Is There A Way To Bind This Stuff?

unknowndirtballunknowndirtball Join Date: 2002-11-22 Member: 9608Members
<div class="IPBDescription">need some advice</div> is there a way to bind like marines need health, ammo or orders to a button? and if there is can you please list the binding commands plz <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->

Comments

  • IronShirtTomIronShirtTom Join Date: 2002-11-20 Member: 9412Members
    edited November 2002
    Yes there is.

    Everything that you can do with the popup menu can also be done by pressing a key, (even though the Controls menu option doesn't list them). The reason being they are all assigned to different impulses. I don't know them all or have many memorized, but I will go through and figure some out this afternoon. I do know that when you are a Marine "impulse 7" is Follow Me and as an alien "impulse 7" is Chuckle. (I only remember impulse 7 because it was the rocket launcher select command in the original Quake <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> )

    So if you <i>bind "a" "impulse 7"</i> whenever you hit "a" you will Chuckle/say Follow Me- depending on what team you're on.

    I'll come back later after I have written down what all the impulses do. There's quite a few of them so it may take a while.
  • textex Join Date: 2002-11-13 Member: 8469Members
    edited November 2002
    also, search the forums for "impulse" a few people have listed all of the impulses. the aliens, marines and commander all have different impulses so it might be helpful to make separate config files for each.

    what i did was to make a config for alien, marine and commander with the impulses that you want. call them alien.cfg, marine.cfg and commander.cfg or whatever.

    put the impulses you want in each cfg file.

    then "in game", or in your main cfg file

    bind i "exec alien.cfg"
    bind o "exec marine.cfg"
    bind p "exec commander.cfg"

    now you just hit the appropriate button when you join the game, or switch from marine to commander, or from commander to marine, or whatever.

    you can add "echo commander.cfg" at the end of the commander.cfg to put a message in the console that it worked. until your comfortable with just hitting i,o or p or whatever you bind it to.

    just remember if you bind something like movement differently in one, say commander.cfg, you must rebind it back in alien.cfg and marine.cfg. (i like my "wasd" different as commander).

    anyone have other bind strategies that are helpful?
  • JujiJuji Join Date: 2002-11-18 Member: 9153Members
    damn, this is good information, thanks tex.
  • JujiJuji Join Date: 2002-11-18 Member: 9153Members
    edited November 2002
    Actually I just did a quick search for those old topics and I figured I'd repost the info here for anyone that is interested.

    What are all the binds?

    <b>posted by 'lugo</b>

    *********
    For anyone that's interested:

    command impulse #

    =Marine=

    FollowMe 7
    Covering 8
    Taunt 9
    Health 10
    NeedAmmo 11
    InPosition 12
    EnemySpotted 13
    MoveOut 14
    AllClear 15
    NeedOrder 80
    Acknowledged 81

    =Alien=

    Chuckle 7
    NeedHealing 8
    NeedBackup 9
    Incoming 10
    Attack 11
    ImBuilding 12
    BuildResourceTower 90
    BuildOffensiveChamber 91
    BuildDefenseChamber 92
    BuildSensoryChamber 93
    BuildMovementChamber 94
    BuildHive 95
    Carapace 101
    Regeneration 102
    Redemption 103
    Celerity 107
    Adrenaline 108
    Silence 109
    Cloaking 110
    Enhanced sight 111
    Scent of fear 112
    Morph1Skulk 113
    Morph2Gorge 114
    Morph3Lerk 115
    Morph4Fade 116
    Morph5Onos 117

    They're all in ui.txt
    You just have to interpret it properly
    ********

    <b>posted by WolfWings</b>

    ********
    Hotkeys are in titles.txt, the 'node number' is the hotkey## value you need to use.

    I.E.

    TechNodeHelp_86
    {
    Basic build menu
    }

    hotkey86 is the 'basic build menu' hotkey.

    See how it works?

    In a simple list format just to be nice:

    CODE
    hotkey20
    Armor +20%

    CODE
    hotkey21
    Armor +40%

    CODE
    hotkey22
    Armor +60%

    CODE
    hotkey23
    Guns +10%

    CODE
    hotkey24
    Guns +20%

    CODE
    hotkey25
    Guns +30%

    CODE
    hotkey30
    Distress Beacon

    CODE
    hotkey33
    Motion Tracking, Research

    CODE
    hotkey29
    Heavy Armor, Research

    CODE
    hotkey38
    Heavy Armor, Spawn

    CODE
    hotkey28
    Jet Pack, Research

    CODE
    hotkey39
    Jet Pack, Spawn

    CODE
    hotkey40
    Infantry Portal, Spawn

    CODE
    hotkey41
    Resource Tower, Spawn

    CODE
    hotkey43
    Turret Factory, Spawn

    CODE
    hotkey26
    Turret Factory, Upgrade

    CODE
    hotkey45
    Arms Lab, Spawn

    CODE
    hotkey46
    Prototype Lab, Spawn

    CODE
    hotkey48
    Armory, Spawn

    CODE
    hotkey49
    Armory, Upgrade

    CODE
    hotkey51
    Observatory, Spawn

    CODE
    hotkey53
    Scanner Sweep

    CODE
    hotkey55
    Phase Gate, Spawn

    CODE
    hotkey56
    Turret, Spawn

    CODE
    hotkey57
    Siege Turret, Spawn

    CODE
    hotkey58
    Command Console, Spawn

    CODE
    hotkey59
    Health, Spawn

    CODE
    hotkey60
    Ammo, Spawn

    CODE
    hotkey61
    Mines, Spawn

    CODE
    hotkey62
    Welder, Spawn

    CODE
    hotkey64
    Shotgun, Spawn

    CODE
    hotkey65
    Heavy Machine Gun, Spawn

    CODE
    hotkey66
    Grenade Launcher, Spawn

    CODE
    hotkey86
    Build Menu, Basic

    CODE
    hotkey87
    Build Menu, Advanced

    CODE
    hotkey88
    Build Menu, Equipment

    CODE
    hotkey80
    Orders, Request

    CODE
    hotkey81
    Orders, Acknowledge

    Also, I noticed that the 'impulse numbers' posted below match up with the 'hotkey' numbers here for the things listed there. They might be one and the same, to some extent.
    *********

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=17&t=8382&hl=impulse' target='_blank'>Key Binds</a>
  • textex Join Date: 2002-11-13 Member: 8469Members
    edited November 2002
    this might help too. here's a list of bindable keys from a website i found, source below.

    most of them are obvious but it will help on the obscure keys on the number pad, etc..

    <edit> sorry the tabbing is messed up, but basically the first word in the list is the phrase you want to use to bind </edit>

    <span style='font-family:Courier'>
    Bindable Regular
    Phrase name

    ESCAPE Escape
    F1 F1
    F2 F2
    F2 F2
    F3 F3
    F4 F4
    F5 F5
    F6 F6
    F7 F7
    F8 F8
    F9 F9
    F10 F10
    F11 F11
    F12 F12
    PAUSE Pause / System Break Key
    ` Left Quote Formally known as tilde ~
    - Hyphen -
    = Equals Sign
    BACKSPACE Backspace
    TAB Tab Key
    ] Right Bracket
    \ Forward Slash
    SEMICOLON Semicolon ;
    ' Right Quote
    / Back Slash
    SHIFT Shift Key
    ENTER Enter or Carriage Return Not Keypad
    , Comma ,
    CTRL Control Left and Right Control
    ALT Alt Left and Right ALT
    SPACE Space Bar
    1 One
    2 Two
    3 Three
    4 Four
    5 Five
    6 Six
    7 Seven
    8 Eight
    9 Nine
    0 Zero or Naught
    A A
    B B
    C C
    D D
    E E
    F F
    G G
    H H
    I I
    J J
    K K
    L L
    M M
    N N
    O O
    P P
    Q Q
    R R
    S S
    T T
    U U
    V V
    W W
    X X
    Y Y
    Z Z
    UPARROW Up Arrow Not Keypad
    DOWNARROW Down Arrow Not Keypad
    RIGHTARROW Right Arrow Not Keypad
    LEFTARROW Left Arrow Not Keypad
    INS Insert Not Keypad
    HOME Home Not Keypad
    PGUP Page Up Not Keypad
    PGDN Page Down Not Keypad
    DEL Delete Not Keypad
    END End Not Keypad
    KP_UPARROW Keypad Up Arrow Keypad
    KP_PGUP Keypad Page Up Keypad
    KP_LEFTARROW Keypad Left Arrow Keypad
    KP_5 Keypad 5 Keypad
    KP_RIGHTARROW Keypad Right Arrow Keypad
    KP_END Keypad End Keypad
    KP_DOWNARROW Keypad Down Arrow Keypad
    KP_PGDN Keypad Page Down Keypad
    KP_ENTER Keypad Enter Keypad
    KP_INS Keypad Insert Keypad
    KP_DEL Keypad Del Keypad
    KP_SLASH Keypad Back Slash Keypad
    KP_MINUS Keypad Hyphen Keypad
    KP_PLUS Keypad Plus Keypad
    MOUSE1 Mouse Button 1
    MOUSE2 Mouse Button 2
    MOUSE3 Mouse Button 3 Middle button,
    MWHEELUP Mouse Wheel Up (Roll Forward)
    MWHEELDOWN Mouse Wheel Down (Roll Back)
    </span>

    source:
    <a href='http://www.nwlink.com/~rsolomon/bindkeys.htm' target='_blank'>http://www.nwlink.com/~rsolomon/bindkeys.htm</a>
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    edited November 2002
    / is forward slash and \ is back.
    Slight error there.

    Edit: I just read up, thats based on a post based on a post, on a page, etc.
    See how one typo/mistake can spread like crazy.
    So much so, makes me almost think Im wrong.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    <!--QuoteBegin--TheGlow+Nov 23 2002, 01:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheGlow @ Nov 23 2002, 01:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->/ is forward slash and \ is back.
    Slight error there.

    Edit: I just read up, thats based on a post based on a post, on a page, etc.
    See how one typo/mistake can spread like crazy.
    So much so, makes me almost think Im wrong.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Uhhhh where are you from? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    / Is a back slash... note its back slashing action!

    \ is a forward slash... note its forward slashing action!

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • IronShirtTomIronShirtTom Join Date: 2002-11-20 Member: 9412Members
    Pretty sure / is a slash and \ is a backslash, Unknown. Where are <i>you</i> from?

    As far as different .cfg files are concerned I have one for each situation as well. Another neat trick you can incorporate into each one is instead of binding them each to a different key in all three files just do this:
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->//in commander.cfg
    bind "p" "exec marine.cfg"
    //in marine.cfg
    bind "p" "exec alien.cfg"
    //in alien.cfg
    bind "p" "exec commander.cfg"<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
    This way you just have to push "p" and it will cycle through your config files.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> Nope, I checked, I was right. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    Ok on-topic now....


    Those binds are helpful but I wish they were for text binds and not voice binds. I don't want an alien to know I'm about to die. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    edited November 2002
    You know how on tv and ads and radio, they give a web address.
    h t t p, forward slash, forward slash. because / is forward slash.
    now picture http\\, looks funny, and im quite certain no ones ever said h ttp backslash, etc.
    Backslash for directories, / for net.

    Edit: <a href='http://www.computerhope.com/jargon/f/forwards.htm' target='_blank'>http://www.computerhope.com/jargon/f/forwards.htm</a>
    Dont know much about the site, but its a pc site and blantantly says / = forward.

    And just do bind "m" "say I like beef"
    And it wont be voice. and I forgot what command for team say is.
    type bind u, and itll tell you what command is bound to it, default teamsay command. And then bind m "team_say Slot off, fragface"
  • Hologram0Hologram0 Join Date: 2002-11-19 Member: 9303Members, Constellation
    I want to make one of those bind configs but i need to know more of the code, Ie forward, backward, strafing, mic talk, crouch, jump, duck. Basically i need to know all of the binds that are reguarly used.
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    edited November 2002
    best way to learn is in the console type bind "X" , x whatever you currently have and want to know.
    Like if you know s is backwards, bind s, and it will show you its +back.
    I believe its +forward, +back, +moveleft +moveright for strafe, +jump, +shoot, +duck.
    If you play with it enough, you can come up with all sorts of crazy stuff. I used to have keys bound that would change my name, say stuff, change it back, etc.
  • Teufel_EldritchTeufel_Eldritch Join Date: 2002-01-28 Member: 124Members
    Rabid Llama compiled this listing of weapon, impulse and hotkey commands.

    ******************************************************************************
    Bindable console commands for the Natural Selection mod as figured out by Rabid Llama.
    Update: See farther down for bindable Commander menu commands.
    Update: See below those for the bindable weapon names for aliens and marines

    These might not be totally correct, but I've gone through and tested most of them (which is how I found most of them in the first place)
    A question mark means it acts like it should do something, but doesn't (nothing happens, but there's a pause there where it seems like something could go)
    A "<nothing>" means that there's a little doesn't-work beep sound when you try it, which means it does nothing at all.
    For an example, compare impulse 18 (a ?) and 19 (a <nothing>)
    So here you go. No spamming these as binds, by the way <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    ---------------------------------------------------------

    Impulse commands: (mostly radio communications/spoken word)
    (add an "impulse " to the beginning of all of these for them to work)
    (also, the Marines and Aliens have different functions attached to the same commands. It should be pretty self-explanatory)

    Number For Marines For Aliens
    1 next weapon ?
    2 ? <nothing>
    3 drop weapon <nothing>
    5 readyroom readyroom
    6 ? <nothing>
    7 "follow me" "chuckle"
    8 "covering" "need healing"
    9 "taunt" "need backup"
    10 "need health" "incoming"
    11 "need ammo" "attack"
    12 "in position" "I'm building here"
    13 "enemy here" ?
    14 "move out" ?
    15 "all clear" ?
    16 ? ?
    17 ? ?
    18 ? ?
    80 "need order" <nothing>
    81 "acknowledged" <nothing>
    90 <nothing> build resource tower
    91 <nothing> build offense chamber
    92 <nothing> build defense chamber
    93 <nothing> build sensory chamber
    94 <nothing> build movement chamber
    95 <nothing> build hive
    201 spray logo spray logo


    --Alien commands--

    Evolves:
    Skulk 113
    Gorge 114
    Lurk 115
    Fade 116
    Onos 117

    Defense Upgrades:
    #1: Carapace 101 (yes, impulse 101 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->)
    #2: Regeneration 102
    #3: Redemption 103

    Movement Upgrades:
    #1: Celerity 107
    #2: Adrenaline 108
    #3: Silence 109

    Sensory Upgrades:
    #1: Cloak 110
    #2: Scent of Fear 111
    #3: Enhanced Sight 112


    --Marine Commander commands--
    (Should be very useful for commander keybinds, aliases, etc.)
    (Not TOTALLY complete -- it has all build menu functions, and "recycle building", but no upgrade buttons, as those would be very difficult to find. The pitfalls of trial and error.)

    Important Note: To build a structure/item, the proper menu must be open that contains it (Equip for Health, for example)

    Important Note 2: In order to use the commander commands, you must be sitting IN the command console. Also, the commands MUST be bound to a key to work -- they don't seem to work by typing them in console (which is slower than clicking anyway). Make a quick bind or two (or 24), and you're set to go.


    Scroll up (alternate) +scrollup
    Scroll down (alternate) +scrolldown
    Scroll left (alternate) +scrollleft
    Scroll right (alternate) +scrollright

    Build commands, in Menu Order:
    Basic Build Menu:
    Switch to menu: hotkey86
    -
    Resource tower hotkey41
    Infantry portal hotkey40
    Armory hotkey48
    -
    Turret Factory hotkey43
    Turret hotkey56
    Siege Cannon hotkey57
    -
    Command Console hotkey58

    Advanced Build Menu:
    Switch to menu: hotkey87
    -
    Observatory hotkey51
    Arms Lab hotkey45
    Prototype Lab hotkey46
    Phase Gate hotkey55

    Equip Menu:
    Switch to menu: hotkey88
    -
    Ammo hotkey60
    Health hotkey59
    Mines hotkey61
    Scanner Sweep hotkey53
    -
    Welder hotkey62
    Shotgun hotkey64
    Heavy Machine Gun hotkey65
    Grenade Gun hotkey66
    -

    Heavy armor hotkey38
    Jetpack hotkey39

    ------------------
    Build commands, Numerical Order:
    (gaps of one or more indicated by "-")
    (not terribly useful, I just still had this list this way from when I was testing them, and decided to share <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->)

    Heavy armor hotkey38
    Jetpack hotkey39
    Infantry portal hotkey40
    Resource tower hotkey41
    -
    Turret Factory hotkey43
    -
    Arms Lab hotkey45
    Prototype Lab hotkey46
    -
    Armory hotkey48
    -
    Observatory hotkey51
    -
    Scanner Sweep hotkey53
    -
    Phase Gate hotkey55
    Turret hotkey56
    Siege Cannon hotkey57
    Command Console hotkey58
    Health hotkey59
    Ammo hotkey60
    Mines hotkey61
    Welder hotkey62
    -
    Shotgun hotkey64
    Heavy Machine Gun hotkey65
    Grenade Gun hotkey66
    -
    Recycle building hotkey69
    ------
    Basic build menu hotkey86
    Advanced build menu hotkey87
    Equip menu hotkey88


    ******************

    In-Game Weapon Names: (thanks to GLiO for the idea/finding some)

    Marines:
    weapon_machinegun
    weapon_pistol
    weapon_knife
    weapon_heavymachinegun
    weapon_grenadegun
    weapon_shotgun
    weapon_mine
    weapon_welder


    Aliens:
    Skulk
    slot1: weapon_bitegun
    slot2: weapon_parasite
    slot3: weapon_leap
    slot4: weapon_divinewind

    Gorge
    slot1: weapon_spit
    slot2: weapon_healingspray
    slot3: weapon_webspinner
    slot4: weapon_babblergun

    Lerk
    slot1: weapon_bite2gun
    slot2: weapon_spikegun
    slot3: weapon_umbra
    slot4: weapon_spore

    Fade
    slot1: weapon_swipe
    slot2: weapon_acidrocketgun
    slot3: weapon_blink
    slot4: weapon_bilebombgun

    Onos
    slot1: weapon_claws
    slot2: weapon_paralysis
    slot3: weapon_charge
    slot4: weapon_primalscream



    ******************************************************************************
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