Jetpacks?
slayer20
Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
Anyone else find it a little odd that these marines are using jetpacks in such inclosed areas?
I don't think I'm suggesting anything with this, and I for one think the JP is fine how it is.
Hell, I was thinking about this all day and now I don't even know what to suggest...
But this JP thing sort of breaks away from the realism in the game...
Now I know some of you will pull the "Future in space game" card thing, but this game DOES have realism in it to some extent.
I don't think I'm suggesting anything with this, and I for one think the JP is fine how it is.
Hell, I was thinking about this all day and now I don't even know what to suggest...
But this JP thing sort of breaks away from the realism in the game...
Now I know some of you will pull the "Future in space game" card thing, but this game DOES have realism in it to some extent.
Comments
They need to accel slower, have less juice, and regen alot slower...
Same thing with fades their blink is just WAY to fast for how strong they are.
Fast things that are hard to hit should be easier to kill evasion + Armor ... You cant have the cake and eat it also...
i suppose they could alter the cocept abit, rather than being jet powered they could be rotored, or they could use magnetic fields and produce more of a hovering movement rather than rocketing around. Or they could be more like anti grav jump packs and allow players to jump really far rather than fly.
If they do go for tradition jet packs, id like them to have cool vapour trails, and have a heat distortion effect when you look at them.
They need to accel slower, have less juice, and regen alot slower...
Same thing with fades their blink is just WAY to fast for how strong they are.
Fast things that are hard to hit should be easier to kill evasion + Armor ... You cant have the cake and eat it also...<!--QuoteEnd--></div><!--QuoteEEnd-->
Lets remove the only thing that makes Fades and Marines equal to Onos...
Please rethink this... It is posts like this that if followed would reduced games to two increadibly armoured people with increadibly weak guns just slowly killing each other and with no skill level required.
Also, I disagree...
I think Jetpacks are perfectly logical in NS, they are realistic way for marines to avoid aliens.
They give the option of hight and allow speed.
Also if you have noticed in NS jetpacks make you move faster on the X axis than the Y axis which makes sence.