Awful fps
Waltar
Join Date: 2012-08-04 Member: 154744Members
On lowest settings and a minimal res I only get 10-20 fps when nothing is happening. In a contested area Im lucky if I get 5. And you dont even want to know what happens in combat. Dont ask since what update, because I pre-purchased it yesterday. Since then I have unfortunately not played more than 30 mins. In a game like tf2 I achieve 60-80 fps on a fpsconfig, to explain the state of my computer. 'Beta is beta' or is there any secret to alter your fps?
Comments
There are some graphical options that you can disable that may help with performance (via the options menu)
- Bloom
- Atmospherics
- Shadows
- Anti-aliasing
- Anisotropic filtering
Also, not all servers are created equal, and some of them are running poor enough that it will affect your gameplay (lots of rubberbanding or teleporting-type movements). Type 'net_stats' into the console and look for the 'server rate' variable. The best servers will mostly be in the 20+ (and almost always stay above 10+) ticks/sec. If you're seeing lower than 10 ticks/sec, then its an indication that the server is performing poorly.
My suggestion is to stick to servers with hardware known to be able to handle the current server load the best such as the (US) All-In, 420, Team156, NS2HD, NS2Servers.com, SPB, steel.Confessors, (EU) Skulkrush, HBZ, OldAssGamers.com, (AUS) Monash.
tick rate, which ScaryBob describes, is much different. You can only see it by typing 'net_stats 1' in the console (accessed by hitting '~'). It has nothing to do with distance between your computer and the server or connection speed of either. tick rate is the number of steps, or ticks, that a server can calculate in a second. It depends on how powerful (CPU) the server actually is.
The reason this has an effect is because the less ticks a server can calculate and update the clients with per second, the more the clients have to do client side prediction. I believe the standard is 20 ticks per second. If the server dips down to 10 ticks per second, then the client attempts to fill the gap so the game plays relatively smoothly still. In the case where the server is calculating at 10 ticks per second, this would require every client to predict one tick for every tick received from the server. The slower the server, the more a client will have to predict.
There's a reason servers have trouble calculating these ticks, it's because they are very performance intensive. When your client needs to start predicting them you're going to get a massive slowdown. A good way to see this is to join a game, and while you are playing disconnect your internet. For the next couple of settings it will still look like things are happening but your FPS will get increasingly worse, until the game freezes for a half second, at which point you will be disconnected.
In short, the actual box a server is running on has a tremendous difference on the quality of your game. There's a reason the All-In servers are always populated, it's because they are some of the better servers out there. Also, this has improved and will continue to improve, so don't give up. A relatively small number of builds ago the best servers could barely maintain a tickrate of 10, and now they're able to stay close to 30 throughout the game.
Another thing to look at from the net_stats command is choke. Ideally, it should be 0% at all time, but there have been problems lately where it would jump to 100% for long periods (seconds to minutes). Essentially, packets are being lost enroute between the server and you, such that your actions or responses to actions will suddenly disappear. In practice, this shows up as laggy/choppy gameplay, enemy players taking way more hits than necessary to kill, or delayed response to your commands (i.e. harder to get your crosshair to smoothly track targets). Unfortunately, there isn't much you can do except wait for performance improvements from UWE, since this pretty much happens on all servers at some point or another (though things such as lerk spores or cyst spam seem to make it worse).
Edit: Also, a good program to get your system specs is <a href="http://www.cpuid.com/softwares/cpu-z.html" target="_blank">CPU-Z</a>.
Run DXdiag and copy/paste what you get. You must have direct x on your pc, dxdiag comes with it.