Unlocks in NS 2

TurtleinariverTurtleinariver Join Date: 2008-04-22 Member: 64125Members
What are your guys thoughts on having unlocks in NS2, like in team fortress 2 or battlefield games.

It could be achievement based, i.e getting achievements like
"Kill 500,000 skulks"
"Kill 3 lerks with 1 grenade within the first 5 minutes of a game"
"Spit kill 10 marines in one life without using heal spray once or building any buildings"

And then you get better weapons or claws and attacks. It would definatly add another level to ns 2. If you spende 250 hours you can grind out for instance a skulk upgrade that lets you have a chance to stun marines with each attack.

What do you guys think. <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" />
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Comments

  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    I don't know if NS2 needs unlocks, but I know that this thread certainly needs some locks. (Only one is needed, trying to add more would probably break the forums)
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    edited May 2008
    <!--quoteo(post=1677348:date=May 1 2008, 02:50 PM:name=Turtleinariver)--><div class='quotetop'>QUOTE(Turtleinariver @ May 1 2008, 02:50 PM) <a href="index.php?act=findpost&pid=1677348"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What are your guys thoughts on having unlocks in NS2, like in team fortress 2 or battlefield games.

    It could be achievement based, i.e getting achievements like
    "Kill 500,000 skulks"
    "Kill 3 lerks with 1 grenade within the first 5 minutes of a game"
    "Spit kill 10 marines in one life without using heal spray once or building any buildings"

    And then you get better weapons or claws and attacks. It would definatly add another level to ns 2. If you spende 250 hours you can grind out for instance a skulk upgrade that lets you have a chance to stun marines with each attack.

    What do you guys think. <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    I don't think NS needs to go the RPG route, whether through traditional leveling or achievements.

    I support this idea if the changes are cosmetic only. I don't think they should effect actual gameplay.

    On a sidenote, there was a good thread a little while back on why achievements in NS2 should be team-based.
    Edit: {<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=104013&st=0&start=0" target="_blank">link</a>} It's a bit tl;dr but you can skim it for comprehension.
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    500,000 skulks? Wow....

    Unlocks would be nice if it was simply visual or sound unlocks [i.e. NOT giving someone the upper hand].
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    Awards for achiving stuff along the lines of allowing the player to customize there charakters a bit is actualyl a wery intriguing though!

    Not only would it give yet another reason to keep playing (must have that helmet/additional back-spikes) but it would also alow the player to quickly make themselves stand out by allowing alot of diffrent styles and combinations of apperence

    I mean, imagine instantly recognizing a smurfing friend due to his combination of carapace and front-claw styles or hitting the skulk who killed you last time first as revenge when encountering alot of them, it would add a whole new level of imersion!
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
  • enigmaenigma Join Date: 2004-09-11 Member: 31623Members
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    I don't think immersion is the right word there...... but it adds something.. positive.. I'm sure.
  • AvvatarAvvatar Join Date: 2003-10-26 Member: 21970Members, Constellation
    <!--quoteo(post=1677524:date=May 3 2008, 11:40 AM:name=enigma)--><div class='quotetop'>QUOTE(enigma @ May 3 2008, 11:40 AM) <a href="index.php?act=findpost&pid=1677524"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><b>no</b><!--QuoteEnd--></div><!--QuoteEEnd-->
  • BCSephBCSeph Join Date: 2005-02-24 Member: 42384Members, Constellation
    <!--quoteo(post=1677526:date=May 3 2008, 09:59 AM:name=Avvatar)--><div class='quotetop'>QUOTE(Avvatar @ May 3 2008, 09:59 AM) <a href="index.php?act=findpost&pid=1677526"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=1677526:date=May 3 2008, 09:59 AM:name=enigma)--><div class='quotetop'>QUOTE(enigma @ May 3 2008, 09:59 AM) <a href="index.php?act=findpost&pid=1677526"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->
    <b>no</b><!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--QuoteEnd--></div><!--QuoteEEnd-->
  • MoONinjaMoONinja Join Date: 2003-06-08 Member: 17124Members, Constellation
    Maybe just give them a funny icon or something, achievements are mainly just for fun but i do not think that it should effect the look or feel of the game at all
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    hmmmmm, you make a good point....

    ? <-
  • F4tManMGS2F4tManMGS2 Join Date: 2004-04-10 Member: 27842Members
    I despise the fact that TF2 introduced an unlock scheme as they did. If I wanted to unlock stuff I'd go download World of Warcraft, gain 30 lbs, and become Supreme Elf Lord of New Gandolfland.
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    This game is not a <a href="http://battlefield.ea.com/battlefield/bf2142" target="_blank">Battlefield 2142</a>, and i think this idea is <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1677617:date=May 4 2008, 10:46 PM:name=HatlabuFarkas)--><div class='quotetop'>QUOTE(HatlabuFarkas @ May 4 2008, 10:46 PM) <a href="index.php?act=findpost&pid=1677617"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This game is not a <a href="http://battlefield.ea.com/battlefield/bf2142" target="_blank">Battlefield 2142</a>, and i think this idea is <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--><!--QuoteEnd--></div><!--QuoteEEnd-->
    Then, is <a href="http://battlefield.ea.com/battlefield/bf2142" target="_blank">Battlefield 2142</a> <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->?
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    edited May 2008
    <!--quoteo(post=1677623:date=May 4 2008, 04:02 PM:name=Harimau)--><div class='quotetop'>QUOTE(Harimau @ May 4 2008, 04:02 PM) <a href="index.php?act=findpost&pid=1677623"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Then, is <a href="http://battlefield.ea.com/battlefield/bf2142" target="_blank">Battlefield 2142</a> <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->?<!--QuoteEnd--></div><!--QuoteEEnd-->


    TE MAGYAR VAGY ?

    ( are you an hungarian ? - The hungarian peoples always have SAME Badass-logic )

    NO, the BF 2142 is not a bad. the NS:Source is NOT necessary the proning, and UNLOCKS . thats all.
  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    <!--quoteo(post=1677630:date=May 4 2008, 03:18 PM:name=HatlabuFarkas)--><div class='quotetop'>QUOTE(HatlabuFarkas @ May 4 2008, 03:18 PM) <a href="index.php?act=findpost&pid=1677630"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->( are you an hungarian ? - The hungarian peoples always have SAME Badass-logic )<!--QuoteEnd--></div><!--QuoteEEnd-->
    Oh, you mean the bad-ass logic that got you to side with Hitler during WW2?
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1677640:date=May 4 2008, 06:07 PM:name=aNytiMe)--><div class='quotetop'>QUOTE(aNytiMe @ May 4 2008, 06:07 PM) <a href="index.php?act=findpost&pid=1677640"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oh, you mean the bad-ass logic that got you to side with Hitler during WW2?<!--QuoteEnd--></div><!--QuoteEEnd-->

    How you can reach this point:

    NS 2 - UNLOCKS

    to

    Join to hitler in WW2

    ....

    i am amazed on you.

    (i am hates hitler, and the badass-logic)
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    Hmh... Preferrably no, unless you're absolutely sure it doesn't encourage something stupid like prolonging rounds and going fraghunting only. In tf2 they are quite effective since you can't gain much of an advantage in resoucres, map control or anything.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited May 2008
    No. I am not Hungarian. (wtf?)

    But you missed my point. If you had said that yes, Battlefield 2142 was bad, then your argument that it would make NS2 ######, would hold up. But since you said that Battlefield 2142 wasn't bad, and unlocks were a feature central to Battlefield 2142, then that does not suggest that unlocks are a bad feature.

    Let me give you an example using your logic:
    Battlefield 2142 has guns. This is not Battlefield 2142, so I think the idea of including guns in NS2 is <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->.
  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    Why are you trying to reason with him? lol
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    The point is not that "unlocks are good," but that every single marine looking EXACTLY THE SAME sucks. It really does. Games have been making players different for years, so why not NS2? Hell, I would be happy if it were a simple customization/interface/choosing thing, even f***ing Half Life 1 had it!
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Looking like 1337 |-|4><0R for having played a long while is fine with me, because it just increases your e-penis rather than your tactical advantage.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Unless more than one default skin were available to select from for beginners, it would have the slightly negative effect of showing players exacty who is a newb and who isn't, so the newbs get constantly pounded for easy experience/stats/res-for-kills.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited May 2008
    Haven't read the entire thread (gottah go and wanted to share me thoughts <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />) so correct me if this has already been posted in here

    I think unlocks or new weapons should NOT be better then the weapons already ingame, they should only be a valid alternative to give a more varied strategy or experience to the players. Meaning that the old weapons should be just as viable as the new "unlockable" ones. Also IF there are going to be achievements that unlock weapons/items they should be able to be achieved while playing normally and in NS terms promote teamplay. Not like the fiasco that are the medic upgrades in TF2
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1677640:date=May 4 2008, 01:07 PM:name=aNytiMe)--><div class='quotetop'>QUOTE(aNytiMe @ May 4 2008, 01:07 PM) <a href="index.php?act=findpost&pid=1677640"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oh, you mean the bad-ass logic that got you to side with Hitler during WW2?<!--QuoteEnd--></div><!--QuoteEEnd-->
    You seriously just Godwined this thread? Why?
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    Get unlocks for visual stuff, like new weapon/marine skins; but nothing that changes the game- so no spawning with a HMG or level 10 cybernetics.
  • ZavaroZavaro Tucson, Arizona Join Date: 2005-02-14 Member: 41174Members, Super Administrators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    I'd suggest no account unlocks. Maybe different weapons for each set, but no unlocks. The good get better and the better stay good. I'd not like the crap that was Battlefield 2 to be put into the NS2.
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1677678:date=May 5 2008, 02:33 AM:name=Harimau)--><div class='quotetop'>QUOTE(Harimau @ May 5 2008, 02:33 AM) <a href="index.php?act=findpost&pid=1677678"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Let me give you an example using your logic:
    Battlefield 2142 has guns. This is not Battlefield 2142, so I think the idea of including guns in NS2 is <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->.<!--QuoteEnd--></div><!--QuoteEEnd-->


    This is a naked true <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    " idea of including guns in NS2 is <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--> "
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1677975:date=May 8 2008, 04:04 AM:name=HatlabuFarkas)--><div class='quotetop'>QUOTE(HatlabuFarkas @ May 8 2008, 04:04 AM) <a href="index.php?act=findpost&pid=1677975"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is a naked true <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    " idea of including guns in NS2 is <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->BAD<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec--> "<!--QuoteEnd--></div><!--QuoteEEnd-->


    what are we ment to use - harsh language?


    sigh.... lol
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1677996:date=May 8 2008, 03:41 AM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ May 8 2008, 03:41 AM) <a href="index.php?act=findpost&pid=1677996"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->sigh....<!--QuoteEnd--></div><!--QuoteEEnd-->
    indeed. <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
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