Natural Selection 2 News Update - Interview with Simon, our sound designer
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Comments
Would have been fun to see him recording sounds but I guess that's mostly done.
Simon does a lot of live streaming so you can watch him create & edit sounds pretty much anytime he's working. He usually posts to his thread right before he's about to start.
ETA: Here's the link to Simon's <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114991&st=60&p=1890322&#entry1890322" target="_blank">"Watch me work"</a> thread.
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The worst thumbs up
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I think he is more into the "Dark Psychedelic trance" scene/producer which is awesome.....they make such freaking mind blowing sounds that you even cant imagine how they have done it...i love it....i hope he/uwe dont dislikes it that i mentioned this here....much prejudices....
PS: I think there where some old news when he joined uwe showing some of the music he made.....but cant find it anymore....maybe uwe deleted it.
Bass is good in musics but when doing repeat sounds e.g. shoots etc. remove basses. After 1 billion shots it really hurts ears. You must play Half-Life 1 or some other games for that i think.
So this shooting sound @6:22 of this video is really hurt my ears.
Yes they did and i know why they deleted the news.....not serious enough for mainstream......
But you can research for yourself in the internet dont wanna get into a conflict here....
Heres just a link to show how crazy this music is :)
tr*plag.c*m
Not everybodies...and people change anyway...but roots are roots :)