Mega ARC

SteinhauerSteinhauer Join Date: 2010-07-17 Member: 72493Members
<div class="IPBDescription">One Giant ARC to rule the map</div>Enjoy.

<img src="https://s-hphotos-sjc1.fbcdn.net/hphotos-snc7/329066_10150324108256606_699951605_8658630_1824511548_o.jpg" border="0" class="linked-image" />
<img src="https://s-hphotos-sea1.fbcdn.net/hphotos-snc7/325857_10150324108346606_699951605_8658632_1981329050_o.jpg" border="0" class="linked-image" />

Comments

  • nUfl0wnUfl0w Join Date: 2005-02-25 Member: 42412Members
    so i guess the nuke was finally implemented ;)
  • GeneralBowserGeneralBowser Join Date: 2010-05-19 Member: 71801Members
    we should totally have nukes
  • MkilbrideMkilbride Join Date: 2010-01-07 Member: 69952Members
    Nukes, afterall, are the only way to be sure.
  • SkymanderXSkymanderX Green Marine - The Few, The Proud, The Green. Join Date: 2011-07-29 Member: 113006Members
    oh yea and killstreaks!!! (sarcastic)
  • icemaniceman Join Date: 2003-03-11 Member: 14387Members
    maybe two Exo with seven macs and four arc's will combine altogether into a one huge marine MEGAZORD to arm-wrestle barehanded with the onos? that would be GREAT.. :-/
  • nUfl0wnUfl0w Join Date: 2005-02-25 Member: 42412Members
    <!--quoteo(post=1879491:date=Oct 12 2011, 02:25 AM:name=iceman)--><div class='quotetop'>QUOTE (iceman @ Oct 12 2011, 02:25 AM) <a href="index.php?act=findpost&pid=1879491"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->maybe two Exo with seven macs and four arc's will combine altogether into a one huge marine MEGAZORD to arm-wrestle barehanded with the onos? that would be GREAT.. :-/<!--QuoteEnd--></div><!--QuoteEEnd-->


    i lol'd


    - lebowski
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/s8XJ-kd4Fbw"></param><embed src="http://www.youtube.com/v/s8XJ-kd4Fbw" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    <!--quoteo(post=1879507:date=Oct 12 2011, 11:59 AM:name=Schimmel)--><div class='quotetop'>QUOTE (Schimmel @ Oct 12 2011, 11:59 AM) <a href="index.php?act=findpost&pid=1879507"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/s8XJ-kd4Fbw"></param><embed src="http://www.youtube.com/v/s8XJ-kd4Fbw" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->
    very nice, it would be great if the stupid stacking finaly stops.
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    i would not be too happy about that. I'm afraid that code will be very expensive to execute (i did not put enough thinking into it), so most servers would not be able to handle it :(
    we have to wait until the real genius Andrew fixes that problem, but for now I would be happy if a few people would try out that feature and report back problems / bugs
  • NixxenNixxen Join Date: 2004-02-11 Member: 26401Members
    <!--quoteo(post=1879507:date=Oct 12 2011, 11:59 AM:name=Schimmel)--><div class='quotetop'>QUOTE (Schimmel @ Oct 12 2011, 11:59 AM) <a href="index.php?act=findpost&pid=1879507"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/s8XJ-kd4Fbw"></param><embed src="http://www.youtube.com/v/s8XJ-kd4Fbw" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->
    Looks better than the stacking for sure, but how will it behave if surrounded by players?

    If a group of players are standing next to 4-5 arcs and another arc comes trucking in, do the arcs down-prioritize their own spot on the field and allow the players some space?
    In particular, what would happen if an arc were to be pushed into a player.
    Would they both become stuck, or maybe even die?
  • KurrineKurrine Join Date: 2010-07-03 Member: 72235Members
    edited October 2011
    So is this just a sort of soft collision? Gently nudging each other out of their hit-boxes, that is. Will this be included to effecting players as well so the MACs stop trapping marines when it helps them build something?

    If so I suppose it should be the marine getting nudged out of the way rather than the Bot in question, just to lower them getting stuck or the pathing causing them to just ram into a marine over and over til it got to where it was going.

    Edit: Punctuations! Those should likely be here.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    yeah, if you pile up 10 ARCs and move to alien start, you'll win without any marines protecting them. Takes too long for the aliens to kill them, especially when they only bite one at a time (or every other bite is spread out between the 10 and you can't kill 1 until ALL of them are at low health).
  • KurrineKurrine Join Date: 2010-07-03 Member: 72235Members
    Bilebomb helps tons there, but if your Main is getting hit you probably don't have it anymore so that's probably a moot point.
  • saltybp53saltybp53 Join Date: 2010-07-22 Member: 72675Members
    Achievement Unlocked: Sad For You.

    "Finally got my all my defensive structures up, let's go atta-"
    "Master Tank Race reporting."
    "FFFFFFFUU-"
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