Human Interface

matrim1985matrim1985 Join Date: 2008-07-05 Member: 64562Members
<div class="IPBDescription">controller functionality</div>With the release of the pre-alpha upon us, I wanted to throw this out there.

Can you add in native controller support as well as a controller only server option? If you have access to both a Xbox 360 controller and a PS3 controller that should be enough for a base line. As for the server, they do this in Crysis and though the game has some issues, I always though that was a nice feature. Basically if you had the controller enabled you would be able to join the server, and if you turned it off, it would boot you automatically. I could understand not getting to it any time soon (mainly because what would everything do for the commander) but I think it could work out well. Heck, with all the lua scripters out there, if anyone else could make the controller functionality for the game, the server thing would be an easy change I'm sure.

Matrim
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Comments

  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    Lol i've tried that in crysis. It would be interesting to see controller-only (anti-clan/anti-pro) servers :)
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    edited April 2010
    I highly doubt it would be possible to command even remotely competently with a controller.

    Or do anything else come to think of it, you'd be unable to hit anything as either side as both require fairly precise controls.

    It would also hugely weight the game in favour of inaccurate weapons as they would mitigate the huge control issues everyone else would face, so marines would probably get a big advantage later on, unless aliens get a shotgun or something.

    There's a lot more work involved than simply adding controller support.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    Let's try to <i>avoid</i> game-ruining features, k.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    Do you want aimbot and wallhack with your order?
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    In an effort to curb rudeness, <b>politely</b> GTFO with stupid ideas like this. Please and thank-you.
  • xmainexmaine Join Date: 2009-08-10 Member: 68409Members
    edited April 2010
    <!--quoteo(post=1765093:date=Apr 10 2010, 04:01 AM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Apr 10 2010, 04:01 AM) <a href="index.php?act=findpost&pid=1765093"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In an effort to curb rudeness, <b>politely</b> GTFO with stupid ideas like this. Please and thank-you.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Trolls like you need to get a ban from this forum. There's nothing wrong with this idea.
  • JakkarJakkar Join Date: 2006-12-02 Member: 58826Members
    Leave this one to the modders, folks. No dev wants to fracture their server community into exclusive cliques with hard rules - let alone an independent developer who isn't guaranteed hundreds of thousands of players.

    Natural Selection is a fairly classic FPS system, optimised for quick triggers and the mouse-based Commander interface.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited April 2010
    <!--quoteo(post=1765204:date=Apr 10 2010, 06:47 AM:name=Jakkar)--><div class='quotetop'>QUOTE (Jakkar @ Apr 10 2010, 06:47 AM) <a href="index.php?act=findpost&pid=1765204"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Leave this one to the modders, folks. No dev wants to fracture their server community into exclusive cliques with hard rules - let alone an independent developer who isn't guaranteed hundreds of thousands of players.

    Natural Selection is a fairly classic FPS system, optimised for quick triggers and the mouse-based Commander interface.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I will apply the phrase "making a mountain out of a mole hill" because, it in fact would be a minority of casual players, if that. If we look at this idea, it would be implemented in two parts:

    1. a server flag that enforces controllers. (i think everyones freaking on this one... zomg it'll ruin the rts aspect of co! NS is serious business!!!1 :P)

    2. the game options permitting people to bind keys to the controller. (Nothing wrong with this)

    Furthermore, what is wrong if someone wants to use the controller for some tasks and the mouse and keyboard, when they want to chat or something.
  • DaimoninDaimonin Join Date: 2010-02-26 Member: 70748Members
    Controllers and FPS or RTS just DON'T MIX. Yes, there is fps and rts games on consoles, and I have yet to find one that was actually fun to play without using aim assist. Both of those genres REQUIRE the precision and speed you can get with a mouse, and the number of keys on a keyboard are a big plus too.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Whoa, wuh? Have people like missed the whole dual analog control scheme on consoles? Because it may take some getting used to, but IT WORKS!!!!!

    Anyways, a while back the devs mentioned something about getting X360 stuff to work for a future port, so... yeah. However, they've been pretty quiet for a while about any development in that area.
  • HeymanHeyman Join Date: 2005-03-29 Member: 46895Members
    If you want controllers only, then port the game to the console after release.
    I find this idea extremely stupid, by the way. It's like people WANT the developers to waste their time.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1768328:date=Apr 22 2010, 03:30 PM:name=Heyman)--><div class='quotetop'>QUOTE (Heyman @ Apr 22 2010, 03:30 PM) <a href="index.php?act=findpost&pid=1768328"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you want controllers only, then port the game to the console after release.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Um, it's not that they want controllers only, but that they may want to use controllers on their PCs.

    Frankly, it's a nice thought, but I agree it probably shouldn't be a huge time sucker. Higher priority things on their plate right now, but something to definitely keep in mind closer to the end/post-release.
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    <!--quoteo(post=1768339:date=Apr 22 2010, 06:13 PM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Apr 22 2010, 06:13 PM) <a href="index.php?act=findpost&pid=1768339"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Frankly, it's a nice thought<!--QuoteEnd--></div><!--QuoteEEnd-->You know what's a nice thought? You posting on these forums with a controller.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1768369:date=Apr 23 2010, 07:39 AM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Apr 23 2010, 07:39 AM) <a href="index.php?act=findpost&pid=1768369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You know what's a nice thought? You posting on these forums with a controller.<!--QuoteEnd--></div><!--QuoteEEnd-->

    What?
  • analogyanalogy Join Date: 2010-04-11 Member: 71339Members
    <!--quoteo(post=1768244:date=Apr 22 2010, 12:47 AM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Apr 22 2010, 12:47 AM) <a href="index.php?act=findpost&pid=1768244"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Whoa, wuh? Have people like missed the whole dual analog control scheme on consoles? Because it may take some getting used to, but IT WORKS!!!!!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, it works in the same way that using duct tape to hold your car together works. It gets the job done, but there are better tools that will get it done better with less effort. Getting good at a console controller is like getting good at sprinting with your shoe laces tied together. Anyone who seriously thinks that a console controller is effective for playing an FPS has not spent enough time playing with keyboard and mouse. Period. I can see absolutely no reason why *anybody* would want to use a console controller to play a PC FPS, especially competitively against people who are using mouse and keyboard.
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    I can see three reasons. Split screen multiplaying (up to 4 friends on 1 console and screen).

    There is often people who like to make it harder for themself, such as how I sometimes onlu use pistols in css when the enemy team is to bad to win when I use pump-sg or such. A controller is quite a handicap

    The only other reason would be someone who got a console but not a pc and cant afford a pc.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    The game would be almost unplayable in 4 player splitscreen. The game is almost entirely based on looking around for marines, you can't see anything on a 1/4 screen.
  • HeymanHeyman Join Date: 2005-03-29 Member: 46895Members
    <!--quoteo(post=1768339:date=Apr 22 2010, 06:13 PM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Apr 22 2010, 06:13 PM) <a href="index.php?act=findpost&pid=1768339"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Um, it's not that they want controllers only, but that they may want to use controllers on their PCs.

    Frankly, it's a nice thought, but I agree it probably shouldn't be a huge time sucker. Higher priority things on their plate right now, but something to definitely keep in mind closer to the end/post-release.<!--QuoteEnd--></div><!--QuoteEEnd-->


    He said this exactly:

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Can you add in native controller support as well as a controller only server option?<!--QuoteEnd--></div><!--QuoteEEnd-->
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    edited April 2010
    To be fair if you do go to the bother of adding controller support it would be a bit daft not to add a controller only option as well in case people want to use it, that isn't neccesarily support for the idea as much as it is basic common sense regarding feature efficiency, otherwise it's like adding mouse support but no sensitivity option.
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    <!--quoteo(post=1768646:date=Apr 25 2010, 04:38 AM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Apr 25 2010, 04:38 AM) <a href="index.php?act=findpost&pid=1768646"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can see three reasons. Split screen multiplaying (up to 4 friends on 1 console and screen).

    There is often people who like to make it harder for themself, such as how I sometimes onlu use pistols in css when the enemy team is to bad to win when I use pump-sg or such. A controller is quite a handicap

    The only other reason would be someone who got a console but not a pc and cant afford a pc.<!--QuoteEnd--></div><!--QuoteEEnd-->
    1) "Split screen" isn't some magical function only available to controllers. a) time put into integrating a split-screen via controller is time better spent integrating split-screen via multi-mouse/keyboard support b) time spent integrating split screen for NS2 is a <u>complete waste of time</u>.

    2) Then they can marvel at the sheer difficultly of even starting NS2 with a controller as it fails to respond to any of their input.

    3) Building a gaming rig is cheaper than a console unless you're a complete idiot (or the same idiot from #2). NS2 is for PC. If and when they get a console port controllers will be a given (and I assure I won't be around to see that day).

    <!--quoteo(post=1768644:date=Apr 25 2010, 03:56 AM:name=analogy)--><div class='quotetop'>QUOTE (analogy @ Apr 25 2010, 03:56 AM) <a href="index.php?act=findpost&pid=1768644"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Getting good at a console controller is like getting good at sprinting with your shoe laces tied together. Anyone who seriously thinks that a console controller is effective for playing an FPS has not spent enough time playing with keyboard and mouse. Period.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This and only this. Everything else if facepalm.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    If they really add this, guess where my first disabling click goes when launching for the first time.
  • Lemming JesusLemming Jesus Join Date: 2010-04-13 Member: 71385Members
    <!--quoteo(post=1763656:date=Apr 9 2010, 08:20 AM:name=matrim1985)--><div class='quotetop'>QUOTE (matrim1985 @ Apr 9 2010, 08:20 AM) <a href="index.php?act=findpost&pid=1763656"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->as well as a controller only server option?<!--QuoteEnd--></div><!--QuoteEEnd-->

    No. Sweet Lemming Jesus no.


    <!--quoteo(post=1765093:date=Apr 9 2010, 10:01 PM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Apr 9 2010, 10:01 PM) <a href="index.php?act=findpost&pid=1765093"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In an effort to curb rudeness, <b>politely</b> GTFO with stupid ideas like this. Please and thank-you.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Exactly.
  • FortuneFortune Join Date: 2009-04-27 Member: 67290Members, Constellation
    <!--quoteo(post=1768719:date=Apr 26 2010, 02:54 AM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Apr 26 2010, 02:54 AM) <a href="index.php?act=findpost&pid=1768719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->3) Building a gaming rig is cheaper than a console unless you're a complete idiot (or the same idiot from #2). NS2 is for PC. If and when they get a console port controllers will be a given (and I assure I won't be around to see that day).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hahahah man I wish, my graphics card cost more than either of my consoles... hell my new monitor cost the same as what the 360 is retailing at right now (£250). <i>Upgrading</i> a gaming rig is cheaper than buying a new console, building a new one however, really is not.

    As for controller support, there are third party programs that do a much better job to be honest... not tried with FPS but that's definitely the case with racing games.
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    <!--quoteo(post=1768719:date=Apr 26 2010, 02:54 AM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Apr 26 2010, 02:54 AM) <a href="index.php?act=findpost&pid=1768719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1) "Split screen" isn't some magical function only available to controllers. a) time put into integrating a split-screen via controller is time better spent integrating split-screen via multi-mouse/keyboard support b) time spent integrating split screen for NS2 is a <u>complete waste of time</u>.

    2) Then they can marvel at the sheer difficultly of even starting NS2 with a controller as it fails to respond to any of their input.

    3) Building a gaming rig is cheaper than a console unless you're a complete idiot (or the same idiot from #2). NS2 is for PC. If and when they get a console port controllers will be a given (and I assure I won't be around to see that day).


    This and only this. Everything else if facepalm.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I just responded to the guy who said he could not see any reason at all. I agree mouse and keyboard is much better.

    1. Splitscreens work for computers? I am pretty sure they can only have one mouse-pointers, so 2 mouses would just fight over the ctrl. I might be wrong tho.
    And why would split screen for ns2 be so much more bad then for any other game?

    2. lol

    3. It is not always cheaper. Sure it can be, but most people want the best stuff currently possible (and even the best stuff possible at a descent price range is more expensive then a console).

    But as I said, I prefer computer to console controllers XD.
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    <!--quoteo(post=1769362:date=Apr 30 2010, 11:40 PM:name=Fortune)--><div class='quotetop'>QUOTE (Fortune @ Apr 30 2010, 11:40 PM) <a href="index.php?act=findpost&pid=1769362"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><i>Upgrading</i> a gaming rig is cheaper than buying a new console, building a new one however, really is not.<!--QuoteEnd--></div><!--QuoteEEnd-->It's obvious/understood I meant upgrading, like most people understand a console doesn't come with a $2000 HDTV.

    <!--quoteo(post=1769392:date=May 1 2010, 06:39 AM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ May 1 2010, 06:39 AM) <a href="index.php?act=findpost&pid=1769392"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1. Splitscreens work for computers? I am pretty sure they can only have one mouse-pointers, so 2 mouses would just fight over the ctrl. I might be wrong tho.
    And why would split screen for ns2 be so much more bad then for any other game?
    3. It is not always cheaper. Sure it can be, but most people want the best stuff currently possible (and even the best stuff possible at a descent price range is more expensive then a console).<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes, dual input is supported at least on Windows, and in any case the game can treat the mouse like any other USB device. Why it shouldn't be, I'll leave up to you.
    Consoles are cheaper because people want the best on PC, yeah that line of reasoning makes plenty sense, about as much sense as saying PCs are cheaper because some console gamers buy thousands dollars worth of TVs, accessories and subscriptions.
  • JimydJimyd Join Date: 2003-02-08 Member: 13289Members
    edited May 2010
    Shadowgrounds Survivor(or Shadowgrounds the first game) from Frozenbyte, supports multiple input controls on one screen.

    Unfortunatly, it is not very fun unless you can hook up a 60 inch plasma screen to your computer rig.

    Game is more fun with online co-op, than shared screen co-op.

    Look at Alien Swarm from BlackCatGames.

    <a href="http://www.blackcatgames.com/" target="_blank">http://www.blackcatgames.com/</a>

    <a href="http://frozenbyte.com/" target="_blank">http://frozenbyte.com/</a>

    Alien Swarm is free as a UT2K4 mod, Shadowgrounds Survivor(the 2nd game whic his much better) costs money. You can also get it on steam.

    Check em' out, they are very fun. Reminiscent of the Alien Breed games.
  • FortuneFortune Join Date: 2009-04-27 Member: 67290Members, Constellation
    <!--quoteo(post=1769545:date=May 3 2010, 12:55 AM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ May 3 2010, 12:55 AM) <a href="index.php?act=findpost&pid=1769545"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's obvious/understood I meant upgrading, like most people understand a console doesn't come with a $2000 HDTV.


    Yes, dual input is supported at least on Windows, and in any case the game can treat the mouse like any other USB device. Why it shouldn't be, I'll leave up to you.
    Consoles are cheaper because people want the best on PC, yeah that line of reasoning makes plenty sense, about as much sense as saying PCs are cheaper because some console gamers buy thousands dollars worth of TVs, accessories and subscriptions.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It makes perfect sense when you consider that you don't need to spend much at all on consoles to get perfectly playable games with good graphics, as opposed to a cheap PC that stutters everytime you shoot. A 360/PS3 + monitor (Or SDTV/HDTV of your choosing) will be generally cheaper than a PC + Monitor (Or HDTV) that can play games to a similar standard.

    I could probably build a gaming rig for £160 - £250, but if it would outperform a 360/PS3? That would be a challenge. Hell, if you did get a PS3 you get all the accessories included, plus no subscription... bundle that with a £100 monitor and you've got a £350 setup that can play most modern games out there opposed to a £250 PC that... can't?
  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    Wow why all the hostility? OP was only asking for the options to use controllers for those who wished it, and wished to play together I see no reason not to (not as a pressing matter, but at a future date). Would i use it? No, I love my mouse too much, but I'm not so arrogant as to think that my opinion is the only one that matters. People like different things, it would be farily easy to implement and would give people who like using controllers the option to do so, where is the issue?

    Don't want to play with people with controllers? Then don't, advantage of steamworks is it allows for easy server filtering.

    Some people really need to get their head out their own ass - it's not all about you.
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    <!--quoteo(post=1769598:date=May 3 2010, 01:02 PM:name=Fortune)--><div class='quotetop'>QUOTE (Fortune @ May 3 2010, 01:02 PM) <a href="index.php?act=findpost&pid=1769598"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->A 360/PS3 + monitor (Or SDTV/HDTV of your choosing) will be generally cheaper than a PC + Monitor (Or HDTV) that can play games to a similar standard.<!--QuoteEnd--></div><!--QuoteEEnd-->
    That's a gross misinformation, another victim of the "consoles are cheaper" myth. Here are three facts you need to know: the average computer sold to the average consumer today is little more than $400 away (cost of a video card upgrade) from outperforming the average console (read Ubiquity360). Fact two: said console sports prev-prev-gen technology incapable of running resolutions and effects by even old-gen standards of PC cards. Fact three: any games claimed to run "better" on console suffer from poor optimization and thus the problem is with the developer, not the platform.
  • JimydJimyd Join Date: 2003-02-08 Member: 13289Members
    edited May 2010
    <!--quoteo(post=1768719:date=Apr 25 2010, 06:54 PM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Apr 25 2010, 06:54 PM) <a href="index.php?act=findpost&pid=1768719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1) "Split screen" isn't some magical function only available to controllers. a) time put into integrating a split-screen via controller is time better spent integrating split-screen via multi-mouse/keyboard support b) time spent integrating split screen for NS2 is a <u>complete waste of time</u>.

    2) Then they can marvel at the sheer difficultly of even starting NS2 with a controller as it fails to respond to any of their input.

    3) Building a gaming rig is cheaper than a console unless you're a complete idiot (or the same idiot from #2). NS2 is for PC. If and when they get a console port controllers will be a given (and I assure I won't be around to see that day).


    This and only this. Everything else if facepalm.<!--QuoteEnd--></div><!--QuoteEEnd-->


    So you can build a gaming rig for $300(PS3 is superior) that isnt used parts? (That can run recent graphic intensive games. Not another peggle remake. Counter-Strike 1.6 and Half-Life are pretty easy to run nowadays too. Heck even my crappy Vista Laptop can run CS:Source.) I call BS.

    Splitscreen will happen when this game gets made for the XBUCK$, it is kind of a standard feature for a FPS on a console.

    And yes, using a controller against players with a mouse+keyboard is asking to get railed pretty hard. Everyone knows, even the people using the controller(a small part of the subconscious of the brain keeps telling them, but they just ignore it and/or are too ignorant). Doesn;t really need to be said after all these years of video games having been around.
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