I vote for Cryengine 2! Screw source!

HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
<div class="IPBDescription">=P (warning, two images inside ... so, you ... have been warned)</div>Oh come ON Flayra. >:(

<img src="http://www.techpowerup.com/img/06-04-11/crysis8_small.jpg" border="0" alt="IPB Image" />

<img src="http://www.crazysalsadancer.com/images/062006_2351_Crysis%20and%201.png" border="0" alt="IPB Image" />

Of course I'm not serious, but imagining NS2 on the CryEngine 2 makes me do unspeakable acts.

Comments

  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter
    <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    edited April 2007
    Natural Selection 3 for teh win!

    And if.. i think UT 3 engine would be better for this..

    BUT OMG!

    First get the source one running.. every day i must wait for this is .. AUAAH!
  • JohnieJohnie Join Date: 2006-10-09 Member: 58062Members
    Not everybody has a good system for this suggestion. <img src="style_emoticons/<#EMO_DIR#>/mad-fix.gif" style="vertical-align:middle" emoid=":angry:" border="0" alt="mad-fix.gif" />
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    Crytek claims the engine will run on several year old systems. Sure its not maxed settings, but it still would look pretty good imo. Time will tell if this is true though.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    Holy crap! You mean that jungle picture is rendered?!?! Look at all the leaves! Look at the bloody texturing! Crikey those must be massive texture files.

    What is that like 1 fps at 800x600 with a liquid-nitrogen overclocked system?

    No thank you, but damn does it make nice still shots. If that truely is rendered and not just a photograph.
  • KittamaruKittamaru Join Date: 2006-09-18 Member: 58017Members
    x5, I saw the demo video of this- it was, I believe, a locked in 60 FPS constant.

    CryEngine 2 is nice <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> But it's all singleplayer if I'm not mistaken
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    Unknown Worlds would only need to multiply its budget by like a factor of 100 to pull that off =p
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    Do you have any idea whatsoever how much a CryEngine2 (name?) license would cost?

    Consider the amount of money UWE currently has available. Consider that good engine licenses start at about $250k and go rapidly upwards. Possible? I think not.
  • MystiqqMystiqq Join Date: 2003-01-03 Member: 11755Members
    Ive seen this before. Its all "ooh-aah" in the beginning but when it comes down to making a good game...

    Frankly, ive been playing games for a long time and ive come to the point where graphics rarely is the driving force for playing any game. If it were, i wouldnt be bored to tears at the moment. Games like NS(2) are the ones that still keep my interest in games. To me, Crysis is just another uber graphics update to a game thats already been done dozen times. In other words, its a bad*** tech demo with some weak buggy multiplayer for 16 players in awesome game modes like deathmatch or something equally original.

    Wait a minute, what was the topic again? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    Oh yea, SOURCE ROCKS!
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    edited April 2007
    <!--quoteo(post=1618431:date=Apr 2 2007, 11:43 AM:name=the_x5)--><div class='quotetop'>QUOTE(the_x5 @ Apr 2 2007, 11:43 AM) [snapback]1618431[/snapback]</div><div class='quotemain'><!--quotec-->
    Holy crap! You mean that jungle picture is rendered?!?! Look at all the leaves! Look at the bloody texturing! Crikey those must be massive texture files.

    What is that like 1 fps at 800x600 with a liquid-nitrogen overclocked system?

    No thank you, but damn does it make nice still shots. If that truely is rendered and not just a photograph.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    You never heard of this game? Those shots are in game rendered and probably either running on a 7900/1900 or a 8800 depending when they where released. Go look at some of the latest videos.

    This game does look promising even gameplay wise it looks fun. It will have multi player which, Iv read will have a max of 32 players. Ill be buying this game regardless for the graphics and the sandbox map editor.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    holy crap - i hope someone uses that engine to make a predator game <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    At least the special effects would rival the movie!
    8 humans, 1 predator and they have to GET TO THE CHOPPA!
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    I doubt for a huge number of reasons that they would change to this CryEngine 2.0.
  • scaryfacescaryface Join Date: 2002-11-25 Member: 9918Members
    cryengine 2 does look bad***. I've had a hard time telling between photos and ingame shots in those comparison images they had a while ago. I thought that the engine was good for nothing but outdoor environments, but just saw some amazing screenshots and video of indoor gameplay. Assuming ns2 will be mostly indoors, i think it's fine on source. How good the game looks will depend more on textures and the work done by the artists/mappers/modelers than on the engine. based on hl2 episode 2 media, the half-life 2 engine is also getting an upgrade for outdoor environments.
    I wish directx10 wasn't exclusive to vista.

    The crytech team is pretty awesome.
  • KittamaruKittamaru Join Date: 2006-09-18 Member: 58017Members
    Source Engine can do just about everything CryEngine can do and then some. The difference is CryEngine is SO much more beautiful because they don't need the awsome little tidbits Source does- after all, you don't have Antlion Guards or Striders with BlackHoleCannons™ in FarCry <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    Sure it looks photorealistic, but let's see an actual game with those graphics and not just renders.
  • WarriorWarrior Join Date: 2003-02-16 Member: 13624Members
    <a href="http://www.crysis-online.com/" target="_blank">http://www.crysis-online.com/</a>

    Watch the HD videos.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    edited April 2007
    <!--quoteo(post=1618733:date=Apr 3 2007, 04:37 PM:name=Kittamaru)--><div class='quotetop'>QUOTE(Kittamaru @ Apr 3 2007, 04:37 PM) [snapback]1618733[/snapback]</div><div class='quotemain'><!--quotec-->
    Source Engine can do just about everything CryEngine can do and then some. The difference is CryEngine is SO much more beautiful because they don't need the awsome little tidbits Source does- after all, you don't have Antlion Guards or Striders with BlackHoleCannons™ in FarCry <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    CryEngine2, though, is far more advanced than Source. Way ahead. Eons.

    And Epidemic, those aren't renders. Those are real time, from an early (way early) build no less. CyrEngine2 looks even better right now.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    I played Crysis at GDC this year... It's a nice engine, but one thing I hated was the excessive motion blur. Caused my eyes to water cause my eyes were trying to focus on stuff that was being made artificially blurry.

    I think Source is a really good choice for NS2, or else I would go with UE3...
  • KainTSAKainTSA Join Date: 2005-05-30 Member: 52831Members, Constellation
    <!--quoteo(post=1618566:date=Apr 3 2007, 12:52 AM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Apr 3 2007, 12:52 AM) [snapback]1618566[/snapback]</div><div class='quotemain'><!--quotec-->
    holy crap - i hope someone uses that engine to make a predator game <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    YES
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    edited April 2007
    The _FIRST_ thing that attracted me to NS was the gameplay, the graphics are as good as possible in HL, and certainly good enough to my taste!

    Don't go switching between engines please, the folks at DNF did that one too many times too.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    edited April 2007
    What's doubley appealing about the Crytech2 engine is it's editor: <a href="http://www.youtube.com/watch?v=w_9HcdsET70" target="_blank">http://www.youtube.com/watch?v=w_9HcdsET70</a>

    It blows every other editor out of the water, of course supported by its very impressive engine.

    It's this sort of advancement in game authoring technology that makes me think all games might be made with the same engine in the future - I mean, once you get editors as easy to use and an engine that looks as nice as that, why would you want to build a new engine to achieve the same effects?

    I really wish I owned the rights to use this engine for my own purposes - it's exactly what I'm looking for to make a certain game I've been itching to make for a while.

    And don't worry, we won't be switching engines. NS2 is for Source!
  • scaryfacescaryface Join Date: 2002-11-25 Member: 9918Members
    <!--quoteo(post=1619521:date=Apr 7 2007, 09:27 PM:name=Merkaba)--><div class='quotetop'>QUOTE(Merkaba @ Apr 7 2007, 09:27 PM) [snapback]1619521[/snapback]</div><div class='quotemain'><!--quotec-->
    What's doubley appealing about the Crytech2 engine is it's editor: <a href="http://www.youtube.com/watch?v=w_9HcdsET70" target="_blank">http://www.youtube.com/watch?v=w_9HcdsET70</a>

    It blows every other editor out of the water, of course supported by its very impressive engine.

    It's this sort of advancement in game authoring technology that makes me think all games might be made with the same engine in the future - I mean, once you get editors as easy to use and an engine that looks as nice as that, why would you want to build a new engine to achieve the same effects?

    I really wish I owned the rights to use this engine for my own purposes - it's exactly what I'm looking for to make a certain game I've been itching to make for a while.

    And don't worry, we won't be switching engines. NS2 is for Source!
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I saw the video of that editor a while back and loved it. However, it is pretty much only useful for (and designed for) outdoor maps like in crysis and isn't really comparable to other map creating programs. Indoor levels would have to be entirely made in other 3d modeling software. Still, really cool middleware.
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