The Way To Kill Fades With Lmg



  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    I usually rush right at them, strafing side to side to avoid their rockets, unload LMG clip, then pistol clip, and then finally go to knife before I die.

    Unfortunately it doesn't seem like any teammates rush with me so I usually just die, and then repeat the process.
  • Hicktown_NS_PlayerHicktown_NS_Player Join Date: 2002-11-03 Member: 5665Members
    My guns Auto-Reload, so I dont get the chance to switch for a few seconds... are there any ways to change this? cause im an abid dod player where secondary weapon switching is a must, but in Ns, i must wait until the other gun is done reloading <!--emo&::asrifle::--><img src='' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&:D--><img src='' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • FantasmoFantasmo Join Date: 2002-11-06 Member: 7369Members
    <!--QuoteBegin--Question+Dec 11 2002, 10:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Question @ Dec 11 2002, 10:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Me and my clanmates tried that a few days back.(note : accusation that we suck will be flamed).

    3 of us,rushed around the corner with lmgs firing.the fade was surprised.stood there about 1 second without moving,then started rushing us with claws.

    We all emptied our magazines before dying,but he didnt die.

    Im thinking,that strategy doesnt work because....

    A.Claws hardly need adreline.
    B.A strafing fade in your face is kinda hard to hit while trying to avoid becoming minced marine.
    C.If that player spams his jump key,you are doubly screwed.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It takes <b>53 rounds</b> from a LMG to kill a Fade with full health and carapace.

    Assuming that you reloaded before you rushed (If you were reloading during the rush or after you have engaged the Fade that might be a reason why your rush failed) your team had a total of 150 LMG rounds and 30 Pistol rounds (Without a reload).

    This means you each had to land 18 LMG shots to kill a full health, carapaced fade.

    <b>18 shots out of a 50 round magazine comes out to a Hit Percentage of 36%.</b>

    You noted that you will flame people if they told you that you and your team sucked so I won't tell you sucked.

    I will tell you that maybe you shouldn't worry about advanced tactics such as this one if your team cannot consistantly achieve a 36% Hit Percentage in a group.

    Now this may sound borderline flame but it's not.

    Attacking/rushing in a teams require some coordination. Are you getting in each other ways (which means you are wasting rounds into the back of your teammate), are you guys rushing in a tight group (makes it easy for aliens to attack all of you at once), are you guys staggering yourselves so even when one marine gets attacked the other marines can still return fire unobstructed and unmolested?

    I'm not saying that individually you have a 36% Hit Percentage (Even when strafing/constant jumping having <36% royally sucks when you are aiming at a big model like a Fade) but as a group you guys don't seem to be performing very well.

    Considering that I have taken out a Fade with LMG and Pistol by myself and and it seems like others have had equal success group dynamic is the only way I can explain why 3 people couldn't do the same together.
  • TankgugTankgug Join Date: 2002-11-20 Member: 9423Members
    Another good idea is rushing with your pistol first and then switching to your LMG. The pistol is less noticeable, and the fade won't realize he's being hurt so bad. If you hit with all 10 bullets, that's 200+ damage. Then whip out your LMG and finish him off. If you still haven't died or killed him and you run out of ammo, don't reload, switch to your knife. I've gotten many many knife kills on fades and not only does it make you feel good, but it hurts the other team's morale.

    LOL I remember one time on Bast, a fade was shooting acid rockets at our spawn from the area by the revolving doors. I rushed out with my pistol, hit a few times, and switched to my LMG. This is when the fade switched to his claws and came at me. I kept unloading on him and strafing around him. I knew he was almost dead when I ran out of ammo, so I switched to my knife and finished him. I think his name was Mrens. He was a pretty good player, but I just got really lucky.

    Even if you die, you'll buy your team more time. That fade will have to go back and heal.

    <!--emo&::asrifle::--><img src='' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • PeteSimpsonPeteSimpson Join Date: 2002-11-19 Member: 9329Members
    i see the drill here...yeah marines do work better in groups thas thier strength...
    fades can take on entire bases by themselves if there clever enough and got the right upgrades n stuff.

    problem is....

    i tend to find myself doin work alone as a marine on ns...aint got time to type or use me mic im to busy tryin to nail a fleeing team mates have ethier ignored it or gone bak to base or somthin..........

    im a very suicidal player i dont mind being told to kill meself ;P [ same way i think on cs aswell...... ]
    but no 1 else is willing to help me

    ahhh well...i aint gonna complain really i enjoy becoming a fade/onos/hive slayer by meself <!--emo&;)--><img src='' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • Soujiro_The_TenkenSoujiro_The_Tenken Join Date: 2002-12-11 Member: 10655Members
    Agianst a (hopefully) newbie fade i try to get as close as possibly, they will generally backpedal in a straight line, so running as close as possible then unloading an LMG clip will give you pretty damn good hit percentage, meaning Mr fade becomes Mr dinner.
  • McMastersMcMasters Join Date: 2002-11-13 Member: 8536Members, Constellation
    I take it you haven't dealt with Marines cutting your webs - they don't need to crouch to take out floor webs. One Marine can run down a hallway at full tilt, pointing the welder slightly downward, and completely clear it.
  • BlueGhostBlueGhost Join Date: 2002-11-30 Member: 10337Members
    Really? Hey well thats odd cos most of the time they duck and crawll forwards. <!--emo&:D--><img src='' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> hope none of them figure out your method.. still guy with wealder is easier to kill than guy with LMG.
  • Markeo900Markeo900 Join Date: 2002-11-17 Member: 9041Members
    edited December 2002
    I love morons that come on here thinking they're totally l33t because they killed a newbie f**king fade with a LMG and so they go on the forums and preach to everyone.

    A Carpaced Fadetakes way more than 40 shots from a lmg, deffinitely more than 1 clip that I am certain.

    I've never, ever, been killed by a single lmg marine when im a fade and i've got carp and he on his own.

    It just doesn't happen. Stop giving f**king newbie **obscenity** tactics for use on other newbies, it pisses me off.

    Any Fade worth 2 cents can handle a lmg marine with no trouble whatsoever. Just find some nice cover, fire of 3 or 4 acid rockets off, then a few more when they're approaching. I'f they're stupid enough to come right up close, remembering their already gonna be badly hurt, then u just wait till they're right around the corner and run out when thy're close so they have no chance of escaping your claws...

    "I have killed many fades without backup"

    Some ppl just make me laugh, try playing on a passworded server that isn't full of newbies, i'd like to see how many carpaced fades you could kill on your own with a lmg then LOL.

    If you wanna kill a Fade with lmgs you better need 2 marines at least, and half a brain, which is often a big problem with the marine side.

    What is the point in posting tactics if they only work against newbies?

    If your playing a good alien team, there is abolsutely no way a solo lmg marine can kill a good fade. NO WAY.

    "run and knife" - I rest my case lol.

    Happy hunting, Mark
  • ZuronZuron Join Date: 2002-12-01 Member: 10349Members
    since regenerated they also take more hits. does carapace really absorb 48 more LMG hits??? thats too much
  • GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
    edited December 2002
    From the sound of your post Mark you've only played against incompetent marines, sure one fade can kill 20 marines if they come at him one at a time, I personally do this all the time, because when aliens get fades everyone starts screaming "Oh man Fades, good job comm, we lost, give me an HMG and HA or I cant do anything". The fact is with lvl 3 or even 2 weapons marines working together (4+ in a group) can take down most fades easily, because A they are alone behind a corner using acid rocket and when they come back out to shoot they suddenly see 5 angry marines B the gorges havn't built def chambers where the fades are fighting C The fade is completely oblivious to the fact that he has blink.

    A, B, and C arn't rare occurences thats the way it is on 70% of public servers, and I've noticed even with newbie marines if you yell at them enough you can convince them to go in a huge group and rush fades.

    PS if you check any reliable hit statistic table fade lvl 3 with carapace vs lvl 3 lmg it wont take much more than a clip to kill one, 2 marines half a clip, 3 marines one third a clip etc. that is of course with 100% hit rate.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    Geez, I'm gone for a month and people are still having trouble with Fades? <!--emo&:p--><img src='' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin--GreyPaws+Dec 12 2002, 03:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GreyPaws @ Dec 12 2002, 03:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    PS if you check any reliable hit statistic table fade lvl 3 with carapace vs lvl 3 lmg it wont take much more than a clip to kill one, 2 marines half a clip, 3 marines one third a clip etc. that is of course with 100% hit rate.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Carapace completely obliterates some 30% of all the damage thrown at the bugs (like 60% when there was still a carapace bug). A standard LMG bullet does a total of about 15 damage, instead of 20 then. That's why just counting the extra points of armor doesn't make the math work. Fades only seem invincible when you aren't actually hitting them that much. The pistol is the only really accurate weapon, and everything else just sprays all over the place on full auto.
  • TwitchyTwitchy Join Date: 2002-11-27 Member: 10105Banned
    You kill a fade with a machine gun by hitting it with one!
  • FreekillFreekill Join Date: 2002-12-14 Member: 10762Members
    I have been racking up many fade skulls in my trophy room by just charging them. One clip with the LMG and one with the Pistol usually gets them. 2 marines doing this almost guarantess a kill unless the distance is to great. Those fades run quick... <!--emo&:D--><img src='' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • dumbodumbo Join Date: 2002-11-13 Member: 8373Members
    In my experience (usually solo, since everyone else is sitting around base whining for a hmg at this stage):

    - you can kill a bad fade with an LMG [e.g. me as a fade = teh suq]
    - against a decent fade, you can do enough damage to force the fade to rest for a bit [you die, but the fade is out of action for a while, maybe enough time for you to get back and die again - e.g. fade is rendered fairly useless], sometimes if they're already wounded you'll get a kill.
    - against a good fade, you are dead, dead, dead. [add umbra for a few more deads]
  • MoroseMorose Join Date: 2002-11-03 Member: 5961Members
    If a Fade has carapace, they don't have regen. As such, it doesn't really matter to me if I die after dumping a full clip + my pistol into a Fade and he is still alive. Why? Because that means he had Carapace instead of Regen, and he now has to run somewhere and get healed. That's time he's not taking out my base and time that another marine can possibly take him down.

    And for the record Markeo900, yes... I've taken down VERY experienced players that were Fades as an LMG/LA marine, so don't tell me it's not possible. Fades are NOT invincible juggernauts. Tough when played correctly? Yes. Omnipotent? No. Make a mistake and take one too many hits from that turret that you're taking down or fire one more Acid Rocket than you should have, and you are one dead Fade if you're up against a GOOD marine player.
  • VimstlVimstl Join Date: 2002-11-28 Member: 10145Members
    edited December 2002
    I can't help but smile at the sage tactics of how to take down a fade with 3 or 4 marines. When operating in groups (as marines should always do) you don't need fancy tactics - just blast rounds down range and smoke the fade (or any other living thing). The rate of fire of 3 jarheads blasting simultaneously is breathtaking, and since they will not likely all reload at the same time, the fire is nearly continuous.

    You may lose a marine or two, but who cares? I always play in spawn gear. I never ask for weapons, and I don't pick up a shotgun or HMG at base even if they are available. Why? Because I want to be free. Free in the sense that it doesn't cost the team anything when I croak. Cdrs must blow a heart valve when they load a marine up with hmg, ha, and welder, and he dies 10 seconds later. I would rather the cdr expend his resources on upgrades (free after the initial investment) and sturctures to fortify hives and strongpoints. By the way, a happy side effect is that if you only play in spawn gear, you get pretty efficient with the LMG.

    See a fade? Charge with the hammer down. Enjoy the kill, or enjoy Valhalla. Ether way, if the fade is busy with you, he's not doing anything else. And the economics of a spawn gear marine (cost 0) tying up a fade (44+ whatever upgrades) is hard to refute.

    Don't worry about dying - just don't die easily.
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    I always tell the commander to fully upgrade the weapons and armour, in the long term it works out cheaper, and better chance of survival if your spawn is being acid rocketed or spore clouded. I actually prefer to charge fades with an upgraded LMG and body armour, because it gives me the speed to dodge acid rockets and also catch him before he has a chance to recover enough adrenaline to blink away.

    I find that I kill more fades with LMG than with an HMG, I don't know why, maybe its because I spend half the time reloading with an HMG.
  • xBaD_AcCuRaCyxxBaD_AcCuRaCyx Join Date: 2002-11-18 Member: 9265Members
    Everyone has good pointers and tips for both sides and it was quite long. But here goes my 2cents.

    In my frontiersmen days, it is rather hard to kill "good" fade players. Aliens have many advantages such as not much need for teamwork and that noobs can practically own marines as an alien. I have seen marines die uselessly in vein because of incompitant commanders and no teamwork at all. Even a minimal amount of teamwork on the marine team will probably result in death. Also, quite too often, I find a player who doesn't cooperate with the rest of us and eventually, we get turtled in and hes the one who starts exploding on everyone about how we stink.

    First time I ran across NS, I thought that playing CS would help my gaming since it was a HL mod but that isn't the case. A very small amount will help because the game isn't totally on a different scale but not enough. My CS skills have been put to use on Marines and even Kharaa and have saved my life on many occassions. Since this topic is on killing fades, I would have to say the bursting and strafing help alot. Also, learn how to control your fire. Even though the LMG is quite accurate, what happens when obsticales are in your line of fire, alien is strafing and you yourself strafing? It would result in a dead marine.

    Fade= 200/150 HA Marine= 100/290 They are about 40 apart and so one generally "good"marine can take out a fade easily. And along with proper backup, a really dead fade.

    Fades do have the upper advantage in tight hallways for about 4 shots and then they are forced to run while recharging their energy. If the marines learn how to take advantage of this, the fade won't expect it and die when the wolf pack of marines pour around the corner. Most fades have the state of mind saying that marines will be scared and won't rush you or else they die. That is true on hte marines mind also because a lone rushing marine towards a fade wil result a +1 in their stats and a respawning marine. Groups are good only if they know what to do.

    Problems i've seen so far with the Marine team rushing a fade in a hallway are:
    1) Not to stick closely together in tight hallways (splash dmg will kill all the idiots)
    2) When stopping to fire...for gods sake! CROUCH! Because friendly fire behind you will not go through your head!
    3) Keep closing in the distance on the fade, once you let him get farther apart and regenerate his hp/energy...the marines are screwed. Also, the closer you are, the more shots you will get in.

    In ns_eclipse, we got to the point where we just lost our only hive and fades were knocking at our door steps. I knew that it will only be a matter of time before the break in and kill us all so why not try something marines usually forget...CHARGE!!!!!! The usual thing marines do once they are stuck inside spawn are to make more defense and turtle up which results in death. So we were alreadi stuck and I knew what was coming if we didn;t do something smart soon. The team of 5 were already fully equiped with HMG/HA and so I told everyone to all gather near me (i was in the middle of both doors near the RT). Once everyone was ready, I gave the go and we all rushed out the left door and kept charging out into about 3 fades with 2 skulks. We made it out and suprised the "sniping/camping" aliens and started spraying! I was in the front row and so I ducked as usally along with 1 other "smart" marine while the others stayed in formation standing up and kept firing. We mopped everything while one badly hurt fade ran off into horseshoe. I myself was suprised when the aliens stood their wondering "wtf! where'd these 5 marines come from." they stood there for like 3 secs before it hit them and they started firing. We eventually lost the game but we died trying to take the maintance hive as onos after onos poured in after us.
  • QuestionQuestion Join Date: 2002-11-18 Member: 9180Members
    What happens when you rush around a corner at a fade :

    He kills you with his claws.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    fades are intimidated by HA:

    i was with a team mate, and we saw this fade attacking our base, we unloaded lmg clips into it...
    it didnt die...we ran outta a last attempt to kill it...i pulled out....MY KNIFE!
    and do you know what it did? IT RAN AWAY!?

    i ran towards it with my knife, it moved back from me (obviously suprised) and me being a little over confident in thinking i have cant kill me! anyway, i chased it down three corridors! the only reason i didnt chase it anyfurther was because i had ran into a web...i decided to turn back...heehe...

    On a funnier (unrelated) note, that happened only a few moments before the fade incident...
    Me and the same teammate were looking down the elavator shaft..when what pops up? but an onos!? was so funny! it looked up and just let go of the ladder! it roared loudly in pain as we were shooting it as it plummeted like 4 stories and as it landed, disappeared followed by a large number of explosions...
    (creating the hilarious effect that the onos had cratered and exploded..hahaha)

    it never came back
  • Markeo900Markeo900 Join Date: 2002-11-17 Member: 9041Members
    LOL whoever replied to my post I stated that the way to kill fades was to have 2 or more marines lol and then you reply telling me the way to kill fades is to attack in groups.

    And then your telling me i've only played of pubs full of newbies? LOL

    Gotta love some ppl.

    And the thing about when theres 2 marines it only takes half the amount of bullets from each marine to kill the fade lol. REALLY???


    And for people with brains, when ppl say to rush fades don't rush like 5 feet away from them, just push forward to force the fade to backup. Don't get too close or too cocky, you'll get slashed to peices in seconds.

    Also remeber that some good players often use celerity instead of adrenaline if they plan on attacking a small area of tight locations on the maps.

    A celeritied fade is deadly in close combat, if theyre taking a long time to regen energy if they're firing at you, then they've probably got celerity, so stay well away.

    Lvl 3 celerity turns a fade into a giat skulk, so treat it as one, keep at longer than arms length. Course a real good one would easily be able to blink right up to you....

    Works in pairs or 3's.

    Just hope the aliens aren't working in pairs of fades or with gorges, skulks or lerks as backup.

    Aliens working in mixed pairs are scarily deadly as their abilities compliment each other so well. Gorges heal, lerks umbra, skulks mop up easily distracted marines.

    Remember, respect the fade and don't get cocky, get some friends, and you'll have a good chance of taking him down.

    Happy hunting...
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    If he has cloaking yes, you'll walk right past the **obscenity** then he'll make his move. But if he is just there you hit him and do damage, and that is better than nothing at all. On caged are remaining base was a hive so we didn't have to worry about onos but there where a lot of fades, constant charging though resulting in high defs also resulted in dead fades though we eventually died at least we done our part.

    Fades are lethal. Specially with cloaking, they will just hack the hell out of everything including HA guys the moment they walk past and you'll not know what hit you. They've looped off half your health and you just reacted.

    It pays to be tactial though with fades, an all out charge at a marine will probably result in your death as they have filled you up before you get close.

    Fades are the artillery of the alien army and you have to be clever, what i like to do is go skulk, find a nice spot high up in the rafters and evole to fade up there. In an area like atmosphere on bast i'll evole on the high up pipes and i occupied their entire team, killed a number and destroyed a phase gate before they figured i was there.

    But in the open where they are not hidden charge the **obscenity**, they'll go down or be forced to go find some def chambers which means they are not attacking you.
  • Big_Game_HunterBig_Game_Hunter Join Date: 2002-12-11 Member: 10539Members, Constellation
    I've yet to see anyone mention crouching against fades in close combat. I always crouch when I get in close to a fade. For some reason it makes their claws much less effective and they will land about 50% less hits, as well as having some difficulty even seeing you.
  • leggosboyleggosboy Join Date: 2002-11-20 Member: 9475Members
    Remember the strafe keys. Love the strafe keys.
    Killed 3 fades with lmgs last night in one match.
    One of the people accusing me of cheating cause I was doing the hide around the corner, strafe, fire routine. You know, the one fades do outside marine spawn all the time lol.
  • ZerglinZerglin Join Date: 2002-12-13 Member: 10754Members
    edited December 2002
    <!--emo&::asrifle::--><img src='' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> FOCUS FIRE THOSE FADES. So far has allowed for two great comebacks so far!
  • Markeo900Markeo900 Join Date: 2002-11-17 Member: 9041Members


    Or maybe I was just playing a bunch of newbies, but no it cant have been that.

    I'm so l33t, I can hide round corners without being splash damaged by fades!

    Or maybe they sucked, but nah im too l33t.

    I see this so much it makes me cry lol.

  • GrabesGrabes Join Date: 2002-07-18 Member: 966Members
    I didn't read all the replys, but has anyone mentioned celerity? I never use acid rockets anymore. Everyone does that, so chances are, there are fades with me who are doing the distance shooting. So i take carapce and celerity. It doesn;t matter wether iam fighting hmg's or lmg's, i always come away with kills. Iam not saying iam l337, but marines are not used to having a fade out run them. A basic fade can not out run a marine. Level 3 celerity, well iam like a skulk. You can easily run circles around marines, and catch up with those jumping back guys <!--emo&:p--><img src='' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> All i am saying is that it doesn't matter if you rush that kind of combo, if he lives thru it, he can easily run back to heal. Its not a slow lope, but a quick jog. So if you rush fades, make sure you kill them <!--emo&:D--><img src='' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    <!--QuoteBegin--Grabes+Dec 17 2002, 09:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grabes @ Dec 17 2002, 09:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I didn't read all the replys, but has anyone mentioned celerity? I never use acid rockets anymore. Everyone does that, so chances are, there are fades with me who are doing the distance shooting. So i take carapce and celerity. It doesn;t matter wether iam fighting hmg's or lmg's, i always come away with kills. Iam not saying iam l337, but marines are not used to having a fade out run them. A basic fade can not out run a marine. Level 3 celerity, well iam like a skulk. You can easily run circles around marines, and catch up with those jumping back guys <!--emo&:p--><img src='' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> All i am saying is that it doesn't matter if you rush that kind of combo, if he lives thru it, he can easily run back to heal. Its not a slow lope, but a quick jog. So if you rush fades, make sure you kill them <!--emo&:D--><img src='' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    But then your teammates lobbing acid rockets are hurting you as well as the marines are. The acid rocket's splash damage is always FF.
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