Development Blog Update - Environment Props
Squeal_Like_A_Pig
Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
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mmm... I like what I see <3
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Comparing my meager skills with a mate who's getting into 3d game modeling (and doing quite well at it too!) and with the ns2 team, I can understand this article a lot more. Especially watching my mate sketch up ideas and then transfer them to a 3d model!
I really like how you invasive how quick this reiteration process is. It really shows how the proper tools can simply workflow in tremendous ways. The repair arms and lights look especially nice. I can't wait to see they blinking and moving in game.
Der, what? I'm not sure if this has to do with modeling, or art, or anything...
Sounds like something you may have to have created by yourself or a community member once the tools are available.
I like the idea though.
<!--quoteo(post=1719659:date=Jul 28 2009, 11:24 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE (TychoCelchuuu @ Jul 28 2009, 11:24 AM) <a href="index.php?act=findpost&pid=1719659"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->With the exception of the triangular ground light, which went from awesome in the concept to ugly looking, all of it looks awesome. Wish the refinery props had kept the little orange pinpoints of light instead of having them replaced by magic bland yellow squards but that's off in the distance so it barely matters I guess.<!--QuoteEnd--></div><!--QuoteEEnd-->
I don't think it's <b>that</b> bad. Could be a bit narrower for the "backing" sure, but then in the design process of initial -vs- final output the implementation of it might be it's a light that's at the foot of a support beam? Then it'd just be a case of seeing the light itself.
greetz
Who says it isn't a dis-used building which has become infected and the marines go in to eradicate it.
Looking purty.
~~Sickle~~
i'm really starting to get an idea how ns2 will look and feel - and its really looking great!