Concept Arts

FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
edited February 2012 in NS2 General Discussion
<div class="IPBDescription">Of EXO, Shift, Minigun etc.</div>I am wondering if there are already some Arts for them? I can't imagine how the exo will look like, maybe like the ones from Stalker or a HA MK2?
Also the shift, will it also look like something from the sea like all the other ones?
And so on. The models, even the placeholders, are wonderfull!

Comments

  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    Sorry, we don't want to show the concepts for the exo just yet.

    But, as a consolation prize, you can see the concept for the Shift :)

    --Cory

    [attachment=36054:Shift_lowRes.jpg]
  • FloodinatorFloodinator [HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
    edited February 2012
    Wow! The shift looks cool! Where did you get the idea for this? Looks like a field poppy with tentacles.

    Ty for the share :-D. Also would you mind to do a fast draw video of one of your upcomming works? I love to watch artists doing their work.
  • SolitarioSolitario Join Date: 2006-10-29 Member: 58097Members
    <!--quoteo(post=1903932:date=Feb 17 2012, 01:05 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Feb 17 2012, 01:05 AM) <a href="index.php?act=findpost&pid=1903932"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sorry, we don't want to show the concepts for the exo just yet.
    [...]<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'm quite happy to hear, that there ARE some! :)
    Can't wait for the patch introducing them into the game!
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    edited February 2012
    Why do I get the feeling that most Kharaa structures are artistically based on lamps :P?

    Edit: Added to Wiki, thanks Cory <3
  • SolitarioSolitario Join Date: 2006-10-29 Member: 58097Members
    <!--quoteo(post=1903965:date=Feb 17 2012, 01:52 AM:name=PsiWarp)--><div class='quotetop'>QUOTE (PsiWarp @ Feb 17 2012, 01:52 AM) <a href="index.php?act=findpost&pid=1903965"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why do get the feeling that most Kharaa structures are artistically based on lamps :P?

    Edit: Added to Wiki, thanks Cory <3<!--QuoteEnd--></div><!--QuoteEEnd-->
    lamps, haha, never thought of that! :) I thought they look like mushroomy things
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    edited February 2012
    <!--quoteo(post=1903986:date=Feb 16 2012, 05:21 PM:name=Solitario)--><div class='quotetop'>QUOTE (Solitario @ Feb 16 2012, 05:21 PM) <a href="index.php?act=findpost&pid=1903986"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->lamps, haha, never thought of that! :) I thought they look like mushroomy things<!--QuoteEnd--></div><!--QuoteEEnd-->

    They do! All of them look like giant funky fungi!

    I wonder if that weird thing (that Cory took a picture of at the beach) would really be the basis for one of the alien research structures' model... it was all tentacle-y x_x

    Edit: <a href="http://yfrog.com/gzxc9ntxj" target="_blank">Found it, yeck!</a>
  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Members, Reinforced - Shadow
    <!--quoteo(post=1903965:date=Feb 16 2012, 08:52 PM:name=PsiWarp)--><div class='quotetop'>QUOTE (PsiWarp @ Feb 16 2012, 08:52 PM) <a href="index.php?act=findpost&pid=1903965"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why do I get the feeling that most Kharaa structures are artistically based on lamps :P?

    Edit: Added to Wiki, thanks Cory <3<!--QuoteEnd--></div><!--QuoteEEnd-->

    Merchandising opportunity? XD
    At least they'd look better than half of the Tiffany lamps out there.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    edited February 2012
    beautiful.
    yea.. my mind is burning with the possible looks of the exo suit. has been since the onos reveal lol. i keep seeing mech warriors for some reason, or at the very least completely encased humans with dual mini guns. something more advanced and polished looking that matrix mechs, yet still containing the general piping and wiring visible that the armory and CC contain. but this exists entirely in my head, hehe

    i sure hope whatever it is will fit through the hallways :)

    <a href="http://i370.photobucket.com/albums/oo149/shinengume/Mecha/Mech.jpg" target="_blank">http://i370.photobucket.com/albums/oo149/s.../Mecha/Mech.jpg</a>
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited February 2012
    <!--quoteo(post=1904155:date=Feb 17 2012, 04:39 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Feb 17 2012, 04:39 PM) <a href="index.php?act=findpost&pid=1904155"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->beautiful.
    yea.. my mind is burning with the possible looks of the exo suit. has been since the onos reveal lol. i keep seeing mech warriors for some reason, or at the very least completely encased humans with dual mini guns. something more advanced and polished looking that matrix mechs, yet still containing the general piping and wiring visible that the armory and CC contain. but this exists entirely in my head, hehe

    i sure hope whatever it is will fit through the hallways :)

    <a href="http://i370.photobucket.com/albums/oo149/shinengume/Mecha/Mech.jpg" target="_blank">http://i370.photobucket.com/albums/oo149/s.../Mecha/Mech.jpg</a><!--QuoteEnd--></div><!--QuoteEEnd-->


    <div align='center'>i guess you missed that one
    <a href="http://yanai.blackmage.org/sky2/wp-content/uploads/2012/02/heavy%20armor1.png" target="_blank"><img src="http://yanai.blackmage.org/sky2/wp-content/uploads/2012/02/heavy%20armor2.jpg" border="0" class="linked-image" /></a></div>

    edit: the matrix apu things sucked imo
  • TravCarpTravCarp Join Date: 2010-06-04 Member: 71962Members, Reinforced - Supporter
    What does the shift do?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1904358:date=Feb 17 2012, 09:22 PM:name=TravCarp)--><div class='quotetop'>QUOTE (TravCarp @ Feb 17 2012, 09:22 PM) <a href="index.php?act=findpost&pid=1904358"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What does the shift do?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It makes you letters go bigger :P
  • DeityDeity Join Date: 2012-01-31 Member: 142843Members, Reinforced - Shadow
    It looks like the Shift and the Crag at least are grown from cysts. The Crag is a shell over a cyst, and the Shift seems to be a cyst with a hat, tentacles, and a funky penis.

    That being said, I think the artwork in this game is superlative. Can't wait to see this stuff in game.
  • Tool8Tool8 Join Date: 2012-01-01 Member: 139405Members
    I wonder when the first one's going to build a case mod based on this :)
    it's beautiful.
  • SkymanderXSkymanderX Green Marine - The Few, The Proud, The Green. Join Date: 2011-07-29 Member: 113006Members
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    edited February 2012
    <!--quoteo(post=1904362:date=Feb 17 2012, 10:40 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Feb 17 2012, 10:40 PM) <a href="index.php?act=findpost&pid=1904362"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It makes you letters go bigger :P<!--QuoteEnd--></div><!--QuoteEEnd-->
    Haha good one! ^^
    <!--quoteo(post=1904358:date=Feb 17 2012, 10:22 PM:name=TravCarp)--><div class='quotetop'>QUOTE (TravCarp @ Feb 17 2012, 10:22 PM) <a href="index.php?act=findpost&pid=1904358"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What does the shift do?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Shift will be the ns2 equalent to the movement chamber.
    Upgrades for movement.

    On the subject on concept art, I can't seem to find the concept art with the lerks and marines on the lava catwalk.
    Where is it?! I want it as my wallpaper ^^
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    <!--quoteo(post=1904525:date=Feb 18 2012, 02:36 AM:name=swalk)--><div class='quotetop'>QUOTE (swalk @ Feb 18 2012, 02:36 AM) <a href="index.php?act=findpost&pid=1904525"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Shift will be the ns2 equalent to the movement chamber.
    Upgrades for movement.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think Spur would handle the evolutions, while Shift would be a static defense related to speed and outmaneuvering~

    Starting to see a trend here. Anyone else notice how most structures and upgrades cost 10 TRes? Magic Number or something ^_^
  • PampelmusePampelmuse Join Date: 2005-04-06 Member: 47641Members
    this kind of exo would be cool:


    <img src="http://mdvaillancourt.files.wordpress.com/2010/09/mech_suit_by_flyingdebris.jpg" border="0" class="linked-image" />
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    <!--quoteo(post=1904527:date=Feb 18 2012, 11:39 AM:name=PsiWarp)--><div class='quotetop'>QUOTE (PsiWarp @ Feb 18 2012, 11:39 AM) <a href="index.php?act=findpost&pid=1904527"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think Spur would handle the evolutions, while Shift would be a static defense related to speed and outmaneuvering~<!--QuoteEnd--></div><!--QuoteEEnd-->
    You're right, my bad.
  • nUfl0wnUfl0w Join Date: 2005-02-25 Member: 42412Members
    When I remember correctly they stated once that the exo will remind you of the exo/robo thing that was used to carry stuff etc. from the alien movies. If that is the case I think the awesomeness could not be more pure :p. I would prefer it a lot if we were able to actually see the rine inside the skeleton. So even though the concept pampelmuse showed looks badass I would prefer when it not covers the rine as a hole (this would of course mean that it is very different from the design of the ns1 heavy.)

    <img src="http://cyberneticzoo.com/wp-content/uploads/Aliens_Power-Loader-with-Ellen-Ripley.jpg" border="0" class="linked-image" /> a picture says more than a thousand words.
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--quoteo(post=1903932:date=Feb 16 2012, 08:05 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Feb 16 2012, 08:05 PM) <a href="index.php?act=findpost&pid=1903932"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sorry, we don't want to show the concepts for the exo just yet.

    But, as a consolation prize, you can see the concept for the Shift :)

    --Cory

    [attachment=36054:Shift_lowRes.jpg]<!--QuoteEnd--></div><!--QuoteEEnd-->

    The shift looks really cool. Great job!

    Will we see concept art of the EXO suit before we see it in-game or will the big reveal come in the form of a trailer/video?

    I'm really looking forward to seeing this. :)
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--quoteo(post=1904528:date=Feb 18 2012, 06:40 AM:name=Pampelmuse)--><div class='quotetop'>QUOTE (Pampelmuse @ Feb 18 2012, 06:40 AM) <a href="index.php?act=findpost&pid=1904528"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->this kind of exo would be cool:


    <img src="http://mdvaillancourt.files.wordpress.com/2010/09/mech_suit_by_flyingdebris.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    Too egg-looking.

    Aliens already have eggs in NS2 :)
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    I'm about to leak the HA Concept art (again).

    <img src="http://dl.dropbox.com/u/6702975/imgs/ha.jpg" border="0" class="linked-image" />

    Phear it's awesomeness.
  • AssasinxXxAssasinxXx Join Date: 2012-01-17 Member: 140983Members
    <!--quoteo(post=1904635:date=Feb 18 2012, 05:27 PM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Feb 18 2012, 05:27 PM) <a href="index.php?act=findpost&pid=1904635"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm about to leak the HA Concept art (again).


    Phear it's awesomeness.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I call shenanigans, its not 2011!
  • ChaosNLChaosNL Join Date: 2011-07-31 Member: 113237Members, Reinforced - Shadow
    <!--quoteo(post=1903932:date=Feb 17 2012, 02:05 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Feb 17 2012, 02:05 AM) <a href="index.php?act=findpost&pid=1903932"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sorry, we don't want to show the concepts for the exo just yet.

    But, as a consolation prize, you can see the concept for the Shift :)

    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->

    Has a date been set on when the exo is supposed to be released?
    Is there some date at all we can look forward to and dream about?

    If so could you share it with us so i can draw a big giant circle around it on my calendar?
  • autograderautograder Join Date: 2011-06-24 Member: 106181Members
    <!--quoteo(post=1905153:date=Feb 20 2012, 10:20 AM:name=ChaosNL)--><div class='quotetop'>QUOTE (ChaosNL @ Feb 20 2012, 10:20 AM) <a href="index.php?act=findpost&pid=1905153"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Has a date been set on when the exo is supposed to be released?
    Is there some date at all we can look forward to and dream about?

    If so could you share it with us so i can draw a big giant circle around it on my calendar?<!--QuoteEnd--></div><!--QuoteEEnd-->

    EXO will be in the 'iron man' release.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1904635:date=Feb 18 2012, 10:27 PM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Feb 18 2012, 10:27 PM) <a href="index.php?act=findpost&pid=1904635"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm about to leak the HA Concept art (again).<!--QuoteEnd--></div><!--QuoteEEnd-->
    Dammit Obby, why would you do such a thing! Well, it was good while it lasted with you on the forums and as EUPT lead. I'll miss you Obby, but you broke the NDA agreement, with the leaking of artwork. I mean, cory specifically posted in this thread he didn't want it to be released and you ignore it and release it anyways...

    See you Space Cowboy... Hopefully they will forgive you, that is after UWE's lawyers are done with ya :(
  • ZenoZeno Join Date: 2007-09-05 Member: 62183Members
    <!--quoteo(post=1904530:date=Feb 18 2012, 11:52 AM:name=nUfl0w)--><div class='quotetop'>QUOTE (nUfl0w @ Feb 18 2012, 11:52 AM) <a href="index.php?act=findpost&pid=1904530"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...covers the rine as a hole...<!--QuoteEnd--></div><!--QuoteEEnd-->
    teehee :)




    Aliens exo is cool but it doesn't make sense. The exo in aliens is supposed to be a servo suit to lift heavy loads. Using something this open as protection against aliens or bullets is stupid.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited February 2012
    <!--quoteo(post=1905225:date=Feb 21 2012, 04:47 AM:name=Zeno)--><div class='quotetop'>QUOTE (Zeno @ Feb 21 2012, 04:47 AM) <a href="index.php?act=findpost&pid=1905225"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->teehee :)




    Aliens exo is cool but it doesn't make sense. The exo in aliens is supposed to be a servo suit to lift heavy loads. Using something this open as protection against aliens or bullets is stupid.<!--QuoteEnd--></div><!--QuoteEEnd-->


    you havent seen the M.A.L.I.C.E , or its larger A.L.I.C.E. counterpart, which is basicaly a retrofitted caterpillar P-5000 powered work loader which is using its excess payload capacity to wear massive armor plating , dual miniguns and thousands of rounds feeding them, tripple rocket launcher, flamethrower and a gigawatt laser. such a ######
    <div align='center'><img src="http://www.unknownworlds.com/forums/uploads/post-19-1042149943.jpg" border="0" class="linked-image" /></div>

    back in the ns1 times ive modified the A.L.I.C.E. from a powerloader based exoskeleton to a smaller, more agile worn system and called it M.A.L.I.C.E., to bad daphisto never got it to work properly
    <div align='center'><img src="http://www.unknownworlds.com/forums/uploads/post-19-1042142424.jpg" border="0" class="linked-image" /></div>

    something about clipping and bad rigging, half life engine was just to limited i guess
    more pics and infos to make you all go "nostalgic"
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=34534&hl=" target="_blank">malice? what is it?</a>
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