3 reasons why you shouldn't play this game that much longer

xtcmenxtcmen Join Date: 2004-04-20 Member: 28040Members, Squad Five Blue
edited February 2007 in NS General Discussion
<div class="IPBDescription">This is serious....</div>I started playing this game back in 1.04... wow those were the days. Anyway this game is pretty much dead right now and for the first time in what 2 or 3 years I didn't install NS after I reformatted. (I reformat once every 3 months btw). Two weeks ago I was playing this game more than 8 hours a week or so. Sure it was fun, but not as fun as before. So this is xtc's 3 reasons why you shouldn't reinstall NS when you next reformat. (talking about PUBNS only, not competitive)

1. For all of you who played 1.04, you can all agree with me that 1.04 was a lot more FUN than 3.2. The current release is just so F****** boring. Game Starts. A node or two goes down. A attempt to take down a hive. Hive goes down, or stays up. Fades annoy and die. Marines pressure and die. Game ends with a recycle or plain alien loss due to lack of nodes and higher lifeforms with 1 hive. It is the same stupid BS over and over again.

I mean at least in 1.04 there were 4 hour games where even if marines had jetpacks and level 3 hmgs, or the aliens had 3 hives the game was still going on. I don't remember that much repitition in 1.04 (besides the jetpack rush which was lame sometimes) at all. Over the years, NS has just gotten ishtier and ishtier. It all started with 2.0, and it went downhill from there. 3.0 beta 5 was pretty fun though because ramboing as a marine was pretty enjoyable.

2. The community is crap. There is no decent server to play on. Tactical Gamer is full of morons now because of the second server opening up, and NS armslab isn't too far behind in that department. Every other server has 5 million level combat servers with BS_1 which basically scares any decent competitive player away.

Then theres the ###### like me that go into servers, and either rape everyone or die because our team blows. And you guys wonder why we cry for shotguns in pubs. Better off giving it to us, than some noob with a 1-24 score.

3. For all of you who are looking forward to the next NS, and the only reason why you play this build is because your waiting for the next one go to your system 32 folder and hit these buttons in order: (ctrl + a), delete, enter. News flash, you are waiting for a new version of NS from the same people who couldn't rebuild the site and forums within a year after getting hacked. If it took a year to get the forums back, then by the time I im 30 (I'm 18) the new version of NS will be out

See most of you in 2 weeks.
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Comments

  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    edited February 2007
    Have to agree and that competitive NS is a joke, although the game is balanced for them. Fix pubs first plz.
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    I perfered 2.0ish versions with a jetpack fix, 1.04 screamed of "lol guyz, if you get jetpacks before they get fades, you win!". A lot of people seem to enjoy 1.04 because of this, however...


    Also, a quick warning before the bell. If this thread dissolves into flames, it WILL be locked in short order, so think before you post.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    edited February 2007
    Why not just pre-emptive lock then...

    It's just flame bait as far as I can see.

    Let's dissect this post.

    First, 1.04 lovin's. It was fun because it was new. Plenty of these posts to go around.

    Second, bitterness toward the community. I quite disagree. 3.2 has seen a resurgence in quality players from what I can see. Not as many players overall, but the ratios are better. Many older players are jaded. This is the only point I can see any discussion about, but really, it's the irony in that section that intrigues me.

    Thirdly, bitterness toward the devs. That horse became pulp about 2 months ago. Whoop-dee-doo.

    Where can we go with this discussion? All I see are the many ways we should warn about those awful doors and how they can hit people when they leave through them. Seriously, here we have another jaded 1.0x player that just wanted to vent. I'd like to be proven wrong, but does anyone honestly think any sort of useful discussion can come of this?
  • BlooBloo Village Fool of UWF Join Date: 2006-11-09 Member: 58497Members
    edited February 2007
    Occasionally there is long ns games on pubs... it isn't too often trough...

    but the feeling when you find one is epic...

    i played a 3-hour long one for some time ago...


    I miss esports.no...

    esports.no | NS | #2 | *All Maps* FF=OFF | 129.241.210.29:27024
    esports.no | NS | #3 | *All Maps* FF=OFF | 129.241.210.28:27024

    Anyone know what happened to the servers?
  • HarrowerHarrower Join Date: 2005-03-16 Member: 45478Members
    edited February 2007
    xtc is just bitter that he can't fade.

    Aside from that though, he has a point: the most important part of NS (the community) is composed, in far more magnitude than is reasonable, of A) screaming, spoiled, 10-year-old counterstrike rejects, and B) impatient, arrogant, condescending vets that treat everyone outside of their clique as though they're subhuman.

    Neither one of these groups wants to deal with the other, but they're being forced to, like people are forced to live in a city with each other. I refer to this as NYE or "The New York Effect".

    I guess that's the point. <b>Online game development is vastly different than single player game dev. It isn't just the creation of a digital playground, it's the social science of fostering positive communities within that arena. <!--coloro:red--><span style="color:red"><!--/coloro-->If I could pick any one thing to be done differently in NS2, that would probably be it<!--colorc--></span><!--/colorc-->.</b>

    That, and make sure the game still has open-ended skill options.
  • kiddokiddo Join Date: 2007-01-07 Member: 59503Members
    he does have a point. NS has been reduced to CO map servers, just hit refresh on that server list, very very few ns maps holding up their own gaming. And as for the forums being back within...years? yes, that was pretty sad...but I hope as much planning or free debates this community has, all this pays of in the end...whenever that will be. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />







    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->honestly think any sort of useful discussion can come of this?<!--QuoteEnd--></div><!--QuoteEEnd-->

    useful no, but discussion, yes.
  • MARINE_DUDEMARINE_DUDE Join Date: 2007-01-04 Member: 59427Members
    I will keep <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" /> playing this wonderfull game untill there is only 1 NS server left on this planet.

    The problem for me is and has always been, i cant play without making sure im in the right frame of mind BEFORE i join. I just do a self attitude test.

    For me the correct attitude means been able to deal with any negative, unfriendly or unhelpfull people. My Team can even loose several games in a row, just to have 1 Team win a day is enough for me.

    I like breeding confidence in my team and enjoy encouraging them (esp on mic).

    I have played so many games where players have bad attitudes, almost destroying the current round , only to be silenced with soothing words of encouragement or support, I see so many peoples behaviors change instantly, and start believing in each other, its just human nature.

    I like distilling the notion that its Cool to be a <img src="style_emoticons/<#EMO_DIR#>/tsa.gif" style="vertical-align:middle" emoid="::tsa::" border="0" alt="tsa.gif" /> Team player, its contagous <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />


    Hero's come & go, the TEAM LIVES ON
    NS CLASSIC FOREVER !!


    I just wish i had more time in my life these days to play, as im 32, and real life tends to interfere with NS
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    I still like NS, and can see myself playing it now and then until NS2 comes out, whenever that is. My issue is with the community, not the game. Harrower pretty much summed it up for me.

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->and B) impatient, arrogant, condescending vets that treat everyone outside of their clique as though they're subhuman.<!--QuoteEnd--></div><!--QuoteEEnd-->
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    1. disagree, the only way a game would stretch out for 4 hours is if the marines are turtling with armoury-reload nade spam, to put it in perspective an onos could be soloed by an lmg marine a lot of the time if he knew where the hitbox was. on the flipside a web gorg (hive2 yay) could decimate almost any marine setup. The reason games took 4 hours was because people were retarded, no change there :O There were however significantly higher standard player servers back then where competetive and fun 10-15 minute games could be played :O

    2. agree, but everyone is guilty of this because they dont promote teamwork in game, probably because its such a goddamn headache and some people just DONT listen even if everyone else is :O

    3. meh, cry me a river.
  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter
    <!--quoteo(post=1604199:date=Feb 6 2007, 07:27 AM:name=Reeke)--><div class='quotetop'>QUOTE(Reeke @ Feb 6 2007, 07:27 AM) [snapback]1604199[/snapback]</div><div class='quotemain'><!--quotec-->
    I still like NS, and can see myself playing it now and then until NS2 comes out, whenever that is. My issue is with the community, not the game. Harrower pretty much summed it up for me.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Whats wrong with the community, thats one of the reasons why I have not even thought about leaving
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    you must have missed the bit i quoted, thats what i agree with <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • TMMDarwinTMMDarwin Join Date: 2002-11-28 Member: 10164Members
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->and B) impatient, arrogant, condescending vets that treat everyone outside of their clique as though they're subhuman.<!--QuoteEnd--></div><!--QuoteEEnd-->

    In my defense I have pretty much always treated everyone as if they are subhuman until proven otherwise. Myself included. <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

    That being said, having played from release on comp ns and pub, I disagree with xtc as well. The ns community is horrid. That's a given. The game itself keeps improving.

    The reason so many people hold on to their first ns experience, be it 1.0 or whatever, as the best version is because they had the added joy of discovery in figuring out the basics of the game. They probably have a few specific things they miss about that time that are gone, be that fellow players they spent time with or one specific aspect of the game. It's like all first loves, better in the minds eye then in reality.

    That line of thought covers early ns in many ways. The reason you had 4 hour games in 1.0 wasn't because the game was balanced well for four hour games. It was because no one knew how to play. Like two virgins on their wedding night neither team could seem to figure out what to do. I'm sure no one really wants to go back to that, right? Well, ok maybe the people that still haven't figured out what to do.

    In a lot of ways, I'm in the same boat xtc is. I miss alot of the players who I've known over the years. I can look at the best shots/comms/fades on my server today and know they aren't the same grade of player I knew 2 or three years ago. The teamwork isn't there. Many of the players left are the ones who didn't want to learn and drove the others out. I find myself at the top of the scoreboard on occassion and wonder what the world has come to.

    Meanwhile, the game of NS itself is really as close to perfection as I ever expected to see. Everytime I see a single game breaking problem like structure blocking fixed, I get a new lease on NS. Mind you, I don't like the fix, but that's still better than the problem. Of course, in 10 years time maybe NS will be finished to my satisfaction. That would be a first. I'm picky.

    By the same token, I get to enjoy watching and helping new members of the ns community learn the basics, meet new people, and have a good laugh when someone decides I'm good at the game. I really enjoy alot of the new players I meet every month playing ns, and the rest well...

    Those who can't learn currenlty listed as 619 in my banned.cfg.

    That being said, it's the best version of NS yet. While the community as a whole makes my soul bleed for humanity I've managed to find a small subset of it I enjoy. I can only suggest xtc, and the rest of the unhappy players, do the same.

    Oh, and those of you not xtc are welcome to try the oldf server. Be advised, ff is on and failing to help your team to the best of your ability is considered griefing/bannable.
  • Lt_PatchLt_Patch Join Date: 2005-02-07 Member: 40286Members
    edited February 2007
    [edit: please do not try to turn this topic into criticism of the clan community. The abuse comes from abusive players, who exist in all corners of the NS community - puzl]
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    edited February 2007
    I was just going to edit all the personal attacks out, but really, the post would of made no sense since 90% of it would have been gone. --Comprox
  • ToughsoxToughsox Join Date: 2005-01-10 Member: 34518Members, Constellation
    Point for longer games.....we had a 2 hour map on ns_eon just last night at G4B2S. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    The community was killed by the year long downtime, but its staying dead because of people like Mr. Ben who can't tolerate another person's opinion. Believe it or not guys, we weren't all noobs in 1.04, and we aren't just being nostalgic.
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    edited February 2007
    I doubt a contributor to NS, EU community, NSguides, NSlearn, a history of generally helping new teams and a long time highly active clan leader with a record of making good teams like lessthanthree and ninelegends killed the game by trolling a forum thread. *hey, let's not use personal attacks --Comprox*

    Obviously there were some good players back in 1.04 who quickly learnt the insides and outsides of the game, but most peoples views of 1.04 are clouded by nostalgia and that is why 1.04 servers do not take off the ground. People play on them till they realise why the gameplay was updated and polished in future versions.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    edited February 2007
    Probably feeding some trolls too, but trollphobics can't write a single post nowadays.

    Everything's said already a million times, but here are some thingys to sum up.

    Name one reason why 1.04 was better. Alien lifeforms had very little to learn about and marines just had to hold till jp hmg. Repetetive as it gets. 3.2 has 3 viable chambers, many different teching options, an amazing amout of stuff to learn and ect. Who wants to play 4 hrs in a deadlock anyway.

    The community is small, nothing you can really do about it. Some players are annoying, some just plain nasty and so on, but I've never had much trouble with anyone.

    Btw why is competetive play a joke? It fixes the annoying scene and teamwork issues, has more options than public and is great fun too.

    Oh and I've never found 3.2 that repetetive. Pretty much every game can be simpified with a couple of sentences if someone wants to. Wow for example: level up. join up with some other guys. kill some big bad guys. get better stuff. repeat. And I haven't even have played the game. Still 8 million people play it, there must be something more in it.
  • MumuMumu Join Date: 2002-11-02 Member: 5463Members, Constellation, Reinforced - Gold
    If u don't like the game :
    - delete it
    - and never post about it again

    nuff said

    P.S. 1.04 was horrible without a good gorge . it was all about the race to get the second hive and web the jps <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • SpoogeSpooge Thunderbolt missile in your cheerios Join Date: 2002-01-25 Member: 67Members
    One thing has clearly not changed since 1.04:

    If you aren't using the strategy instructed from competitive players or begging them to teach you how to play properly, you aren't playing NS correctly. Also, the only way to have fun is to join a clan.


    Thumbs up. Go team.
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    edited February 2007
    [edit: If you want to criticise an NS community for their procedures then you need to do so on that community's forums - puzl ]
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    edited February 2007
    We moved this topic to the moderator forum to review it. Some pointless posts were removed, and some were cleaned up. This is a worthwhile discussion, you are all welcome to post your opinions on this topic but DO NOT resort to insults against another forum member or community. Anyone who posts in this topic with the express purpose of derailing it into drama will be temporarily suspended for one week. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • LofungLofung Join Date: 2004-08-21 Member: 30757Members
    edited February 2007
    when the dev team failed to accept the fact that co failed to do what it was supposed to do, this game had already went into the irreversible catastrophe. the difference of player quality is as much as a cliff comparing that of the end of 2.0 and 3.0 release. and yes theres no doubt that the one-year forum downtime is a catalyst. its not surprised to see how 'active' the forum it is today
  • DemanufactureDemanufacture Join Date: 2004-03-29 Member: 27581Members, Constellation
    edited February 2007
    <!--quoteo(post=1604262:date=Feb 6 2007, 12:33 PM:name=Mumu)--><div class='quotetop'>QUOTE(Mumu @ Feb 6 2007, 12:33 PM) [snapback]1604262[/snapback]</div><div class='quotemain'><!--quotec-->
    If u don't like the game :
    - delete it
    - and never post about it again

    nuff said

    P.S. 1.04 was horrible without a good gorge . it was all about the race to get the second hive and web the jps <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    This quite sums it up. Puzl, how can one DERAIL a thread which STARTS with a post full of drama? No offence to anyone but the way he's saying goodbye to NS, it looks like he's married to ns and going to divorce now or something. What a bunch of drama for nothing.

    I for one have played this game since 1.04 and I'm quite happy with the current version. I think ns as a game generally improved much since 1.04. (can't really see why the devs changed the armor bonus & the fade speed though but OK that's not the discussion at the moment)

    The guys who disagree with me when I say the current version is better then 1.04, just take the fact already that 1.04 will never come back and move on? If you don't like ns anymore why not trash it and play other games or do something else in ur life instead of writing a script for a drama-movie?
  • kiddokiddo Join Date: 2007-01-07 Member: 59503Members
    haha! that didn't take long puzl! <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    I've been playing since 1.04 and all the fuss about it seems to work around - longer games. I've been seeing this with 3.2 beta 2 a lot, games have been extend into hours lately on it. (depending on how well aliens work together that is...) but I've said this before on other threads, under what costs? aliens have been reduced in speeds so badly, they are targets more then anything now. (especially fades or lerks and yes even with celerity...) Again, some will disagree (mostly those that love marines...) but is reducing aliens like that good for: 1. extand games?
    2. enforce team work?
    3. both of those?

    So playing marines is now what? easy mode? I know many would say, depends on comm, players and so on...I'm just tired of reading changelogs of how things are reduced on aliens and increased on marines, its not fair. The only way we can have marines win against an alien is if we have handycap aliens attack them. hehe! <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> <img src="style_emoticons/<#EMO_DIR#>/marine.gif" style="vertical-align:middle" emoid="::marine::" border="0" alt="marine.gif" />
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    edited February 2007
    A good point Dema, but the attitude that starts this topic is common these days and it is worthwhile to have this discussion to allow both sides of this to be aired. I still play NS almost every day, I probably play ten times more NS than every other game combined and I still have a really enjoyable NS experience on really good servers with really great people. I see the positives that remain in almost every aspect of the NS community. Big shout out to the guys keeping things going at ANSL, ENSL and NSPlayer. It's easy to walk away when things get rough, but those of you who have the strength of character and commitment to keep things going gain my admiration and respect every season. The same goes for the public communities who continue to maintain classic NS servers for us all to enjoy.

    Whatever our problems are right now, most of them are in the past. We have a new version, we have forums, we have progress on NS2 and we have an awesome community that we are proud to be a part of. You can't have such a large and vibrant community without some negativity, and you can't hide that negativity under the rug and hope it goes away. In the long run that will cause more damage than it attempts to prevent.

    I for one see my NS glass as half-full, and I will never give up on this game as long as we have people playing it. Our beta has more players than most source mods have in total. We got an honourable mention at the moddb awards. There's a lot of life in us yet, and we can handle a few players who can't quit with dignity but who insist on spreading their 'NS IS DEAD' trolling.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    1.04 sucked relative to the later versions. I guess it's easy to forget that after 4 years. It had so many bugs and blatant gameplay flaws that to anyone used to 3.x playing it is intolerable - why do you think nobody hosts it? It gets tiresome seeing this "good ol' days" mentality being used to bash the latest releases again and again. It's natural to get bored with a game after having played it for 4+ years, and the same goes for everybody else in the community. The sort of stagnation that takes place in a community like this is just a fact of life, there's nothing that any of us can do about it.
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    The reason that most people have nostalgia for the old versions is because there weren't 800 game-breaking mods back then. Trying to play a decent game of classic is nigh impossible nowadays, and all the combat servers have buildmenu plugins and extralevels. Some people enjoy playing the same map for an hour do to the other team turtling with chambers/buildings but it's retarded. I tried to play a few games the other day and of the 3 servers I joined I don't think I played one decent game.

    I hope that NS2 comes out eventually but knowing the developers I'm not going to hold my breath. I just hope that Fortress Forever, TFC2, or ET:QW come out soon.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    i miss the 1.0 strafespeeds/air control/weapon knockbacks <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> cause you could really get in there and knife the crap out of aliens <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> nowadays if you press forward at any point youll freeze pretty much to a halt and be deaded with no chance of recovery, cause you cant stick on marines if you hit a marine...insta stop... deaded..., catch a pointless part of a map except to be an obstacle to movement in the goddamn wall...insta stop... deaded. Its all pretty boring really <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> Marines used to have the strafe speeds to actually dodge alien attacks quite frequently, relatively speaking theyre just grounded now <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    would I want it back? god no but I miss it lol, really dumbed down marine play taking it out, people go on and on about how 1.0 was easy mode but there are always games within games <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    Actually my post was a generalization and a possible reason why with each release less and less players on it. I would also ask that again, to be fair, and go through ALL of the posts in the armslab post I created. Kinda hard to follow rules that you know that others are allowed to break.

    Anyways, the armslab thread is a moot point anyway as I'm sure a lot regulars have figured out that it is not around anymore. That may change in the future, but I highly doubt it.

    I will rephrase my post then. Since the server communities are getting smaller and smaller it forces players to adopt a rules policy that they would never really wanted to follow, but they have to in order to play a decent game of NS. Right now its a "Server's Market" a year ago, if someone didn't like the rules etc.. etc.. they could just join another server community. Nowadays there are really no alternative communities to goto so players just quit the game.

    Its a combination of the gameplay and the lack of server options that cause people to leave, not just the patches.
This discussion has been closed.