NS2HD NS2 Beta Tournament

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Comments

  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1869781:date=Aug 18 2011, 04:51 AM:name=Bacillus)--><div class='quotetop'>QUOTE (Bacillus @ Aug 18 2011, 04:51 AM) <a href="index.php?act=findpost&pid=1869781"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't think winning fast is really a merit in RTS related games. In NS1 everyone would shotgun rush with such rule. It's definitely an option, but I don't think it encourages good play or rewards the better team. Notably it also rewards prolonging the round, so for example marine turtling can increase. If you want to showcase good play, consider picking some other rule.

    Maybe have extra round with the time rule in place. At that point teams at least can play some good rounds and then play one where both teams are aware of the rule and play accordingly rather than fearing cheesy rushes each and every round. The prolonging issue still stays though.<!--QuoteEnd--></div><!--QuoteEEnd-->
    If NS2 were finished and balanced, I'd agree. However, as a practical matter, I see this as the only way to finish the tourney in a reasonable amount of time. I know that encourages rush tactics, but I don't think they will be that common. If everyone knows the rules favor rush tactics, they'll also be prepared for rush tactics, cutting down the chances that they will be successful.

    <!--quoteo(post=1869793:date=Aug 18 2011, 05:47 AM:name=BJHBnade_spammer)--><div class='quotetop'>QUOTE (BJHBnade_spammer @ Aug 18 2011, 05:47 AM) <a href="index.php?act=findpost&pid=1869793"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i thought the agreement was you have to win 2 games in a row.
    plus im looking for a team<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes, but there needs to be an exception for intercountry clan matches. If I jump on the HBZ or Australia Pure servers, I get a 200+ ping that does affect my gameplay negatively. The best way would be to have two rounds of matches (where the team that wins 2 matches in a row is the winner of the round), each on a server closer to each team.
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    This is amazing!
    Can't wait for this to happen.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Also, one other question related to this rule
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The use of both client side and server side mods (to game Lua code or otherwise) is expressly forbidden in tournament matches. Any team found to be using mods will be immediately disqualified from this Tournament.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Does this mean that tournament servers can't run GmOvrmind? While I agree with the sentiment of the rule, I think we should make an exception for certain mods (like admin mods). Maybe we should have all the team captains and Hugh vote on which client/server-side mods are acceptable? Here's a list of mods from the modding section that we should clarify:

    Client:
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114147" target="_blank">Feha's Minimap mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114394" target="_blank">twiliteblue's Kill message GUI fix mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114172" target="_blank">twiliteblue's Alien vision mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113997" target="_blank">twiliteblue's Lerk Flight mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114356" target="_blank">Wilson's dot crosshairs mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113795" target="_blank">oma's crosshairs mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113650" target="_blank">Koruyo's crosshairs mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114367" target="_blank">aeroripper's emergency light colors mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113246" target="_blank">fsfod's Non Flash menu mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113780" target="_blank">xVision's minimap icons mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113781" target="_blank">FredDurscht's infestation texture mod</a>

    Server:
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113650" target="_blank">player's GmOvrmind mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113414" target="_blank">devicenull's Automatic Server Update mod</a>
  • shivshiv Join Date: 2010-04-11 Member: 71341Members, Constellation
    <!--quoteo(post=1869871:date=Aug 18 2011, 12:53 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Aug 18 2011, 12:53 PM) <a href="index.php?act=findpost&pid=1869871"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, one other question related to this rule

    Does this mean that tournament servers can't run GmOvrmind? While I agree with the sentiment of the rule, I think we should make an exception for certain mods (like admin mods). Maybe we should have all the team captains and Hugh vote on which client/server-side mods are acceptable? Here's a list of mods from the modding section that we should clarify:

    Client:
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114147" target="_blank">Feha's Minimap mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114394" target="_blank">twiliteblue's Kill message GUI fix mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114172" target="_blank">twiliteblue's Alien vision mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113997" target="_blank">twiliteblue's Lerk Flight mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114356" target="_blank">Wilson's dot crosshairs mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113795" target="_blank">oma's crosshairs mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113650" target="_blank">Koruyo's crosshairs mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=114367" target="_blank">aeroripper's emergency light colors mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113246" target="_blank">fsfod's Non Flash menu mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113780" target="_blank">xVision's minimap icons mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113781" target="_blank">FredDurscht's infestation texture mod</a>

    Server:
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113650" target="_blank">player's GmOvrmind mod</a>
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113414" target="_blank">devicenull's Automatic Server Update mod</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    Also, what about the server-side mod that restricts r_mode unlit?
  • SyknikSyknik InversionNS2.com Join Date: 2002-11-01 Member: 2064Members, Constellation, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow
    <!--quoteo(post=1869855:date=Aug 18 2011, 01:29 PM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Aug 18 2011, 01:29 PM) <a href="index.php?act=findpost&pid=1869855"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I nominate Kouji San as well! He should definetly be a commentator!!

    Edit: Whose team Darkside? How can we contact them?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Can find them on the ana forums, it's Kalabalana, Boxer'D annnnd the other name escapes me. :P
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    edited August 2011
    Is there any way to know if someone is using a mod? You can't ban something if you can't enforce it.
  • dePARAdePARA Join Date: 2011-04-29 Member: 96321Members, Squad Five Blue
    The anti r_mode unlit mod from wulf21 is an must on all tournament-servers in my opinion.
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1869879:date=Aug 18 2011, 10:33 PM:name=Wilson)--><div class='quotetop'>QUOTE (Wilson @ Aug 18 2011, 10:33 PM) <a href="index.php?act=findpost&pid=1869879"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is there any way to know if someone is using a mod?<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's a negative unfortunatly.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Added all players looking for teams to the front page. Added TOG and RG to the team list. This brings us to a total of 11 teams, only 5 more tournament slots!

    Very good point about r_mode unlit and govermind. I will amend the google doc later today.
  • saltybp53saltybp53 Join Date: 2010-07-22 Member: 72675Members
    I'd love to join, but I want to improve my skills first, as for commentating the match, Kouji San gets my vote. After all, its not a Command Center, you silly woman!
  • LV426-ColonistLV426-Colonist Space Jockey Join Date: 2011-08-05 Member: 114269Members, Constellation
    This tourny is a grand idea. It gets my support.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2011
    The Tournament is a great idea, but a bit too early if you ask me...

    Atm there is nearly 0 tactical choice (and a lot other gameplay problems like a pretty crappy lerk..), performance is a big issue... (a better pc greatly helps) and a few possible unfair modifications that cant be restricted yet. (at least i guess you could remove some particle effects, change sounds and model textures no shadows etc)

    For fun ok, but for money Oo...
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Contribution of money to the prize pool is voluntary Koruyo, and I for one am willing to put in a little bit of cash to encourage a nascent competitive / spectator scene. I completely understand that not everyone is.

    Now - there's more than a team's worth of lone wolves in the OP now, if you guys are willing to team up we could get to 12 teams!
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2011
    "Another lone wolf appears"

    Prefered in a german speaking setup/but as you can see i speak/understand english too...


    If there are no german or eu clans recruiting to either paticipate in this tournament and/or willing to build a 2nd team,
    I volunteer to organize a random group. (so EU lone wolfs contact me via pm)
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Awesome Koruyo!

    It looks like there are more than 6 EU people looking for a team now (check the OP), so you might be able to form a team pretty quickly.
  • endarendar Join Date: 2010-07-27 Member: 73256Members, Squad Five Blue
    How can you disable r_unlit from the serverside?
  • Ender_74Ender_74 Join Date: 2011-01-28 Member: 79329Members
    <!--quoteo(post=1869981:date=Aug 19 2011, 10:40 AM:name=endar)--><div class='quotetop'>QUOTE (endar @ Aug 19 2011, 10:40 AM) <a href="index.php?act=findpost&pid=1869981"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How can you disable r_unlit from the serverside?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Wulf21 came up with a script to prevent the use of r_mode unlit. (I think by sending regularly the opposite command to clients.)
    <a href="http://www.unknownworlds.com/forums/index.php?showtopic=113529&view=findpost&p=1862323" target="_blank">http://www.unknownworlds.com/forums/index....t&p=1862323</a>
  • Cakekiller90Cakekiller90 Join Date: 2011-08-17 Member: 117100Members
    Now, im thinking that having random people get together to form a team, will be a bit slow to combine, i do have one person who wants to be in a group with me, but obviously 2 isent enough, so ill need to know what the idea behind people grouping up is
    also, if i were to name a team, i think the name would be too obvious
  • Megarith747Megarith747 Join Date: 2011-05-13 Member: 98585Members
    Hey NS2HD,
    little note:

    If you form a random EU team, put me into it please ^_^

    regards,
    Megartih747
  • PhYzorPhYzor Join Date: 2003-10-26 Member: 22005Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1869872:date=Aug 18 2011, 02:56 PM:name=shiv)--><div class='quotetop'>QUOTE (shiv @ Aug 18 2011, 02:56 PM) <a href="index.php?act=findpost&pid=1869872"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, what about the server-side mod that restricts r_mode unlit?<!--QuoteEnd--></div><!--QuoteEEnd-->


    +1
  • philaeuxphilaeux Join Date: 2011-05-22 Member: 100121Awaiting Authorization
    Being a guest commentator must be so fun :D
  • YuukiYuuki Join Date: 2010-11-20 Member: 75079Members
    It seems we are already enough to do a european forum team !

    Yuuki (EU), XeZo (EU), watewer (EU), ######beard the Pirate (AU), Silverwing (EU), Megarith747 (EU), Peabush (EU), Koruyo (EU).

    Koruyo organizer ?
  • ZelDerXZelDerX Join Date: 2010-12-21 Member: 75820Members
    I would like to join a clan too

    im from israel but i can play very well on EU servers

    add me in steam:levly1
  • gerryisonfyagerryisonfya Join Date: 2007-11-04 Member: 62826Members
    I would like to join
    but I dont have any clan

    Ingame nick : Gerry
    From Germany

    cheers
  • AegyAegy Join Date: 2004-09-21 Member: 31844Members, Constellation
    I'm Aegy.

    I played CAL-O with Fallen Legion with the likes of chuckers (later xen) and with WnF in CAL-I. My handle was Enigma.

    I've been poopsocking NS2 the last couple of days, pretty much calibrated myself to the game. My lerk skills need a bit of work, but otherwise, I'm in good form.

    Other FPS's. Played CEVO-I TF2 starting scout with skull gaming before they became Pandemic.

    CAL-I DOD:S with a bunch of teams, as Aegy.

    You may have seen me pubbing in the Anagram servers as Aegy or Aegy`IcE!.

    I'm looking for a team.
  • Delta1Delta1 Join Date: 2009-08-01 Member: 68326Members, Reinforced - Shadow
    edited August 2011
    Love to play, add me to list for looking for team.

    Nick Delta1
    From aus
    STEAM_0:1:651611
    where do i donate to?
  • gage_czgage_cz Join Date: 2010-01-23 Member: 70271Members
    I am <u>looking for</u> a team.

    Steam ID: <b>gage_cz</b> (STEAM_0:1:19035682)
    Country: <b>Czech Republic, Central Europe, EU</b>

    I have two other friends ready to join team (Czech Republic/EU) but they just don´t know about it yet :-)

    I hope the tournamet would be also for players, that are not "professionals", but have some certain skills.
  • SkymanderXSkymanderX Green Marine - The Few, The Proud, The Green. Join Date: 2011-07-29 Member: 113006Members
    I'm looking for a pub team.
  • UnwoundpathUnwoundpath Join Date: 2011-01-17 Member: 77888Members
    I don't see why not, looking for a public team, (steam is unwoundpath) and I'm in the US.

    (love your videos NS2HD!)
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    <!--quoteo(post=1869982:date=Aug 19 2011, 09:51 AM:name=Ender_74)--><div class='quotetop'>QUOTE (Ender_74 @ Aug 19 2011, 09:51 AM) <a href="index.php?act=findpost&pid=1869982"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wulf21 came up with a script to prevent the use of r_mode unlit. (I think by sending regularly the opposite command to clients.)
    <a href="http://www.unknownworlds.com/forums/index.php?showtopic=113529&view=findpost&p=1862323" target="_blank">http://www.unknownworlds.com/forums/index....t&p=1862323</a><!--QuoteEnd--></div><!--QuoteEEnd-->

    Couldn't a client just write a similar script to force r_mode unlit on every 4 seconds? UWE really needs to make those commands cheats so they can't be used in normal games.
This discussion has been closed.