Fps drops

GrotgarGrotgar Join Date: 2012-08-09 Member: 155177Members
I know many people have problems with this and I know it's due to optimizing of the game. However, I think I must have more fps drops than others because sometimes it's just unplayable. Now, I don't have a bad computer, I can max out Battlefield 3, so do you people sometimes have so few frames you can't even play? Like 1 every 3-5 seconds? At least when dying/spawning and joining? Although I get many drops while playing as well.

Furthermore I have some additional questions about the topic:
Do you know the priorities of things to fix and when they will optimize the game?
Do you know any ETA of the optimization?

The reason I ask is because I really love to play the game but that's the thing.. <i>play</i> the game. I can't play it like this.
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Comments

  • spaceturtlespaceturtle Join Date: 2012-08-03 Member: 154714Members
    Post your specs (processor, video card, RAM) and we can go from there.
  • GrotgarGrotgar Join Date: 2012-08-09 Member: 155177Members
    Processor: AMD Phenom™ II X6 1090T Processor 3.21GHz
    Video card: ATI Radeon HD 5800 Series
    RAM: 4,00GB
  • cake.cake. Join Date: 2012-01-12 Member: 140165Members
    edited August 2012
    Devs have said many times that optimization is important and it's being worked on. Sometimes though, the emphasis is on other things. The game will be playable in time. There could be many reasons to your fps drops like playing the game for the first time; server side problems; bad tickrate; lag and so on. I would say that trying to find solutions to low fps at this point, even though we approach release, should not be such a huge deal. I hope someone will give you something you can work with, but if not, just sit around and wait for future patches.
  • GrotgarGrotgar Join Date: 2012-08-09 Member: 155177Members
    Unfortunately I think that's what I have to do, which is really sad because I really enjoy playing the game when it flows well.
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    If anything, your problem is your cpu. The game in its current state needs a very high core clock. BF3 will use all 6 cores on your cpu but NS2 wont. I have an I52500k at 4.5ghz and I will sometimes sporadically drop 10-30fps. I don't know why. It just is. We all want better optimization and it is coming. The minimum specs they say <u><b>will</b></u><i></i> be: OS:Windows 7 32/64-bit / Vista 32/64 / XPProcessor:Core 2 Duo 2.6 ghzMemory:1GB for XP / 2GB for Vista/7Graphics:DirectX 9 compatible video card with 1GB, Shader model 2.0 ATI X800, NVidia 8600 or better
  • SecuritySecurity Join Date: 2005-01-07 Member: 33133Members, Constellation, Squad Five Blue
    There will be many, MANY posts like this, as long as the system requirements are misleading.
  • GrotgarGrotgar Join Date: 2012-08-09 Member: 155177Members
    Okey, however, 10-30 fps would be a dream come true for me. Here is the scenario I experienced just a few minutes ago:
    Join game
    Hop into Marines
    no frames
    1st frame after 10 sec -> I see my infantry portal and a fade there, guessing I'm dead
    5s later, next frame -> I'm dead
    5s later, next frame -> I spawn getting a few fps and moving towards a corridor
    In corridor it drops -> I see a skulk in the corridor faced towards me, guessing I'm dead
    5s later, next fram -> I'm dead

    Perhaps you can see how that's not enjoyable...even 10 fps would be SUUUPER good for me.
  • NeoRussiaNeoRussia Join Date: 2012-08-04 Member: 154743Members
    edited August 2012
    My System:

    GTX460, latest drivers

    Q6600 @3.2ghz

    4GB RAM

    Average FPS: 20

    Drops a lot lower when there's a lot of infestation, effects, or models late game, least I've ever had was 5fps on tram in the tunnels.
    I get more fps if I set my resolution and details higher because then it would use a bit more GPU power, but high textures causes a lot of stuttering making it even worse than having 20fps.
  • GrotgarGrotgar Join Date: 2012-08-09 Member: 155177Members
    Yet 5 fps beats me.
    Well are there any settings you should avoid in the current state of the beta?
    For example perhaps it's known that the "blooming" effect is causing fps drops?
    It might be a longshot but it's worth a try :)
  • H3lixH3lix Join Date: 2012-08-03 Member: 154722Members, NS2 Map Tester
    edited August 2012
    <!--quoteo(post=1959875:date=Aug 9 2012, 04:56 PM:name=Grotgar)--><div class='quotetop'>QUOTE (Grotgar @ Aug 9 2012, 04:56 PM) <a href="index.php?act=findpost&pid=1959875"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I know many people have problems with this and I know it's due to optimizing of the game. However, I think I must have more fps drops than others because sometimes it's just unplayable. Now, I don't have a bad computer, I can max out Battlefield 3, so do you people sometimes have so few frames you can't even play? Like 1 every 3-5 seconds? At least when dying/spawning and joining? Although I get many drops while playing as well.

    Furthermore I have some additional questions about the topic:
    Do you know the priorities of things to fix and when they will optimize the game?
    Do you know any ETA of the optimization?

    The reason I ask is because I really love to play the game but that's the thing.. <i>play</i> the game. I can't play it like this.<!--QuoteEnd--></div><!--QuoteEEnd-->


    even i get average 20-35 fps at the <u>most</u> when im assaulting a base near endgame, which is definitely no bueno :'(

    Edit: at 1920x1080 maxed out all settings and playing on a 47'' tv
  • 2sBlind2sBlind Join Date: 2011-11-08 Member: 131738Members
    r_shadows 0
    r_bloom 0
    r_flash 0
    r_atmospherics 0
    r_aa 0

    Try entering these in the console, "~." You can also use r_stats (I think, it's been a while) to view your frames per second. Hopefully that helps. Also, try to only play on low ping servers with higher server hardware.\

    Good luck!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1959910:date=Aug 9 2012, 10:00 PM:name=2sBlind)--><div class='quotetop'>QUOTE (2sBlind @ Aug 9 2012, 10:00 PM) <a href="index.php?act=findpost&pid=1959910"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->r_shadows 0
    r_bloom 0
    r_flash 0
    r_atmospherics 0
    r_aa 0<!--QuoteEnd--></div><!--QuoteEEnd-->
    You can use the options menu since a few builds back for these, r_flash is most likely outdated
  • spaceturtlespaceturtle Join Date: 2012-08-03 Member: 154714Members
    Be sure to update your video drivers if you have not already, and also consider overclocking your CPU if that is an option. Not sure how easy the phenom is to OC.
  • replicatereplicate Join Date: 2012-05-02 Member: 151452Members
    <!--quoteo(post=1959901:date=Aug 9 2012, 04:33 PM:name=NeoRussia)--><div class='quotetop'>QUOTE (NeoRussia @ Aug 9 2012, 04:33 PM) <a href="index.php?act=findpost&pid=1959901"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->My System:

    GTX460, latest drivers

    Q6600 @3.2ghz

    4GB RAM

    Average FPS: 20

    Drops a lot lower when there's a lot of infestation, effects, or models late game, least I've ever had was 5fps on tram in the tunnels.
    I get more fps if I set my resolution and details higher because then it would use a bit more GPU power, but high textures causes a lot of stuttering making it even worse than having 20fps.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Wow, I have almost the exact same build as you. You've got 200mhz on me with your overclock (mine's a Q6600 @3.0, friggin stock cooler :P) and I've got a GTX 550 Ti, which from what I've read, is actually less powerful than your 460. I get a pretty consistent 45+ fps in the early game, and only under 30 late game when there's tons of stuff going on.

    I run on medium/high (depending on map) with all options off besides anisotropic filtering, and my nvidia control panel set to "Balanced" performance with the addition of forcing adaptive vsync on. I can't figure out why I get better framerates than people with better setups do. It really baffles me. Just trying to figure out where the performance hit is coming from for you guys.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    Yes, everyone who has performance issues is getting essentially unplayable frame rates, you are not the only one. My average frame rate after 10 minutes of play is 20. That's average in combat and out. In combat the average would be closer to around 10.

    People waiting for the "optimisation" patches are going to be sorely disappointed. In order for this game to be acceptably responsive and playable, a performance increase of 300% is required. You'd be hardpressed to get that of core engine optimisations, but as it has been said, they are waiting for the game to be feature complete so they can optimise that. That means the only thing you have to look forward to is game logic optimisation. You'd be lucky if you got a 10% improvement off that stuff.
  • zumbledumzumbledum Join Date: 2012-08-04 Member: 154788Members
    win 7 64 bit , quad core phenom 3.2 , 8gb ram , nvidia 560 (2gb version)
    playing with every graphic option off and at a painfully low resolution , assuming i can get on a server with over 20 tick rate.
    Then its simply poor at the start . hitting anything as marine or alien is mostly luck and it rapidly gets worse as the game goes on, ive kind of given up on it for now its just too frustrating to play in its current form.

    my advice is to just go play something else and check back for patches, luckily payday just got its dlc expansion so i have something to scratch my shooter itch ;)
  • NeoRussiaNeoRussia Join Date: 2012-08-04 Member: 154743Members
    <!--quoteo(post=1959929:date=Aug 9 2012, 06:35 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Aug 9 2012, 06:35 PM) <a href="index.php?act=findpost&pid=1959929"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->a performance increase of 300% is required. You'd be hardpressed to get that of core engine optimisations, but as it has been said, they are waiting for the game to be feature complete so they can optimise that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Beta would mean feature complete by definition, or nearly so. I think what NS2 needs is UWE to work with hardware companies (AMD/Nvidia) and have them roll out driver updates.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    edited August 2012
    <!--quoteo(post=1959969:date=Aug 10 2012, 01:19 AM:name=NeoRussia)--><div class='quotetop'>QUOTE (NeoRussia @ Aug 10 2012, 01:19 AM) <a href="index.php?act=findpost&pid=1959969"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Beta would mean feature complete by definition, or nearly so. I think what NS2 needs is UWE to work with hardware companies (AMD/Nvidia) and have them roll out driver updates.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It has nothing to do with graphics drivers. It has nothing to do with graphics. If this game was a renderer alone, it would be able to render a full hive room with a hundred of whips in it without a problem on almost all systems currently playing NS2. The problem is the game logic is built on what is essentially javascript. There's a reason nobody has based a game this large entirely in a scripting language before. And that reason is that it can't be done. Not playably any way.
  • RMJRMJ Join Date: 2012-08-09 Member: 155190Members
    I would also like to add that the game has a memory leak or something

    I enter the game with around 80 fps usually. then over the course of 30 min or so, the fps keeps dropping and dropping and dropping, before you know it im down to around 15-20fps horrible unplayable.

    Windows 7 64 bit.
    I7 930, 2.8Ghz
    6GB ram
    Geforce 570gtx
    SSD

    all drivers up to date and no problems in any other games. Really needs to be fixed. there must be some error or leak that keeps eating performance up somewhere.
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    <!--quoteo(post=1960027:date=Aug 9 2012, 08:13 PM:name=RMJ)--><div class='quotetop'>QUOTE (RMJ @ Aug 9 2012, 08:13 PM) <a href="index.php?act=findpost&pid=1960027"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I would also like to add that the game has a memory leak or something

    I enter the game with around 80 fps usually. then over the course of 30 min or so, the fps keeps dropping and dropping and dropping, before you know it im down to around 15-20fps horrible unplayable.

    Windows 7 64 bit.
    I7 930, 2.8Ghz
    6GB ram
    Geforce 570gtx
    SSD

    all drivers up to date and no problems in any other games. Really needs to be fixed. there must be some error or leak that keeps eating performance up somewhere.<!--QuoteEnd--></div><!--QuoteEEnd-->

    it's not you, it's the server.
  • Visor1Visor1 Join Date: 2012-01-13 Member: 140300Members
    <!--quoteo(post=1960058:date=Aug 9 2012, 06:34 PM:name=Wheeee)--><div class='quotetop'>QUOTE (Wheeee @ Aug 9 2012, 06:34 PM) <a href="index.php?act=findpost&pid=1960058"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it's not you, it's the server.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's his 2.8 ghz cpu, if you want decent performance atm you need 4ghz.
  • oldassgamersoldassgamers Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow
    I got fps improvements from this patch.
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    <!--quoteo(post=1960120:date=Aug 9 2012, 09:26 PM:name=Visor1)--><div class='quotetop'>QUOTE (Visor1 @ Aug 9 2012, 09:26 PM) <a href="index.php?act=findpost&pid=1960120"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's his 2.8 ghz cpu, if you want decent performance atm you need 4ghz.<!--QuoteEnd--></div><!--QuoteEEnd-->

    i get 50 fps this patch with a 3.2ghz quad core. you don't need 4ghz.
  • VaelkyriVaelkyri Join Date: 2012-08-08 Member: 154982Members
    Its the particle effects, the way they are rendered just chews your processor up.

    They really really really need to take a long look at how they have it coded, put aside any ego, admit it just wont work and get a better method The one atm. Does. Not. Work.
  • RMJRMJ Join Date: 2012-08-09 Member: 155190Members
    Its the server? very interesting.


    No its not my CPU, please you dont need 4ghz. I know about PC and i know my system is good enough to run everything on the markedet atm even Crysis 1 at max at a solid 60 fps.

    This game is nowhere near demanding if its optimized and such properly.

    Ask your self this if you need 4ghz cpu to run natural selection 2, you will need 10Ghz cpu to run the new Unreal engine. 2.8ghz i7 930 is a beast of an cpu. it can handle anything, besides poorly optimized stuff ofcourse.
  • IndustryIndustry Esteemed Gentleman Join Date: 2010-07-13 Member: 72344Members, Reinforced - Shadow, WC 2013 - Supporter
    <!--quoteo(post=1960165:date=Aug 9 2012, 08:05 PM:name=RMJ)--><div class='quotetop'>QUOTE (RMJ @ Aug 9 2012, 08:05 PM) <a href="index.php?act=findpost&pid=1960165"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Its the server? very interesting.


    No its not my CPU, please you dont need 4ghz. I know about PC and i know my system is good enough to run everything on the markedet atm even Crysis 1 at max at a solid 60 fps.

    This game is nowhere near demanding if its optimized and such properly.

    Ask your self this if you need 4ghz cpu to run natural selection 2, you will need 10Ghz cpu to run the new Unreal engine. 2.8ghz i7 930 is a beast of an cpu. it can handle anything, besides poorly optimized stuff ofcourse.<!--QuoteEnd--></div><!--QuoteEEnd-->

    What is essentially happening is the server load is incredibly high and often times you get choke and when that happens the game client starts trying to do prediction so it can keep up with the server. This is what causes most of the framerate drops on the clientside. It puts the strain that should be on the server onto your machine and eats CPUs alive currently. That isn't to say that the client doesn't need more optimizations, it does, but the server is where most of the problems are at the moment.
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=0:date=:name=RMJ)--><div class='quotetop'>QUOTE (RMJ)</div><div class='quotemain'><!--quotec-->Its the server? very interesting.


    No its not my CPU, please you dont need 4ghz. I know about PC and i know my system is good enough to run everything on the markedet atm even Crysis 1 at max at a solid 60 fps.

    This game is nowhere near demanding if its optimized and such properly.

    Ask your self this if you need 4ghz cpu to run natural selection 2, you will need 10Ghz cpu to run the new Unreal engine. 2.8ghz i7 930 is a beast of an cpu. it can handle anything, besides poorly optimized stuff ofcourse.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Then you need to familiarize yourself with the internals of NS2, namely the fact that it uses Lua for all of its game-logic (as well as some general-purpose stuff), which makes it a wholly different beast than any of the games you mentioned, and makes performance-speculation from the point of view of those games futile.
  • dalailamerdalailamer Join Date: 2012-12-07 Member: 174447Members
    Just bought the game this is what happens:

    first ten minutes of playing (maybe less) all smooth and clear
    then after this time fps drops to 1 every seconds, just jumps every seconds from an average of 75 to 1
    UNPLAYABLE AT ALL

    My rig:
    Intel i5 750 overclocked to 3.6 GHZ
    Ati HD 5670 1GB
    12 GB DDR2 ram @ 1050 Mhz

    Settings for the game : all at minimum

    I can play any new games with no problems at all, some i need to lower a bit the graphic settings, but never had a fps drop like that

    As a mapper for quake-like games, seems like there is some sort of map leak, but not sure (cannot get output from any kind of console or whatever.

    If problem persists i will reclaim back my money.

    I'ms sad cause i like the game, coming from Tremulous (similar game/mod derived from quake) i was pretty excited to get it ,now it's all a fail.
  • HivelordHivelord Join Date: 2003-06-21 Member: 17567Members, Reinforced - Shadow
    I'm running at 80-90 fps with a high end PC, and I still get telerporting skulks, missed bullets, all sorts of other random laggy crap. I can only speculate that server performance or the games way of handling delayed packets and laggy players are to blame. Running net_stats on an 18 player server I can see that some servers drop down to 15-20 ticks per second, while I'm sitting at 80+ fps, and I get all sorts of stupid scenarios where a skulk is two skulk lengths away from me and I'm suddenly dead. I wouldn't get your hopes up even if you manage high fps as there are alot of other factors slowing down the game in general.
  • dalailamerdalailamer Join Date: 2012-12-07 Member: 174447Members
    edited December 2012
    after reading and following <a href='index.php?showtopic=117259'>This topic</a> and running NS" for half an hour i've managed to get stable fps, or not getting the drop as i got before.

    Hope this solves, will do more further testing later, now i'm tired and my bed needs me.

    Update: NOTHING OF THESE WORKS

    this is frustrating, not even 24h i got this game and cannot enjoy it.
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