Weapon "modes"

WootlolWootlol Join Date: 2009-03-31 Member: 66976Members
edited March 2009 in Ideas and Suggestions
So i have been thinking that both team would have weapon modes. Its hard to explain with my english, but i try <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

So this is the idea: some weps like Sg could have 2 shooting modes normal and slug mode. The slug mode would shoot same way as ns1 rifle but a bit slower and much more accurate. So sg would work as normal sg or as rifle. Maybe bad example but i hope you ppl got the idea

Then kharaa, for example i pic lerk. They would have 2 main "weapons" to choose from: Bite and Spike Shooting (they had that in ns1 at old school times? or am i wrong now XP) they would be able to choose between those weps while gestating, and maybe able to change it later at hive or something <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />.

So i my idea pure Dog+Human = <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" />
or good one?

Comments

  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    Hmm, firing modes for the various weapons?

    Slug mode could possibly be, instead of a more accurate fire, it could be increased damage albiet a slower rate of fire.

    But from what i heard there's going to be 2nd weapon upgrades or something of the like to the marine's weapons (Been a while since i last read up on the NS2 details so my memory is a little sketchy so correct me if i'm wrong).

    As for the Kharaa.. I don't think we should give them anything else! They are already overpowered in skilled hands as is <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />.
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    All of the weapons in NS2 have an alternate fire, so you can think of them all as having multiple modes.
  • WootlolWootlol Join Date: 2009-03-31 Member: 66976Members
    Thanks for the answers! Ns1 is dam good game so i cant even wait Ns2!
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