The map UWE will present
TrC
Join Date: 2008-11-30 Member: 65612Members
<div class="IPBDescription">What do you think of the map thats coming with "alpha"?</div><a href="http://www.youtube.com/watch?v=rza--bGIkbE" target="_blank">http://www.youtube.com/watch?v=rza--bGIkbE</a>
Lots of pipes and rails in the ceilings making it both "less visible" and blocking dunno if thats going to work. Odd fetish of ramps too, lots of stairs and ramps single place too. Also most hiding spots are too easy to spot and most corridors seems very marine friedly.
That said I have to admit that I have no idea how the game is played so everything above could be upsidedown.
Lots of pipes and rails in the ceilings making it both "less visible" and blocking dunno if thats going to work. Odd fetish of ramps too, lots of stairs and ramps single place too. Also most hiding spots are too easy to spot and most corridors seems very marine friedly.
That said I have to admit that I have no idea how the game is played so everything above could be upsidedown.
Comments
You've also seen most of that area before in screenshots.
The "refinery" feel is pretty good though, good job on that.
You've also seen most of that area before in screenshots.<!--QuoteEnd--></div><!--QuoteEEnd-->
But then again you are free to use your deductive organ.
Still watching videos over for some points...
:/
It is Dux's level.
<!--quoteo(post=1759424:date=Mar 14 2010, 11:42 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Mar 14 2010, 11:42 PM) <a href="index.php?act=findpost&pid=1759424"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This map is indeed part of the engine test, and not an actual NS2 level.<!--QuoteEnd--></div><!--QuoteEEnd-->
Meh, they built the tools so I'm sure their proficient with them. I had a feeling it wasn't a real level when I saw the big long straight hallway at 30 sec.
JAmazon: Remember that they have 2 or 3 full time mappers.