Mini Thread - Exos have stubby arms

BitcrusherBitcrusher Join Date: 2012-08-28 Member: 156628Members
They can't punch cyst. :(

Comments

  • DarkomicronDarkomicron Join Date: 2010-11-24 Member: 75256Members
    <!--quoteo(post=1967841:date=Aug 29 2012, 02:47 AM:name=Bitcrusher)--><div class='quotetop'>QUOTE (Bitcrusher @ Aug 29 2012, 02:47 AM) <a href="index.php?act=findpost&pid=1967841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They can't punch cyst. :(<!--QuoteEnd--></div><!--QuoteEEnd-->

    So shoot the cysts... you have unlimited ammo.
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    <!--quoteo(post=1967842:date=Aug 28 2012, 08:49 PM:name=Darkomicron)--><div class='quotetop'>QUOTE (Darkomicron @ Aug 28 2012, 08:49 PM) <a href="index.php?act=findpost&pid=1967842"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So shoot the cysts... you have unlimited ammo.<!--QuoteEnd--></div><!--QuoteEEnd-->

    yep let me just heat up my gun and make a lot of noise to attack a cyst...
  • TheIcarusKidTheIcarusKid Join Date: 2012-03-23 Member: 149258Members
    Exos know better than to bend over to punch a cyst... it's a long way from home and these marines have a reputation, you know.
  • Cee Colon SlashCee Colon Slash Join Date: 2012-05-25 Member: 152581Members
    I found that you can actually punch faster if you move around slightly while holding down the punch button.

    And that it took around 24 punches to take down a harvester; I don't think it takes as many switch axe hits? More testing required.
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    But 1 shot kill with th epunch to a skulk in the face, as grabbing a lerk as it tries to fly past :)
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    edited August 2012
    More importantly you cant hit skulks on the ground. IMO they should be able to crouch, but maybe not move while crouched?

    I think punch is extra effective against armour.
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    ^^
    That sounds like lockdown to me.
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    Maybe they should simple be invincible? Srsly guys, they have to have downsides.
  • TwiggehTwiggeh Join Date: 2010-09-24 Member: 74165Members
    edited August 2012
    <!--quoteo(post=1967845:date=Aug 29 2012, 02:52 AM:name=internetexplorer)--><div class='quotetop'>QUOTE (internetexplorer @ Aug 29 2012, 02:52 AM) <a href="index.php?act=findpost&pid=1967845"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yep let me just heat up my gun and make a lot of noise to attack a cyst...<!--QuoteEnd--></div><!--QuoteEEnd-->


    ...As if you were <i>sneaking</i> around in your 2 ton exosuit from the beginning?

    Besides, ramboing with an exo is just about as stupid as ramboing in vanilla gear.. It just takes 2 skulks to knock you down.
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    edited August 2012
    <!--quoteo(post=1968098:date=Aug 29 2012, 05:57 AM:name=_Necro_)--><div class='quotetop'>QUOTE (_Necro_ @ Aug 29 2012, 05:57 AM) <a href="index.php?act=findpost&pid=1968098"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Maybe they should simple be invincible? Srsly guys, they have to have downsides.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Yes. Being huge, slow unmaneuverable and costing 50+ res? Oh and being one of the ultimate pieces on the techtree. This is not rock-paper-scissors people not everything has to have hard downsides for the sake of hard downsides.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    edited August 2012
    <!--quoteo(post=1968290:date=Aug 29 2012, 05:12 PM:name=1dominator1)--><div class='quotetop'>QUOTE (1dominator1 @ Aug 29 2012, 05:12 PM) <a href="index.php?act=findpost&pid=1968290"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes. Being huge, slow unmaneuverable and costing 50+ res? Oh and being one of the ultimate pieces on the techtree. This is not rock-paper-scissors people not everything has to have hard downsides for the sake of hard downsides.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Er, it kinda does, otherwise the game would just amount to 'rush exos because they work better against everything than anything else' and the gameplay would amount to 'save for exo > become invincible'

    Well, moreso than that is already the case with fades and onoses and jetpacks in a lot of situations.

    I don't think that just paying money to be universally better is a good way to make the game fun, because it means that anyone who doesn't have the money is just going to be universally worse. I'd rather have all techs and weapons be useful than have it be a competition in who can research the most overpowered thing to combat the enemy's overpowered thing.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Considering how quickly Lv0 Armor Exos die to Skulks, I'd say they're pretty balanced already.

    Not to mention they can't be Beaconed, they can't build, they can't weld each other, they have a hard time shooting Skulks in melee range, they have a small FoV, I'd say they have plenty of drawbacks.
  • Death_by_bulletsDeath_by_bullets Join Date: 2004-03-14 Member: 27336Members
    The exo isn't nearly as dominant as I thought it would be. It seems people just rush Exo and end up saving pres they could have used on welders and shotties. Then, they finally get an exo and die immediately after. The investment just isn't worth 50 Pres. Think about 1 Exo compared to 1 Fade. Fade wins 1 on 1 but they cost the same.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    <!--quoteo(post=1968390:date=Aug 29 2012, 08:31 PM:name=Death_by_bullets)--><div class='quotetop'>QUOTE (Death_by_bullets @ Aug 29 2012, 08:31 PM) <a href="index.php?act=findpost&pid=1968390"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The exo isn't nearly as dominant as I thought it would be. It seems people just rush Exo and end up saving pres they could have used on welders and shotties. Then, they finally get an exo and die immediately after. The investment just isn't worth 50 Pres. Think about 1 Exo compared to 1 Fade. Fade wins 1 on 1 but they cost the same.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Fade wins one on one? Ok lol.
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