Fps drops

2»

Comments

  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--quoteo(post=1959929:date=Aug 9 2012, 05:35 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Aug 9 2012, 05:35 PM) <a href="index.php?act=findpost&pid=1959929"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes, everyone who has performance issues is getting essentially unplayable frame rates, you are not the only one. My average frame rate after 10 minutes of play is 20. That's average in combat and out. In combat the average would be closer to around 10.

    People waiting for the "optimisation" patches are going to be sorely disappointed. In order for this game to be acceptably responsive and playable, a performance increase of 300% is required. You'd be hardpressed to get that of core engine optimisations, but as it has been said, they are waiting for the game to be feature complete so they can optimise that. That means the only thing you have to look forward to is game logic optimisation. You'd be lucky if you got a 10% improvement off that stuff.<!--QuoteEnd--></div><!--QuoteEEnd-->
    There seems to be a few outright issues where people with fairly high end system specs get significantly less performance than they necessarily could be getting. I would say I'm averaging 30 FPS, 45 in the early game and then it steadily drops. In heavy action or with tonnes of infestation on the screen it can go down to as low as 10FPS for short periods of time (which is obviously unplayable, but because it's short I can deal with it)

    I'm running a Q6600 at 2.40 Ghz, and a GeForce 8800 GT (1GB vram). My system certainly has no claim to be able to run any game well anymore, but NS2 is playable for me. There seems to be many for whome the game is less playable than what I'm experiencing and have MUCH MUCH nicer and newer systems.

    I'm unlikely to get optimizations that will help the game for my system, but for many newer systems that have the power to be doing better with the game, yeah, there most likely will be optimizations coming down the line that will help you significantly. It's just hard to say when exactly the specific bug you're having will be fixed.
  • flyjumflyjum Join Date: 2012-01-07 Member: 139849Members
    ambient occlusion kills your performance
    I run everything on max on 1080p but AO if always off and get 80~ average fps with some dips into the 50s early game I get 120~ fps
    AO drops 25fps alone
    990x i7 at 4.3ghz and SLI gtx590s OCed to 750mhz

    I can run the game on my HTPC which has a G640 dual core pentium and a GDDR5 6670
    I get 25-30 fps with medium settings on 720p on that setup

    I would say the min specs to run this game should be
    3.0ghz dual core sandy or ivy bridge cpu and a gtx460/6850 or better
    If you are running AMD you would need 4.0ghz quad core phenom II
    FX line of cpus are not good for gaming unless OCed to nearly 5.0ghz

    It seems people are trying to run the game on outdated or low end specs
    Its almost 2013 you should not expect hardware from 2007 to run a new game flawlessly
    Some servers do have issue with 20+ players keep that in mind as well
  • kespeckespec Join Date: 2012-11-18 Member: 172279Members
    <!--quoteo(post=2041681:date=Dec 7 2012, 01:10 PM:name=Hivelord)--><div class='quotetop'>QUOTE (Hivelord @ Dec 7 2012, 01:10 PM) <a href="index.php?act=findpost&pid=2041681"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm running at 80-90 fps with a high end PC, and I still get telerporting skulks, missed bullets, all sorts of other random laggy crap. I can only speculate that server performance or the games way of handling delayed packets and laggy players are to blame. Running net_stats on an 18 player server I can see that some servers drop down to 15-20 ticks per second, while I'm sitting at 80+ fps, and I get all sorts of stupid scenarios where a skulk is two skulk lengths away from me and I'm suddenly dead. I wouldn't get your hopes up even if you manage high fps as there are alot of other factors slowing down the game in general.<!--QuoteEnd--></div><!--QuoteEEnd-->


    whats your fps in the endgame, to get 80-90 fps in the end game you must have 20 core cpu lolz
  • kespeckespec Join Date: 2012-11-18 Member: 172279Members
    <!--quoteo(post=1960120:date=Aug 9 2012, 05:26 PM:name=Visor1)--><div class='quotetop'>QUOTE (Visor1 @ Aug 9 2012, 05:26 PM) <a href="index.php?act=findpost&pid=1960120"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's his 2.8 ghz cpu, if you want decent performance atm you need 4ghz.<!--QuoteEnd--></div><!--QuoteEEnd-->

    incorrect, i53570k @ 4.5 core speeds still 30 fps in the end game.
  • dalailamerdalailamer Join Date: 2012-12-07 Member: 174447Members
    edited December 2012
    Out of point:

    My issue is NOT having low fps, not whining about low resources or anything.

    I get average good fps, but suddenly after 10 minutes of playing BAM! i get a cycle where fps are 40-50 for 5 seconds and then 1 second is like 3 fps
    and then again, 40-50 for 5 seconds, and again 3 fps for 1 second, and so on...

    It's some kind of memory leak

    it's NOT configuration-wide problem, IT'S A BUG

    Putting all settings to minimum, disabling AA AO MB and such stuff changes NOTHING



    It's frustating, since it's unplayable
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--quoteo(post=2041844:date=Dec 7 2012, 10:25 PM:name=dalailamer)--><div class='quotetop'>QUOTE (dalailamer @ Dec 7 2012, 10:25 PM) <a href="index.php?act=findpost&pid=2041844"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Out of point:

    My issue is NOT having low fps, not whining about low resources or anything.

    I get average good fps, but suddenly after 10 minutes of playing BAM! i get a cycle where fps are 40-50 for 5 seconds and then 1 second is like 3 fps
    and then again, 40-50 for 5 seconds, and again 3 fps for 1 second, and so on...

    It's some kind of memory leak

    it's NOT configuration-wide problem, IT'S A BUG

    Putting all settings to minimum, disabling AA AO MB and such stuff changes NOTHING



    It's frustating, since it's unplayable<!--QuoteEnd--></div><!--QuoteEEnd-->
    That doesn't sound like a memory leak... but it could be.
Sign In or Register to comment.