<!--quoteo(post=1622717:date=Apr 23 2007, 11:36 PM:name=SmoodCroozn)--><div class='quotetop'>QUOTE(SmoodCroozn @ Apr 23 2007, 11:36 PM) [snapback]1622717[/snapback]</div><div class='quotemain'><!--quotec--> My my, let's not pout our spout shall we?
Think of me as a lawyer. I do not have to have the qualities of the client that I'm representing.
NS as an RPG? Hmm... you might want to check out Phantasy Star Online. That is with the theme of future, guns, aliens of course. But I loathe RPGs, their dragged out battle systems and their tedious grinding quests, as well as their money-sucking fees.
All I'm saying is that I know people that do not commit to NS mode because it's far too demanding for them. You have to memorize key areas in maps, you have to know how to stop a gorge biling your base, you have to stop ninja phases, it takes long times to get to bigger forms, etc. It's a hardcore mode. Skill difference further magnifies the difficulties a new player faces.
Combat is instant gratification. No painful suffering as a skulk to get 75 res to onos again.
Yes, people do have different skill levels and there's nothing wrong with this, but like you said, you prefer competitive because matches tend to be equal, because the skills of the players tend to be a lot similar. But when you throw in Michael Jordan in a high school basketball game, the game totally changes. One team is owned. The other team feels useless, because MJ is doing all the work. I'm not suggesting a solution, but that's how NS is. <!--QuoteEnd--></div><!--QuoteEEnd-->
Then why don't you ###### stop telling us 'how NS is'? If you don't have a solution, then why bother to continually post time after time that players are better than you are?
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->My my, let's not pout our spout shall we?<!--QuoteEnd--></div><!--QuoteEEnd--> my my lets not start trying to reach out for the intellectual high ground when we have no premises for such a privilege
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I'm not suggesting a solution, ...<!--QuoteEnd--></div><!--QuoteEEnd--> changed your mind then?
<!--quoteo(post=1622504:date=Apr 22 2007, 08:15 PM:name=SmoodCroozn)--><div class='quotetop'>QUOTE(SmoodCroozn @ Apr 22 2007, 08:15 PM) [snapback]1622504[/snapback]</div><div class='quotemain'><!--quotec--> NS mode is a lot for some people to take and most of the time, they don't bother to climb the mountain. Skill difference is a big factor in close games, but that's not the player's fault. <!--QuoteEnd--></div><!--QuoteEEnd-->
It is the player's fault. If he doesn't want to learn about the game, then wants to instead whine about it, it's his fault.
If someone whined that algebra was too hard, but never spent any time learning algebra in the first place, who's fault is it?
That's why you're an idiot.
EDIT::
There are other games that cater to the "I want a simple game" crowd. They're called DoD, TFC, and CS.
Comments
My my, let's not pout our spout shall we?
Think of me as a lawyer. I do not have to have the qualities of the client that I'm representing.
NS as an RPG? Hmm... you might want to check out Phantasy Star Online. That is with the theme of future, guns, aliens of course. But I loathe RPGs, their dragged out battle systems and their tedious grinding quests, as well as their money-sucking fees.
All I'm saying is that I know people that do not commit to NS mode because it's far too demanding for them. You have to memorize key areas in maps, you have to know how to stop a gorge biling your base, you have to stop ninja phases, it takes long times to get to bigger forms, etc. It's a hardcore mode. Skill difference further magnifies the difficulties a new player faces.
Combat is instant gratification. No painful suffering as a skulk to get 75 res to onos again.
Yes, people do have different skill levels and there's nothing wrong with this, but like you said, you prefer competitive because matches tend to be equal, because the skills of the players tend to be a lot similar. But when you throw in Michael Jordan in a high school basketball game, the game totally changes. One team is owned. The other team feels useless, because MJ is doing all the work. I'm not suggesting a solution, but that's how NS is.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Then why don't you ###### stop telling us 'how NS is'? If you don't have a solution, then why bother to continually post time after time that players are better than you are?
Thread is now about DBZ. Discuss.
<a href="http://imageshack.us" target="_blank"><img src="http://img386.imageshack.us/img386/8340/1175547529186vv5.jpg" border="0" alt="IPB Image" /></a>
Thread is now about DBZ. Discuss.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Hmmm I will just use this opportunity to try out the new youtube tag:
[youtube]6AlErAX7ytQ[/youtube]
my my lets not start trying to reach out for the intellectual high ground when we have no premises for such a privilege
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I'm not suggesting a solution, ...<!--QuoteEnd--></div><!--QuoteEEnd-->
changed your mind then?
NS mode is a lot for some people to take and most of the time, they don't bother to climb the mountain. Skill difference is a big factor in close games, but that's not the player's fault.
<!--QuoteEnd--></div><!--QuoteEEnd-->
It is the player's fault. If he doesn't want to learn about the game, then wants to instead whine about it, it's his fault.
If someone whined that algebra was too hard, but never spent any time learning algebra in the first place, who's fault is it?
That's why you're an idiot.
EDIT::
There are other games that cater to the "I want a simple game" crowd. They're called DoD, TFC, and CS.
I think he was trying to fight fire with fire.
--Scythe--