fps lag

VanillamarineVanillamarine Join Date: 2009-10-17 Member: 69068Members
What is it with the freaking fps lag STILL, although this game was supposed to be released in fall 2009.

In melee combat this game crawls down to 25 fps with an HD 6970, what the heck is going on? How the hell can anyone seriously test this game with such a mindcrushing low performance? And why does it take so long to improve this although improvements have been promised years back!
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Comments

  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1920033:date=Mar 31 2012, 10:08 AM:name=Vanillamarine)--><div class='quotetop'>QUOTE (Vanillamarine @ Mar 31 2012, 10:08 AM) <a href="index.php?act=findpost&pid=1920033"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What is it with the freaking fps lag STILL, although this game was supposed to be released in fall 2009.

    In melee combat this game crawls down to 25 fps with an HD 6970, what the heck is going on? How the hell can anyone seriously test this game with such a mindcrushing low performance? And why does it take so long to improve this although improvements have been promised years back!<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes the game was supposed to be out 2009. It's not. I don't know of any game dev that has never delayed a title to make it better. They're also a indie game company, not Bioware or Blizzard. They have 7 guys. Not 700. Patience is a virtue if you want to help and support this game and the community. Release is Summer 2012.

    I need your full system specs from DxDiag before I can help diagnose what your issue is, though I suspect it's because of your CPU not your GPU holding back the game.

    In console, try r_rawinput and see if that helps with your situation.
  • VanillamarineVanillamarine Join Date: 2009-10-17 Member: 69068Members
    edited March 2012
    phenom II 6x 3.5 ghz + hd 6970 + 8gig ram. Without action I get around 40 fps when a hive location is crowded with buildings, during action (melee combat) it crawls down to sub 30 fps meaning it is not worth a damn playing atm.

    EDIT: bf3 runs at 60+ fps on my system, constantly.
    EDIT2: r_rawinput helps alittle when not in action, but as soon as stuff is happening framerate goes down the ######, especially on tram. What is wrong with that map anyhow ...
  • TrueVeritasTrueVeritas Join Date: 2006-10-20 Member: 58082Members
    dont worry itll be fixed by sumer 2012
  • VanillamarineVanillamarine Join Date: 2009-10-17 Member: 69068Members
    <!--quoteo(post=1920040:date=Mar 31 2012, 10:28 AM:name=TrueVeritas)--><div class='quotetop'>QUOTE (TrueVeritas @ Mar 31 2012, 10:28 AM) <a href="index.php?act=findpost&pid=1920040"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->dont worry itll be fixed by sumer 2012<!--QuoteEnd--></div><!--QuoteEEnd-->

    Like it was supposed to be fixed in fall 09? :)
  • PerestroikaPerestroika Join Date: 2011-07-24 Member: 111955Members, NS2 Map Tester
    edited March 2012
    can ati users chime in here if you got fps loss this patch

    cause I did :(

    just wondering if its ati related

    I only play on high tickrate servers
  • MzMzMzMz Join Date: 2006-10-23 Member: 58087Members, Constellation, Reinforced - Supporter
    edited March 2012
    Vanillamarine, your fps sounds about right with current state of ns2

    However, please refrain yourself from bashing the game or devs but be thankful for the miracle

    we are so privileged to witness in summer 2012!
  • RoTTeRoTTe Join Date: 2012-03-14 Member: 148764Members
    <!--quoteo(post=1920042:date=Mar 31 2012, 02:46 AM:name=Perestroika)--><div class='quotetop'>QUOTE (Perestroika @ Mar 31 2012, 02:46 AM) <a href="index.php?act=findpost&pid=1920042"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->can ati users chime in here if you got fps loss this patch

    cause I did :(

    just wondering if its ati related

    I only play on high tickrate servers<!--QuoteEnd--></div><!--QuoteEEnd-->

    6890 ATI

    I've A LOT OF fps drop. 70~80, drop to 10~15...
  • WolpertingerWolpertinger Join Date: 2011-12-24 Member: 138958Members
    Introduction of a lot of heavy lags in 202, while fps is fine inbetween those...
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    In my experience the game is generally <i>less</i> laggy in 202 than it was before. However in a few situations (like aliens rushing the marine base etc.) the lag comes back in full force.
  • SolitarioSolitario Join Date: 2006-10-29 Member: 58097Members
    I play on "ridiculous awful" with
    r_bloom 0
    r_atmospherics 0
    r_flog 0
    r_shadows 0

    it's fine for now
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    Same here, lategame fps are just horrendous. (Largely due to lots of buildings and players being in one room it seems)
    But yeah, performance is their number 1 priority, so just stick around, it will get better. (It will have to)
  • kotzwuergkotzwuerg Join Date: 2012-03-29 Member: 149618Members
    <!--quoteo(post=1920075:date=Mar 31 2012, 05:24 AM:name=Solitario)--><div class='quotetop'>QUOTE (Solitario @ Mar 31 2012, 05:24 AM) <a href="index.php?act=findpost&pid=1920075"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I play on "ridiculous awful" with
    r_bloom 0
    r_atmospherics 0
    r_flog 0
    r_shadows 0

    it's fine for now<!--QuoteEnd--></div><!--QuoteEEnd-->
    Do I have to type the commands in the console everytime I start the game, or are they permanent.
    Or is there a config in which I should write them?
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    i'm on an amd/ati setup and the past 6 or so builds have seen steadily dropping fps...around b190 i had 35-40 frames in combat, last build i went to 20-25 fps in combat, i'm down to around 10-15 now. it's pretty bad.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    edited March 2012
    <!--quoteo(post=1920039:date=Mar 31 2012, 10:15 AM:name=Vanillamarine)--><div class='quotetop'>QUOTE (Vanillamarine @ Mar 31 2012, 10:15 AM) <a href="index.php?act=findpost&pid=1920039"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->phenom II 6x 3.5 ghz + hd 6970 + 8gig ram. Without action I get around 40 fps when a hive location is crowded with buildings, during action (melee combat) it crawls down to sub 30 fps meaning it is not worth a damn playing atm.

    EDIT: bf3 runs at 60+ fps on my system, constantly.
    EDIT2: r_rawinput helps alittle when not in action, but as soon as stuff is happening framerate goes down the ######, especially on tram. What is wrong with that map anyhow ...<!--QuoteEnd--></div><!--QuoteEEnd-->

    We have a few people with Phenoms, and they also report a similar issue. The Phenom tech on the chip is just not as quick in single-threaded tasks as the Intel tech, which is why AMD went for a larger number of cores. Those other games are much more multi-threaded than NS2 is, so that's why you get less performance with NS2, and more on the more multi-threaded games.

    UWE is always working on bettering performance, I'm afraid unless you upgrade your PC, you'll have to wait and see how the game develops. It's a beta, things will get better, though I'd appreciate it if you and TruVeritas could keep your snide remarks to yourselves.
  • NeutralX2NeutralX2 Join Date: 2007-06-29 Member: 61421Members, Reinforced - Gold
    edited March 2012
    <!--quoteo(post=1920033:date=Mar 31 2012, 04:08 AM:name=Vanillamarine)--><div class='quotetop'>QUOTE (Vanillamarine @ Mar 31 2012, 04:08 AM) <a href="index.php?act=findpost&pid=1920033"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What is it with the freaking fps lag STILL, although this game was supposed to be released in fall 2009.

    In melee combat this game crawls down to 25 fps with an HD 6970, what the heck is going on? How the hell can anyone seriously test this game with such a mindcrushing low performance? And why does it take so long to improve this although improvements have been promised years back!<!--QuoteEnd--></div><!--QuoteEEnd-->

    I am with you dude. Terrible performance all around, although I am not sure how much of it is server related.

    AMD Phenom™ II X4 965 Processor (4 CPUs at 3.4GHz)
    8GB Ram
    OCZ Agility 3 120GB SSD
    PNY NVIDIA GeForce GTX 680

    CPU usage stays pretty steady around 40%, and I cant imagine the game is pushing my GTX 680. Not really sure where the performance bottleneck is here.
  • m42m42 Join Date: 2012-03-01 Member: 147923Members
    edited March 2012
    I7 3.6ghz
    8GB Ram
    GTX 560TI 448

    I've had a performance drop this build, but it's nothing to be overly concerned about. This game has had performance issues for a while. Back around 170s, 4v4 was completely terrible and hardly playable at times! Now we can get 9v9's or so until mid/late game where it all goes to hell. It's a beta and it's to be expected. With new builds comes new issues to be addressed.

    Now if the game is released and I'm not getting at least 60 fps in much of the game on the lowest settings, i wont be playing! simple!
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1920197:date=Mar 31 2012, 05:26 PM:name=m42)--><div class='quotetop'>QUOTE (m42 @ Mar 31 2012, 05:26 PM) <a href="index.php?act=findpost&pid=1920197"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Back around 170s, 4v4 was completely terrible and hardly playable at times! Now we can get 9v9's or so until mid/late game where it all goes to hell.<!--QuoteEnd--></div><!--QuoteEEnd-->
    The problem with that logic is, that while true, you're ignoring the amount of time it took to get from there to here (a year and a half). If we extrapolate from here to summer 2012, we won't be at the desired performance-levels by a long shot. So if the devs still intend to get proper performance before v1.0, I must assume there is still something 'special' coming towards us down the road.
  • LV426-ColonistLV426-Colonist Space Jockey Join Date: 2011-08-05 Member: 114269Members, Constellation
    edited March 2012
    In the games current state I don't see how it's going to be finished by this summer.

    It still needs lots of balancing, optimization and key features still need to be implemented.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    there is some major fps loss with the new green blood effects, especially at close distance. as well as some other things like steam. (effects, not valve's distro)
    they're workin on it.

    late game is still related to tickrate dropping, i believe.
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    <!--quoteo(post=1920228:date=Mar 31 2012, 02:34 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 31 2012, 02:34 PM) <a href="index.php?act=findpost&pid=1920228"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->there is some major fps loss with the new green blood effects, especially at close distance. as well as some other things like steam. (effects, not valve's distro)
    they're workin on it.

    late game is still related to tickrate dropping, i believe.<!--QuoteEnd--></div><!--QuoteEEnd-->

    somehow i get higher fps with no hud elements on high graphics than i do with medium, which is in turn more fps than awful. of course once combat occurs it's the opposite.
    also, it's not just in-game effects that slow down the game, i'm getting lower fps in the rr too.
  • YotopiaYotopia Join Date: 2010-11-22 Member: 75176Members
    <!--quoteo(post=1920039:date=Mar 31 2012, 10:15 AM:name=Vanillamarine)--><div class='quotetop'>QUOTE (Vanillamarine @ Mar 31 2012, 10:15 AM) <a href="index.php?act=findpost&pid=1920039"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->phenom II 6x 3.5 ghz + hd 6970 + 8gig ram. Without action I get around 40 fps when a hive location is crowded with buildings, during action (melee combat) it crawls down to sub 30 fps meaning it is not worth a damn playing atm.

    EDIT: bf3 runs at 60+ fps on my system, constantly.
    EDIT2: r_rawinput helps alittle when not in action, but as soon as stuff is happening framerate goes down the ######, especially on tram. What is wrong with that map anyhow ...<!--QuoteEnd--></div><!--QuoteEEnd-->


    <!--quoteo(post=1920182:date=Mar 31 2012, 05:57 PM:name=NeutralX2)--><div class='quotetop'>QUOTE (NeutralX2 @ Mar 31 2012, 05:57 PM) <a href="index.php?act=findpost&pid=1920182"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am with you dude. Terrible performance all around, although I am not sure how much of it is server related.

    AMD Phenom™ II X4 965 Processor (4 CPUs at 3.4GHz)
    8GB Ram
    OCZ Agility 3 120GB SSD
    PNY NVIDIA GeForce GTX 680

    CPU usage stays pretty steady around 40%, and I cant imagine the game is pushing my GTX 680. Not really sure where the performance bottleneck is here.<!--QuoteEnd--></div><!--QuoteEEnd-->


    I got a AMD Phenom II X4 955 3.2 GHZ overclocked to 3.6 GHZ
    ATI Radeon 4890 HD
    4 GB Ram

    My performance raised with the latest 3 patches and the overclocking to 3.6 GHZ by about 15 fps.
    Without action i get now 45-50 fps and 25-35 fps with action.Endgame is a other story.
    But i have to say its playable for me now and i would recommend all with Phenom CPUs to try to overclock them because this game is very CPU intense.
  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    <!--quoteo(post=1920042:date=Mar 31 2012, 10:46 AM:name=Perestroika)--><div class='quotetop'>QUOTE (Perestroika @ Mar 31 2012, 10:46 AM) <a href="index.php?act=findpost&pid=1920042"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->can ati users chime in here if you got fps loss this patch

    cause I did :(

    just wondering if its ati related

    I only play on high tickrate servers<!--QuoteEnd--></div><!--QuoteEEnd-->

    FPS decrease for me in 202 as well.
    PhenomII X2 2,8
    ATI 5650
    8GB RAM


    To OP: They know that, they are working on that. They actually don't leave the players down when it comes to important stuff...just stay calm.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    Just for the record, my rig:
    Intel i5-2450M
    Nvidia GTX 570M
    DDRIII 6GB

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Same here, lategame fps are just horrendous. (Largely due to lots of buildings and players being in one room it seems)
    But yeah, performance is their number 1 priority, so just stick around, it will get better. (It will have to)<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's a brand new machine, which runs Battlefield on highest settings at 50 fps, currently running NS2 on medium
  • CodeineCodeine Join Date: 2010-11-22 Member: 75155Members
    Soon as they get the GPU(s) to take most of the heavy work, it should run perfectly....right?....right?
  • VanillamarineVanillamarine Join Date: 2009-10-17 Member: 69068Members
    <!--quoteo(post=1920155:date=Mar 31 2012, 05:13 PM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Mar 31 2012, 05:13 PM) <a href="index.php?act=findpost&pid=1920155"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have a few people with Phenoms, and they also report a similar issue. The Phenom tech on the chip is just not as quick in single-threaded tasks as the Intel tech, which is why AMD went for a larger number of cores. Those other games are much more multi-threaded than NS2 is, so that's why you get less performance with NS2, and more on the more multi-threaded games.

    UWE is always working on bettering performance, I'm afraid unless you upgrade your PC, you'll have to wait and see how the game develops. It's a beta, things will get better, though I'd appreciate it if you and TruVeritas could keep your snide remarks to yourselves.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It is not a phenom problem, it is a game problem. I do my snide remarks as much as I want to, afterall it is the truth.
  • Mag1cWalkerMag1cWalker Join Date: 2012-03-15 Member: 148818Members
    edited April 2012
    <!--quoteo(post=1920514:date=Apr 1 2012, 05:00 PM:name=Vanillamarine)--><div class='quotetop'>QUOTE (Vanillamarine @ Apr 1 2012, 05:00 PM) <a href="index.php?act=findpost&pid=1920514"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It is not a phenom problem, it is a game problem. I do my snide remarks as much as I want to, afterall it is the truth.<!--QuoteEnd--></div><!--QuoteEEnd-->

    EXACTLY!

    My phenom II 965 OC to 3.7 ghz is more than enought for gaming, also i played every FPS/RST mix that exist a so its not genre related think...

    My cpu usage while i play NS2 is around 35% - 40%... so make a picture :)

    I understand that this is beta, that unknown worlds are small indie company... Thats ok a hope that perfomance will be better...

    But dont tell us that our computer are problem! They are simply NOT! :) If my friend with newest sandy bridge cant get good fps in this game i dont kbow what PC can do :)
  • Sling_BladeSling_Blade Join Date: 2002-11-01 Member: 3412Members, Reinforced - Shadow
    I have things on high. Running 5870+5970, i7 920 @ 3.8Ghz. I get around 60 with no action, and around 24-30 in combat. What's odd about the performance is that the graphics settings don't seem to make much of a difference. I see maybe 20% improvement in in combat frame rates if I go to the lowest settings. At the same time, it doesn't seem bottlenecked by my CPU, it has 3 cores at 40% and 1 core at 20%.
  • Gorge CostanzaGorge Costanza Join Date: 2012-03-16 Member: 148861Members, Reinforced - Supporter
    In build 201, at medium settings, I was getting about 40-45 FPS running around, dipping to 20-25 in some situations.

    In build 202, I'm getting low 20s running around and like 10 in fights. :/


    i5 2500k, GeForce 560ti
  • Ugly_JimUgly_Jim Join Date: 2002-11-29 Member: 10235Members
    edited April 2012
    4.5ghz 2500k, OCed gtx 460 1gb, dips to 30 fps or so in big fights. high settings, settings don't make enough difference for me to make it ugly
  • OnosFactoryOnosFactory New Zealand Join Date: 2008-07-16 Member: 64637Members
    LOL at telling someone with a Phenom II x6 to 'upgrade or deal with it' - I appreciate the 'defend UWE coz I'm a play tester' thing but come on, thats just la la land talk.
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