Linux Vs. W32
SkWyReL
Join Date: 2002-11-19 Member: 9360Members
Join Date: 2002-11-19 Member: 9360Members
Comments
Hats off to Linux!!
.:SkWyReL:.
I completely agree with ya! MacOS X is pretty cool, it's like BSD (which i haven't used much bust is supposed to have one of the best TCP/IP stacks available) with a really sweet X motif, blows gnome out of the water <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
I would like you to meet jc_foolio!
He is, somehow, a friend of mine.
I have used Red Hat, Caldera, Mandrake, Yellow Dog (on my iMac, no joke, it hilarious), Suse, and OS X (which by the way, is one of the easiest to use versions of a Unix/Linux OS). Jeff, you can kiss my a**.
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That is the one problem i have found with Linux, the compatability with consumer products (e.g. Half-Life, Office, etc) is lacking heavily. I forsee a distribution that is simple enough for Windows XP users, such as Jeff and much to my dismay, myself. That will be a happy day.
.:SkWyReL:.
I completely agree with ya! MacOS X is pretty cool, it's like BSD (which i haven't used much bust is supposed to have one of the best TCP/IP stacks available) with a really sweet X motif, blows gnome out of the water <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
mac os x is "like" bsd because it has a freebsd kernel (modified and called darwin)
yup, that's why I said it was like it
Desktops: Windows
How it always shall be.
That is the one problem i have found with Linux, the compatability with consumer products (e.g. Half-Life, Office, etc) is lacking heavily. I forsee a distribution that is simple enough for Windows XP users, such as Jeff and much to my dismay, myself. That will be a happy day.
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Well, it isn't the OS' fault on that part. I don't think compatibility is the problem there. I mean look at UT, Q3A, UT2003 and soon Doom 3. They all run just fine on Linux. Obviously the server side of Half-Life runs fine on Linux and since Quake 1 has been ported countless times there is no reason, in my mind, why Half-Life's client side couldn't play on Linux as well with a little effort from Valve. I mean Half-Life does OpenGL and Linux has a full OpenGL implementation.
The problem isn't compatibility. The problem is developers seeing Linux as something that isn't condusive to gaming when it is. I've seen it. I've played at LAN parties almost 2 years ago, where the number of Linux boxen rivaled those of Windows when it came to UT and Q3A. They certainly didn't run any slower or sound any worse than any other box there.
The only difference between UT, UT2003, Q3A, Doom 3 and the games which don't run on Linux is that the developers made the decision to program with Linux in mind while the others discounted it from the onset.
The sad part is that there are games based on the UT and Q3A engines which don't run on Linux. That makes absolutely no sense. MOHAA and two of the Star Trek games are prime examples. 2 of them use the Q3A engine and the other uses the UT engine. There is no excuse that those games do not run on Linus other than a decision by some suit in the company that produced them.
As for things like Office even if I weren't a fan of Linux that I am I would never, <b>ever</b> lock myself into a proprietary format for documents ever again. I did that ages ago when my parents got a brand spanking new Tandy 1000HX. We got some word processor which was great at the time. I produced a lot of work in it. 5-6 years later I don't even remember the name of the word processor, the data is encoded in some funky format and I've lost years of stuff I'd like to have back. Microsoft is known to change their format to force people to upgrade. You'd think that current versions of Word, for example, would be able to perfectly read in previous versions. I mean they do have the format to go by, they made the blasted thing. Nope, there are always incompatibilities from previous versions to the current. There's no guarentee that 5-6 years from now documents which are important to me will still be in a readable format if I ever touch those products. At least with an open standard I have the assurance that in 5 years if nothing exists I might be able to write a quick and dirty convertor. Funny thing is, though, open standards tend to be far more backwards compatible than proprietary. A lot of the internet we use today rests on technology that was documented and standardized decades ago. Some of those standards still stand to this day.
This is how it is for now, but that may change soon, if directx9 is going to support linux.
Also, is it true that the NS server is less stable on linux than it is on win32?
Rumours i've heard and I don't really want to start a 2nd thread because there's enough spam already <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
What drug are you on?
Also, is it true that the NS server is less stable on linux than it is on win32?
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Don't believe so. NS takes up a meager 71Mb here. Well, not meager, but comared to the RAM I do have in there it isn't anything to worry about. Also it has stayed up for over a week. I only drop the server when I am making modifications to configurations that need a restart.
problems:
- mic probably doesn't work [I don't have a mic, so I can't be bothered to test it].
- frame rates can get pretty bad at times. [although without the MP3s it doesn't seem bad]
- it locks up my soundcard sometimes (although I think this is due to me being lazy with my kernel... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> ).
- welding/building is SLOWER. There was a bug report in the 'bug reports' section, and it is 100% correct. I build noticeably slower <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->.
- sometimes the alien menus get stuck on the screen.
This happens to me whenever the pings get really high on Windows so I don't believe it is an alien thing nor a Linux thing.
But has anyone heard if the NS team is going to address the optimization differances between the linux and windows servers that occured with the 1.02 patch? Pherhaps next patch? As the 1.03 patch was all bug fixxes.