Jumping Air Control - Intended Behavior or Bug?
zex
Join Date: 2009-10-07 Member: 68978Members
The other thread about this got locked before we got an official response, so I'm going to reword the question to make absolutely clear it's got <u>nothing to do with bhopping.</u>
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Its kind of unnerving to be able to change directions mid air as a marine, and counter intuitive to what I'm used to in FPS games.<!--QuoteEnd--></div><!--QuoteEEnd-->
Is this kind of player movement (changing directions in midair) intended behavior or just WIP with changes coming down the pipe?
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Its kind of unnerving to be able to change directions mid air as a marine, and counter intuitive to what I'm used to in FPS games.<!--QuoteEnd--></div><!--QuoteEEnd-->
Is this kind of player movement (changing directions in midair) intended behavior or just WIP with changes coming down the pipe?
Comments
actually, i didnt notice this so may have been exploiting unintentionally. sorry.
As far as I played on the beta every time I jump and move to the side I keep moving on the original direction until I hit ground, and if I jump at that same time I do move in the other direction. But I never saw someone changing direction in mid air.
Actually its hard to hit even if the marines just circles strafes you , least I found many a Fade struggle to land a blow on me while I was circle strafing... dont need the jumping.
I dont hop around much so I havent noticed , I usually time my jump for the last second rather than hop around like a deranged bunny rabbit on speed :P
I'll have a look myself now I am curious :P
TBH one of the first things I noticed when I fired up NS2 for the first time, was the crazy air control - but I did shrug it off as something the devs probably knew, but were just not going to spent time on at that stage, and I would agree with that sentiment. I think NS2 is far enough to start nitpicking about these things now, though.
Anyways, yes, +1 to I hope its on the list to get tweaked/changed. Its rather counter-intuitive to be able to hover in any direction mid air, on purpose or (usually in my case) on accident. I can understand the wasd keys slowing/stopping momentum in mid air (after a directional jump for example) but wiggling around in air, or jumping straight up and then hovering forwards is just silly.
Like I said before though, I have faith and am patient. I guess I just assumed this was something more hard-coded into the engine/gameplay by beta.