New Light Machine Gun
BodyGuard
Join Date: 2005-02-13 Member: 41012Members, Constellation
<div class="IPBDescription">An old thing that I just show again</div>I made another thread some month ago, in the artwork of NS1 forums, but maybe this could be just something new in NS2.
Just mixing the skin of the lmg and the knife, the picture speaks clearly than me :
<a href="http://img72.imageshack.us/img72/9581/zilstylevn9.jpg" target="_blank">http://img72.imageshack.us/img72/9581/zilstylevn9.jpg</a>
And the old topic : <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=97953" target="_blank">http://www.unknownworlds.com/ns2/forums/in...showtopic=97953</a>
Just mixing the skin of the lmg and the knife, the picture speaks clearly than me :
<a href="http://img72.imageshack.us/img72/9581/zilstylevn9.jpg" target="_blank">http://img72.imageshack.us/img72/9581/zilstylevn9.jpg</a>
And the old topic : <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=97953" target="_blank">http://www.unknownworlds.com/ns2/forums/in...showtopic=97953</a>
Comments
and the blood/alien goo splattered over it is sweet as well =)
but this is the suggestions forum - are you suggesting this as the new lmg ? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
I presume that a lot of things will be customisable in NS2, like the skin of your marine, female or male, and so on ; so why no putting customisable weapons ? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> like " i won't spawn with any gun, but i can carry 20 more ammo pack " ( i know it' stupid, but it's just an example.
But I dont know if this fits with the new lmg concept, of course.
I just tried to build this weapon as an .mdl ( and I never succeded ), just to avoid the switch-weapon between knife & lmg. When using knife(slot3), the marine would jsut attack doing hits with the knife of the lmg, and when with lmg ( slot1 ), he would use the gun itselft ( i mean, firing with it <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> ).
That was more for fun, but I think that could be something... original, for NS1 or for NS2.
Same thing with aliens they should have Hate to say it Evolved. (I am christian and do not believe in any evolution)
Cool, but a bit silly. because theyd probably have to be in set positions, so people would always rush to the positions to find a rusty HMG early game.
Unless you mean they are just objects that cant be picked up, then yeah, cool <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
Unless you mean they are just objects that cant be picked up, then yeah, cool <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
random spawn location, like the rune mod for CS 1.6 =)
(ofcourse they shouldnt be able to spawn outside the map like in CS XP)
and it shouldnt be as powerful, with a random amound of ammo so getting it wouldnt always be an advantage =)
(ofcourse they shouldnt be able to spawn outside the map like in CS XP)
and it shouldnt be as powerful, with a random amound of ammo so getting it wouldnt always be an advantage =)<!--QuoteEnd--></div><!--QuoteEEnd-->
Even still, findign a gl or hmg early game?
nyeh...
it is kinda funky, but not needed.
Or an Hmg to a Shotgun =)
*joke* of course <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Lets jazz it up, lets evolve the weaponry to more suit the up to date climate, lets add little gimmicks and even more sensible elements on them but also see where they intrinsically came from, just as you would in the real world with guns developed in series by one manufacturer.
Edit: Also, we're talking about a wholesale massive manufacture of the basic marine weapon (aside from the pistol and knife) here, why manufacturers in a time of war would choose to spend money on this particular weapon and the changes in equipment and techniques to create it is not really justifiable, IMO
I see no reason to make the frontiersmen more like grenadiers. It would look pretty silly to see a bunch of marines bayoneting an RT. Nice concept image, though.
I just think it would be a whole lot cooler if little things were improved and that such improvements did alter the shape of the weapon and the look of the weapon, but that ultimately you can see it's still essentially the same weapon, albeit a couple of "versions" better, that was used 7 years ago. (and the precedent is being set, tbh, by the marine armour concept on the female marine, it's a pure example of how at least with armour the idea is that not much is changing but where small advancements can be made they are)
If you want different looking weapons then make new weapons to show the advancement of technology, imo <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
The English? Bah, the Germans designed and mass produced several different tank models throughout the war, even with the allies at their doorstep. The point of a technological advancement is finding something else to do the same job, makes sense to give it the same name.
And Iraq is hardly at an arms race with the US. They don't need to make new weapons, they're practically facing the same enemy (technology wise).
Forget the limitations of modern mass production, nanites build stuff in this future.
Essentially, the old adage just spring to mind, if it ain't broke, don't fix it. and the LMG, while being the nuts and bolts of a force starting out, isn't broke. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
There's a saying by Aesop from <i>The Fox and The Lion</i>: "Familiarity breeds contempt."
Personally, I would think that military doctrine would have improved to the point in the future that gear load outs would be far more customized than what we had in NS1, similar to what various militaries are attempting today:
<!--QuoteBegin-"St0nkingByte"+--><div class='quotetop'>QUOTE("St0nkingByte")</div><div class='quotemain'><!--QuoteEBegin-->Just stumbled across this, the Canadian Forces 'Army of the Future' project paid a sci-fi writer to write a story about what CF combat might look like in the future. Amazingly good near-tech sci-fi stuff...
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->"Crisis in Zefra builds on the Army's strong tradition of looking and thinking ahead. Although this book is set in a fictional location ten to fifteen years from now, already we are witnessing the threads linking today to this fictional—yet possible—vision of tomorrow. I invite you to read Crisis in Zefra, debate its concepts, and participate in building the Army of the Future."<!--QuoteEnd--></div><!--QuoteEEnd-->
<a href="http://armyapp.dnd.ca/dlsc-dcsot/docs/Crisis_in_Zefra_e.pdf" target="_blank">http://armyapp.dnd.ca/dlsc-dcsot/docs/Crisis_in_Zefra_e.pdf</a><!--QuoteEnd--></div><!--QuoteEEnd-->
I could have sworn the game GRAW and GRAW 2 were based off a similar concept the US military is working on.
This is why I get the impression the future still has ######head bean counters in charge, otherwise why would the TSA marine be so poorly equiped? They can build huge mining operations, fly the reaches of space, land colonies on planets, but they can't spare a few credits for a proper load out? Is the future run by the WWII Soviet or Japanese military? "Arm you? What are you talking about, here's this pocket knife which I didn't give you, your grampa did, and follow the guy with the rifle, if he drops it, you pick it up." Maybe they are making too many babies in this future and human lives are considered cheaper than a decent load out.
Or maybe the marine is kinda like a village volunteer fire fighter, you just get the most standard cheap ass equipment for your hick colony and practice consists of rolling the fire trucks / infantry portal out once in a while then going for a beer with the guys.
The TSA marines could be better than that.
I'd think that the aliens would've evolved to face the current LMG design, forcing the marines to invent something new. Simple as that.
lol, I smell a photoshop.
I'd think that the aliens would've evolved to face the current LMG design, forcing the marines to invent something new. Simple as that.<!--QuoteEnd--></div><!--QuoteEEnd-->
The irony of it all though is that humans don't evolve, they don't adapt quickly, and the idea of the basic weapon in a marines arsenal changing so that it is nothing like what generations of fighters are skilled in fighting with is preposterous as far as I'm concerned.
The point is that aliens adapt by biology, and marines by technology. Both at roughly the same rate.