I have suggested this before
NEX9
Join Date: 2005-03-08 Member: 44299Members
<div class="IPBDescription">In game real world advertisement/endorsements</div>I have suggested this before but when you need to pay electric bills this seams like a sure fire way.
Back in a map building Lego block thread, I suggested certain tile sets with certain theme's, owned by particular company's like coke a cola, back then it seams like a dream but a easier page from a book could be taken from Battle Field 2142, were EA rented out a Billboards UV map/ skin to advertise The Born Ultimatum, unsupported evidence or reasoning but most likely EA had its hand in some of its special effects or some such, but quite simply patching in some code that rotates the texture at said time for X time would be great even micro patches that just update advertisement could become the way of the future.
What better way than to have creates of coke a cola, or some form of meedy brew siting in a air lock. A shipping crate with a sulk in side hiding. your blood getting sprayed all over a does it blend add. Bus adds and Bus stops advertise it well, lynx under arm? for that smelly sulk blood?
Or better yet a TSA marine running around with Adidas slogans emblems and brand tags.
Keep a set of default textures, and rent the space out accordingly and wisely, don't bite off to much, as in more than you can chew, over shoot in a situation like this. I would say for solid reused game models not handled by mappers you have a gold mine, mapped in objects you want to stick to a few textures with some form of waver on the advertisement or constraint to the mappers to include X amount of these props with in visual range.
would save you having to pull out crates and add them in before release. *keeps the original mappers idea whole
But ether way you have a gold mine, fed X boxes or some safety glass company logo in the bottom corner of windows, Tonka on the side of rail cars, Shell petroleum on the sides of drums. there is a huge range of marketing out there, in game, that seriously needs to be tapped by unknown worlds, far greater than ever before, this is advertisement most company's wouldn't think of, so advertisement to reach those company's needs to be made apparent also.
Think of the most elaborate company and come up with a way they could find a space to advertise with in NS2
pharmaceuticals look your logo's on med packs, "Red bull see", "were!" "on the side of your cat pack doof"
who makes your plastic lmg, Tupperware does its micro wave safe.
those boots the marines are wearing Nike's.
###### I cant count the amount of times I have been blown up and left to look at my giblets with my giant boot taking up 80% of the screen
obviously in this particular case the Nike's didn't help me out run a missile.
But a few trailing converse blood foot prints trailing in green blood as you skip over a kharaa corpse would leave a lasting impression.
smith and Weston bullets?
Checker steal grates made by BHP metals
Toyota fans in the vents.
Sony LCD monitors, and Microsoft keyboards.
I think now the only issue would be taking on advertisement that fit and suit the phase technology of the future.
you don't have a half naked chick selling beer in the mourning while kids cartoons are on, and you certainly don't have coco pops advertised while your watching the footy in the afternoon.
So play it cool and keep it real. be diligent and get the cash you deserve if you do decide to take this path, as well as give enough back that they your sponsoring consumers stay with you and come back for more as well as become a vortex and pull its other sister company's in. Its a new market I wouldn't hurt it to much by blowing it out of the water. I also wouldn't give away add space to freely in abundance, you could get stepped on if other game company's follow suit.
Its almost a cliché market guys soak it up.
I know I will be if I ever get a higher seated position in a video game company.
look at Second life, or on just about any web page, TV adds are almost fossils rotting in the ground waiting to be dug up and cataloged by some old dude with digital glasses.
Mappers also follow suit if you can on the side pull up a company and say look i can make a map dedicated to advertiseing your product and they take you up on it go for it.
Also just want to point you here.
and ill see if I can dig up my lego block thread.
<a href="http://www.unknownworlds.com/forums/index.php?showtopic=102702&view=findpost&p=1651360" target="_blank">http://www.unknownworlds.com/forums/index....t&p=1651360</a>
Back in a map building Lego block thread, I suggested certain tile sets with certain theme's, owned by particular company's like coke a cola, back then it seams like a dream but a easier page from a book could be taken from Battle Field 2142, were EA rented out a Billboards UV map/ skin to advertise The Born Ultimatum, unsupported evidence or reasoning but most likely EA had its hand in some of its special effects or some such, but quite simply patching in some code that rotates the texture at said time for X time would be great even micro patches that just update advertisement could become the way of the future.
What better way than to have creates of coke a cola, or some form of meedy brew siting in a air lock. A shipping crate with a sulk in side hiding. your blood getting sprayed all over a does it blend add. Bus adds and Bus stops advertise it well, lynx under arm? for that smelly sulk blood?
Or better yet a TSA marine running around with Adidas slogans emblems and brand tags.
Keep a set of default textures, and rent the space out accordingly and wisely, don't bite off to much, as in more than you can chew, over shoot in a situation like this. I would say for solid reused game models not handled by mappers you have a gold mine, mapped in objects you want to stick to a few textures with some form of waver on the advertisement or constraint to the mappers to include X amount of these props with in visual range.
would save you having to pull out crates and add them in before release. *keeps the original mappers idea whole
But ether way you have a gold mine, fed X boxes or some safety glass company logo in the bottom corner of windows, Tonka on the side of rail cars, Shell petroleum on the sides of drums. there is a huge range of marketing out there, in game, that seriously needs to be tapped by unknown worlds, far greater than ever before, this is advertisement most company's wouldn't think of, so advertisement to reach those company's needs to be made apparent also.
Think of the most elaborate company and come up with a way they could find a space to advertise with in NS2
pharmaceuticals look your logo's on med packs, "Red bull see", "were!" "on the side of your cat pack doof"
who makes your plastic lmg, Tupperware does its micro wave safe.
those boots the marines are wearing Nike's.
###### I cant count the amount of times I have been blown up and left to look at my giblets with my giant boot taking up 80% of the screen
obviously in this particular case the Nike's didn't help me out run a missile.
But a few trailing converse blood foot prints trailing in green blood as you skip over a kharaa corpse would leave a lasting impression.
smith and Weston bullets?
Checker steal grates made by BHP metals
Toyota fans in the vents.
Sony LCD monitors, and Microsoft keyboards.
I think now the only issue would be taking on advertisement that fit and suit the phase technology of the future.
you don't have a half naked chick selling beer in the mourning while kids cartoons are on, and you certainly don't have coco pops advertised while your watching the footy in the afternoon.
So play it cool and keep it real. be diligent and get the cash you deserve if you do decide to take this path, as well as give enough back that they your sponsoring consumers stay with you and come back for more as well as become a vortex and pull its other sister company's in. Its a new market I wouldn't hurt it to much by blowing it out of the water. I also wouldn't give away add space to freely in abundance, you could get stepped on if other game company's follow suit.
Its almost a cliché market guys soak it up.
I know I will be if I ever get a higher seated position in a video game company.
look at Second life, or on just about any web page, TV adds are almost fossils rotting in the ground waiting to be dug up and cataloged by some old dude with digital glasses.
Mappers also follow suit if you can on the side pull up a company and say look i can make a map dedicated to advertiseing your product and they take you up on it go for it.
Also just want to point you here.
and ill see if I can dig up my lego block thread.
<a href="http://www.unknownworlds.com/forums/index.php?showtopic=102702&view=findpost&p=1651360" target="_blank">http://www.unknownworlds.com/forums/index....t&p=1651360</a>
Comments
Same here. I don't support games that have the cookie browsing bull######! And it IS bullsheot! I *DO* consider it an invasion of privacy.
If it was static I wouldn't however mind. i.e. If there were name brands such as a couple of busted coke machines in one room, or an audio advertisment for traveling to new mining colonies in a console room/somewhat well traveled area, not constantly looping, but maybe a 30 second scratchy blurp every 5-10 minutes, I would be alright with that. To Keep them from being annoying, they could follow these guidlines:
1. None will be placed/used in common areas such as res node rooms, and none placed where rine start or hives are. This way, the only time you see/hear them are when you travel by them [running down hallway with a couple busted soda machines, through a maint. room with broken audio tape playing short travel brochure sounds].
2. None of these will use browser cookies. To me this IS an invasion of privacy. They should all be static [they are prechosen/determined brands], therefor if someone complains, it's just because they don't like "coke" [like me, I hate coke, im a DrPepper man, but i'd be OK with coke or whatever]. Fallout had "nuke cola, so maybe the real Coke company could help think of a funny name with the developers to use [I like "Dr. Fuel" myself, hehe].
3. Each map should be limited in the use of these, so we as gamers don't feel like it is being shoved down our throats! So each map developed would be allowed no more then X visual ads, and no more then 1 audio ad, etc etc. You could also have looping monitor ads that if anyone wants to stop and look at, whatever, but it could be ignored, so the choice is up to the player. HL2 had TV ads, as did a few other games. I actually watched the TV ads becaus they were funny. Yes, that was single player so how effective/how much they are watched I don't know, but it would add to the enviornment, give us the choice to watch or not, and again it is not in our face.
Ultimately however, I find it hard to believe that any company would want an advertisement to not be in our face... SO I imagine it is a better idea to not have them in the game at all. Coke does not want us to walk by a machine, they want us to download their product through an I.V. This is definitely a shaky idea.
Also, we need to know more about how the TSA works: Are they the monopoly? Or is it a highly competitive market? What are the chances there would be logos in a military or colonist or Kharaa enviroment?
For example: In the Aliens series of movies, the Company does stamp their logo on everything but consider why those are new logos and not some brand from our place in the timeline.
Finally, one of the coolest revelations we've had about NS2, the Dynamic Infestation, could seriously screw over any advertising and it would look silly if ads were free of DI when everything else is getting covered.
I appreciate the idea on the merit that Unknown World's deserves every cent they can make from all their hard work bringing us the game but I am not sure if it will necissarily fit.
you dont think a TSA welder would be made by Ryobi?
i think you clearly missed the few lines i clearly stated this needs to be taken with care, obiously it would be a spaldin brand name but yet its would be tsa-a-fidy or have some industrial wear and tear.
possable coke boxes
<img src="http://fc02.deviantart.com/fs20/f/2007/266/a/d/hum_possable_coka_cole_box_by_NEX17.jpg" border="0" class="linked-image" />
and waffles, tell me do TV stations pay companys to put adds on.. NO
you have a texture, and you sell that texture space as a add, just like in a news paper a magazine, a billboard, on the radio on the tv before the block buster movie.
if no one buys it its a manky green box, if some one buys that add space its a flurishing eye catching mouth watering i must go out and buy it butterfly.
About the only brand I am aware of that has lasted over the centuries are religious ones and I am not all that interested in seeing very much of that in NS2, unless its to lend some spooky gothic atmosphere or something similar.
It would be kind of interesting to spot a Intel or Microsoft or Sony or Samsung logo, something related to robotics or computing or space age tech.
Does NASA label their juice containers with logos? Would TSA?
Does the Military sport logos anywhere? Would TSA?
I think if there was one logo you might see in a TSA future, it could be something like Virgin Space or something, where the current space entrepeneurs of today find themselves in that kind of future.
argh so thats how battle feild 2142 does it yeah thats pritty nasty.
hum my way acctuly seams less invasion of privacy, it woudnt take much to adjust a texture every few patches
i would say a tsa marine with Adidas spralled across his back pritty good advertisment, i would say a nike tick on the side of a shoe that sulks are always chomping at prittygood advertisment.
and when some maps pretain 90 + crates spread over the entire map i find it hard to belive DI will cover them all from the first 10 seconds of the map till how ever long it goes for, i could see some pro games going for 4 hours and even then haveing 90% of the map Di covered would be a pritty specacular feat. ready rooms and rotating gifs are great, as are audio adverts of some form of another.
di isnt going to stop certain armors form being droped weapon and or meds, player items can have all sorts of advertisment, but i think ill stop right their.
also as far as lore is concered from what i remeber of the uwe lore, phase tech was developed and the resources on earth were all greedly scavanged up by the rich to create and advance phase tech to get off our planet and leave the dead weighted poor behind, these rich then blasted off, phased and beamed all around our galaxys even some we have not heard of. in search of more planets this phase tech resource, so they can further develop their tech in a huge arms race we are talking huge mobster like gangs and companys with the ability to teleport entire battalions. but these are just rich poompus ###### shirts if you will, always pissing off the kharra, so the tsa was formed, not hired guns from what i can remeber like a mutualy agreed apon exstermination service, basicly the more your planets pay / the bigger the risk of threat spreading the faster your bacterium problem gets eradicated.
basicly the tsa advances its tech on how many bugs their are and how much they get payed obiously they require on sight resources to assult the kharaa, who from what i personaly think and have no lore to back it up, use the same resources to speed up the bacterium growth and evolution rate.
In other words sulks dont need nike's but they think they are a pritty good meal when the going gets tough. or at least the foot in side them.
But I must also insist look at the amount of brands celebrating 50 -100 or 150 years in the making, i think i can name a cricket ball. off the top of my head, and maybe some salami.
I don't think the fact is this is so far into the future its completely out of our hands, i think the fact is so whens this ###### going to happen for real.
Look at it now, nanite research in our real world appears to becoming a full on reality
Who's to say that those with the trillions of today are not the same owners of the trillions in the TSA's yesterday, if you had a trillion dollars and the opportunity to blow most of it to get off this rock to inhabit many other rocks to guarantee quadruple your money and send your well earned so built up brand name into the pages of a forever history across many vast worlds don't you think you would, and if this technology is only 200 years off, don't you think some of the blissful ignorances we self indulge in today that make such company's fat still be the exact same blissful gluttons we seek out to consume at any rate of tomorrow, of curse. unless they ban coca cola cos it rots your stomach in which case it would most likely be come a black market item.
I can almost guarantee you if Nike has anything to say about it 200 years from now they will still be berrying every cent to stay ahead of the game.
Work it out Nike, 9 million subscribers to world of warcraft alone, you must have stats, how many people aged 13-28 wear a pair of Nike's on average, how many hours a day do they wear that same shoe produced by you, and how many hours of that day does that same person sit in front of the computer with your shoes on their feet, so take a thought a Meir glimmer into in game advertisement.
Come on coca cola, how many wow players are siting their right now drinking your carbonated syrup.
yes i believe its Gatorade that was for a long while advertising its was the drink of astronauts, and i believe mountain dew has gotten in on it as well.
also have you looked as a astronaut, they wouldn't be in space if it was for their supporting sponsors, providing them the equipment the funds and a neat little sow on patch, and a i o u a neat little camera shot of this patch in zero g.
as for military, mate brands berried everywhere, plastic guns made by tupper ware, plastic magazines made by Mattel a toy company,
new camel back sacks and copious amounts of survival gear produced by copious amounts of adventure camping suppliers, producing the best equipment for the job. vehicles look at the tiers, look at the engine lubes, look at the fuel.
Any ways night peoples, this tired little xenomorph needs to hybernate.
At least 2142 blends em in you hardly even notice them unless your picky which in that case dont buy a good game.
Don't buy a good game? Wow... hehe
I agree with you on this point. They should not be in our face, the crates with the coke logo is not, you only notice it at first, then during combat will disregard im sure. It can be quite subtle and out of the way. Even looping visual and audio ads can be small and out of the way, so you only hear them for a second, nothing TOO in our faces. Noone wants that! [well, except cocacola...]
Anyways, there are a million different ways to do it. Even in NS 1 there are monitors that flicker, scrolling neon information panels, all sort of things. You could say weld youself into a supply crate with 2 SGs and some grenades [left behind when the survivors were escaping], and the logo on the huge crate could be from say HK. *shrug* All weapons manufacturers need is their foot in the door, Glock and HK will be around for a long time. Amerika needs its war machine- The point is, it can be subtle so it's realistically part of the game, and it might help the team. Maybe they don't need it though, wish they would respond...
Its like T.V. you can watch free to air and put up with ads, or you can get cable tv or watch a dvd. (although these too have been ruined by ads nowdays, luckily most of the trailers are relevent to the genre though)
its not so much that its annoying (cause tbh i haven't noticed any in bf2142, although i did wait 12 months to buy at 1/4 of the price cause of the ads lol) buts a matter of principle for me - i see it as greedy people just getting more money than they are entitled to - you bought the game, that should cover dev costs and give you a profit - anything else is just pure greed.
Its like T.V. you can watch free to air and put up with ads, or you can get cable tv or watch a dvd. (although these too have been ruined by ads nowdays, luckily most of the trailers are relevent to the genre though)
its not so much that its annoying (cause tbh i haven't noticed any in bf2142, although i did wait 12 months to buy at 1/4 of the price cause of the ads lol) buts a matter of principle for me - i see it as greedy people just getting more money than they are entitled to - you bought the game, that should cover dev costs and give you a profit - anything else is just pure greed.<!--QuoteEnd--></div><!--QuoteEEnd-->
dude, i don't think your under standing the big picture what about after ns2 what about when the devs break even after paying for the voice actors the music the sponsors. how much money will they have left over to buy or make a new engine to pay for all of it all over again.
cos that initial pool of money after the successful releases of ns 2 will set the ball rolling, now if they have adds and can gain that extra coin they can start a full on company they can create their own nxgen engine they can open up worlds. and be up there competing.
or you can wait another 8 + years for the next ns to come out on some back watter used by engine. and repeat the cycle again.
what about if adds are in its a huge success and a new ns could be made with in 2 years one a bran new engine that out does the crap the unreal team has behind closed doors. simply cos unknown worlds now has cash to back up its out of the box thinking, it has cash flow to increase its quality of life to expand and produce future titles that ROCK FACES
cos that initial pool of money after the successful releases of ns 2 will set the ball rolling, now if they have adds and can gain that extra coin they can start a full on company they can create their own nxgen engine they can open up worlds. and be up there competing.
or you can wait another 8 + years for the next ns to come out on some back watter used by engine. and repeat the cycle again.
what about if adds are in its a huge success and a new ns could be made with in 2 years one a bran new engine that out does the crap the unreal team has behind closed doors. simply cos unknown worlds now has cash to back up its out of the box thinking, it has cash flow to increase its quality of life to expand and produce future titles that ROCK FACES<!--QuoteEnd--></div><!--QuoteEEnd-->
Quote For F'N Truth.
This is why people donate to Unknown Worlds and Charlie and Max. We want to see it grow into a phenom. We are tired of handing over our cash to games that are made by big companies that only care about the bottom line.
I want bad ass gameplay and that is what NS1 does, and what I want to see in NS2. And I want every other gamer and future new gamer to know it too.
There was a time when Valve was "Indy", when Half-Life seemed like nothing more but a mod for Quake 2.
Then it schooled and outright owned the big companies' games in the market.
So, if the ads can be integrated into the Natural Selection Universe without ruining our game, I say go for it, Unknown Worlds deserves the cash. If skate board games and sports games and Battle Field can do it, I say go for it.
My only concern is seeing a Coca Cola logo more often than a TSA logo or the logos the players make for themselves in their spray tags. Atmosphere is a factor in NS1, so I would think it would be a consideration in this idea for NS2.
Also, that screens having a small ad on them is a good one, that can be changed up and be not over the top. Heck, at the very least, there should be a few ads for other Unknown World's games in NS2, like Zen of Soduko or their game developer programs.
Yes I'm the guy that tells people where to go if they ring up about a fantastic offer - it just drives me insane. Once my bank called me up asking if I had read about some great offer that they posted to me - great so they are now ringing up during dinner time to remind me to read their ads? I'm already a customer and its not like there aren't any bank fees, and yet they have the nerve to try and squeeze more money out of me. The poor guy on the phone copped it lol, i know its not his fault but its got to stop somewhere, unless the CEO wants to call me.
I'm all for the dev team making money - if the game is great, then they deserve all the money they can get. But sticking ads into peoples homes is not the way to do it.
If they are strapped for cash,then have two options
game 1 - $10-20 ads
game 2 - $50 and no ads
i'd happily choose the 2nd one
they would immediately be labelled sellouts, instantly ruining their excellent reputation.
i vote <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->NO<!--colorc--></span><!--/colorc-->
And I'm also pretty sure that the financial plan for NS2 doesnt include ads. They plan to break even by just selling the game. And how many production costs do you think they have?? A huge studio?? Tons of employees?? Cases of Bawls for latenighters??
Excellent point.
Would anyone have a problem with ads for Zen of Sudoku or Decoda?
They advertise other games on Steam, don't they? That in the very least could be a source. None the less, I am sure if Unknown Worlds does look into it they will carefully look over the legal documents so that the agreement suits both parties.
A discussion wasted is only one dismissed before it has been heard out. Think about it.