[Gorge] Removing building you can't reach & how to tell mini cysts from commander cysts

buhehebuhehe Join Date: 2012-05-15 Member: 152140Members
Greetings,


As a newbie gorge I found out how to remove my own buildings, that is press "Use" when facing and close to them.

The problem arose as I built Hydras and Mini Cysts on the ceilings, and when I needed to remove them I just couldn't get close enough.
So, my only option was to change class and wait for my buildings to slowly die, but this isn't very practical, is it?

So, the questions are:

1) <b>How do I destroy a far away building that I cannot reach?</b>

2) <b>Can I destroy a building which is very far away without the need to get to it? (remotely)</b>
Sometimes I need to relocate quickly (hive under attack etc) and in these situations not being able to destroy my stuff remotely is a great disadvantage.
Also, walking all the way to your buildings is just boring.

3) <b>How do I tell Mini-Cysts from Commander Cysts? </b>
After setting up my own cysts, I have no idea where they are anymore and if I'd "break" the infestation chain by removing them.


Thanks.

Comments

  • ArcL!ghtArcL!ght Join Date: 2007-11-27 Member: 63031Members, Squad Five Blue, NS2 Map Tester
    1) I did something similar earlier on... for now clog path to what you placed high enough is only solution for now

    2) No, but would be nice if you drop 4th hydra for example, 1st one dies, that could also solve 1)

    3) Just have to remember where you placed yours.
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    1) I saw on the progress tracker regarding the out-of-reach bug, so it should be addressed in some way soon.

    2) Remotely dissolve a structure was in before, not sure why they took it out.

    3) This is problematic indeed. A model distinction or some way to make Mini-Cysts into Cysts would be nice.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    3) Won't be an issue in next build
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    1) People say you need to build cog towers, but personally I just go skulk in hopes my hydras will die quick.

    2) Would be nice to have things die as you build over limit. They had this in previous patch, not sure why they removed it and made manual recycling mandatory.

    3) Yes I found it very confusing when people called them 'minicysts' when I saw no visual distinction. They need to be a different colour, or maybe show up differently when the gorge is in alien vision.
  • OnosFactoryOnosFactory New Zealand Join Date: 2008-07-16 Member: 64637Members
    For number two they should have Gorges breathe the 3 existing structures back in as a gas/heal spray style (the golden swirly bits one was best) effect from a distance equal to at least the build radius plus how high a Gorge can jump (etc), so the Gorge can rebuild quickly within a certain distance of its first chosen battleground.
Sign In or Register to comment.