http://www.youtube.com/v/zaAKLV39H-E" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
    <a href="http://www.youtube.com/watch?v=zaAKLV39H-E" target="_blank">http://www.youtube.com/watch?v=zaAKLV39H-E</a></div>
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--quoteo(post=1978247:date=Sep 16 2012, 04:50 AM:name=Align)--><div class='quotetop'>QUOTE (Align @ Sep 16 2012, 04:50 AM) <a href="index.php?act=findpost&pid=1978247"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Important note about all Source games: hit your use key to safely get on and off ladders.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Thats the problem, hitting use makes you fall down the ladder, no matter which direction i hammer while doing it, sometimes i d the very same ladder just lets me climb up and dismount by just hitting forward. Trying again , it feels like my feet are glued to the last step, hitting use has the same effect as retracting your arms and legs at the sme time, making you fall down. When . When stuck on top you also cant just jump off, the jump, it does nothing! I blame the ladders in this game, had no troubles in other source games yet.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    edited September 2012
    <!--quoteo(post=1978367:date=Sep 15 2012, 10:13 PM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 15 2012, 10:13 PM) <a href="index.php?act=findpost&pid=1978367"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thats the problem, hitting use makes you fall down the ladder, no matter which direction i hammer while doing it, sometimes i d the very same ladder just lets me climb up and dismount by just hitting forward.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It doesn't make you fall down ladders, it hops you towards whichever direction you're facing, which is infinitely more useful than Source's default jump off ladder action of moving you perpendicular from the wall, especially when dealing with tighter areas like the elevator shafts. They only lock you at the top of a ladder if you're continually trying to move forward while looking away from the wall that the ladder is attached to.

    The dismounting also makes getting off midway through ladders more useful seeing as you're actually able to get a sense of the direction you'll be heading and the speed you'll be doing it as. Traditionally with HL ladders, if you're facing parallel with a wall, moving "forward" can move you in two different directions depending on the angle that looking relative to the ladder.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1978367:date=Sep 16 2012, 05:13 AM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Sep 16 2012, 05:13 AM) <a href="index.php?act=findpost&pid=1978367"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thats the problem, hitting use makes you fall down the ladder, no matter which direction i hammer while doing it, sometimes i d the very same ladder just lets me climb up and dismount by just hitting forward. Trying again , it feels like my feet are glued to the last step, hitting use has the same effect as retracting your arms and legs at the sme time, making you fall down. When . When stuck on top you also cant just jump off, the jump, it does nothing! I blame the ladders in this game, had no troubles in other source games yet.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hmm, so that is indeed the issue I'm having with the stool on ladder I managed... What ever happened to Space bar?
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Only ladder I wasn't able to simply look away from and press use to get off safely was the one in office complex that lets you reach and turn off a ceiling turret...
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    I've been tremendously impressed with how much polish is in this mod. I forget that it's just a mod. Have had some trouble with ladders, and also jumping could use a bit more height, but other than that this is brilliant and I love it.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    I wouldn't mind HECU being so relentless if my mouse wouldn't constantly act up as soon as the action starts. It just accelerates like mad with slight fps drops and I can't hit ###### with twitchy moves. Never had this problem in any other source game.

    I like how barneys who can't continue on usually says something like "I can't make that jump, you better go on without me. If you can't find a way around, don't sweat it." Their own little interactions with each other are nice too.
  • TwiggehTwiggeh Join Date: 2010-09-24 Member: 74165Members
    Soo.. Do anybody know why auto-aim gets enabled every time i start the game? ..its rather annoying.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Seems it's not saving some settings. My tilt also does not get saved.
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    edited September 2012
    Black Mesa got released. I downloaded it, then had 16 hour straight session of Dead Island :P

    Leaving games alone until the weekend, but will definitely get to this. I torrented the file, left it for 6 hours, and when I came back I'd uploaded 8gb :P

    Can anyone give me some further info on the borked jump?
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    Played the first 4 chapters yesterday and i'm amazed. This is one quality game, kudos to the Dev's.
  • TwiggehTwiggeh Join Date: 2010-09-24 Member: 74165Members
    <!--quoteo(post=1978957:date=Sep 17 2012, 12:21 PM:name=Soul_Rider)--><div class='quotetop'>QUOTE (Soul_Rider @ Sep 17 2012, 12:21 PM) <a href="index.php?act=findpost&pid=1978957"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Black Mesa got released. I downloaded it, then had 16 hour straight session of Dead Island :P

    Leaving games alone until the weekend, but will definitely get to this. I torrented the file, left it for 6 hours, and when I came back I'd uploaded 8gb :P

    Can anyone give me some further info on the borked jump?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Heh, yeah the torrent got some mad upload, i've almost upped half a terabyte on it :p

    The jump works ok if you just do standard crouchjumps, but Morgan gets epilepsy as soon as tries to jump in water, or when he's on a ladder.. or standing on models of any kind.
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    Morgan, lol, you've ruined it for me now :P

    I will forever imagine myself to be playing as Morgan now, goodbye Gordon, it was nice knowing you, hahaha :)
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