A New Server Plugin: Mp_banscripts?

The_CheatThe_Cheat It's a The Cheat! Join Date: 2003-11-19 Member: 23191Members, Constellation
<div class="IPBDescription">Do NOT name specific servers in here!</div> Before I get started, I wanted to just say this: <b><i>Do NOT name specific servers in this thread!</i></b> This thread is for discussion about the issue <b><i><u>only</u></i></b>.

Now, it has come to my attention via another thread in these forums that there is a new server plugin out that instantly bans a player if they have scripts, regardless if they can actually use them (such as if mp_blockscripts is 1.) Furthermore, the plugin announces in a nice tsay that the player was banned for "script hacking" and says something else like "<span style='color:red'>type: 88 bunny hop</span>."

I never really had a problem with mp_blockscripts, as the only script I ever really used was a flashlight strobe for my primary fire (which also doubled as a pistol script, but back then I never used my pistol.) However, this is just taking it <b>way</b> too far IMO. It creates a bad name for scripts (as if it isn't bad enough already) and any newbies who happen to see someone get banned for "having" scripts will be given a bad impression akin to "OH EM GEE SCIPRTZ ARE T3h H4X0RZ," etc.

Opinions are welcome, obviously. Just don't post server names or IP's.
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Comments

  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Please link us to the forum thread where you discovered this plugin.
  • CrazySteveCrazySteve Join Date: 2005-05-20 Member: 52045Members
    its one thing to just block them, and its still within the server hosts right to kick anyone using scripts but here are the problems i have with it.

    1. you shouldn't be banning people just because they had a script on, what if they go get rid of their scripts and want to join back in?

    2. it shouldn't be annoucenced the way it is now

    anyways just my 2 cents
  • The_CheatThe_Cheat It&#39;s a The Cheat&#33; Join Date: 2003-11-19 Member: 23191Members, Constellation
    <!--QuoteBegin-Depot+Jul 21 2005, 10:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Jul 21 2005, 10:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please link us to the forum thread where you discovered this plugin. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I am afraid that if I post a specific link to the thread, it might eventually cause someone to ignore my rule and mention the server that was specified in that thread (and subsequently got it locked.)

    Just look down a few topics for a locked thread started by LazerMane.
  • joeejoee Join Date: 2005-06-18 Member: 54113Members
    edited July 2005
    it's hlguard, which is like retarded server mods taken to the next level, however please do not speak of it here because it's every admin-whos-bad-at-the-game-and-wants-excuses's wet dream.

    it bans if you jump too much, i get banned for bhopping with mwheel on those servers

    lollll actally i remember someone posted the server on the cal forums and over half of the people that went there got autobanned for aimbot detection or something, it's a very good server you see
  • eliotmateliotmat Join Date: 2002-12-01 Member: 10350Members, Reinforced - Shadow
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> ---------------->ban for script plugin
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-joee+Jul 21 2005, 12:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (joee @ Jul 21 2005, 12:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it's hlguard, which is like retarded server mods taken to the next level, however please do not speak of it here because it's every admin-whos-bad-at-the-game-and-wants-excuses's wet dream.

    it bans if you jump too much, i get banned for bhopping with mwheel on those servers

    lollll actally i remember someone posted the server on the cal forums and over half of the people that went there got autobanned for aimbot detection or something, it's a very good server you see <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The thread didn't specify that, and I don't think hlguard will ban for this.
  • joeejoee Join Date: 2005-06-18 Member: 54113Members
    <!--QuoteBegin-Depot+Jul 21 2005, 12:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Jul 21 2005, 12:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-joee+Jul 21 2005, 12:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (joee @ Jul 21 2005, 12:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it's hlguard, which is like retarded server mods taken to the next level, however please do not speak of it here because it's every admin-whos-bad-at-the-game-and-wants-excuses's wet dream.

    it bans if you jump too much, i get banned for bhopping with mwheel on those servers

    lollll actally i remember someone posted the server on the cal forums and over half of the people that went there got autobanned for aimbot detection or something, it's a very good server you see <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The thread didn't specify that, and I don't think hlguard will ban for this. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i'm pretty sure that's what it is, as the server was named previously and that's what its running

    despite this

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    We are in contact with the NS development team, but due to game updates on their part, we have not yet solved the incompatabilities between NS and HLG.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    from the hlguard team themselves
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited July 2005
    I am aware there are issues with HLGuard on NS servers. <b>I'd say they were incompatible, but there's a few who use it.</b>
    Although the server listed was running this, do we KNOW in fact that's what is banning people? Pretend I'm from Missouri - show me what all plugins are running on it.
  • The_CheatThe_Cheat It&#39;s a The Cheat&#33; Join Date: 2003-11-19 Member: 23191Members, Constellation
    <!--QuoteBegin-Depot+Jul 21 2005, 11:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Jul 21 2005, 11:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I am aware there are issues with HLGuard on NS servers. I'd say they were incompatible, but there's a few who use it.

    Although the server listed was running this, do we KNOW in fact that's what is banning people? Pretend I'm from Missouri - show me what all plugins are running on it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh, the irony!

    I'm from Missouri, ya' know. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited July 2005
    Verified it must have been HLGuard that caused this.
  • The_CheatThe_Cheat It&#39;s a The Cheat&#33; Join Date: 2003-11-19 Member: 23191Members, Constellation
    Really? HLGuard was the last thing I expected to be banning for scripts...
  • joeejoee Join Date: 2005-06-18 Member: 54113Members
    ] meta list
    Currently running plugins:
    [ 1] AMX Mod X, v1.01, Mar 9 2005, by AMX Mod X Dev Team, see <a href='http://www.amxmodx.org' target='_blank'>http://www.amxmodx.org</a>
    [ 2] mm_awards, v2.1, March 24, 2004, by mahnsawce, see www.******.cx
    [ 3] HLGuard, v1.60, 5/18/2004, by UnitedAdmins, see <a href='http://www.UnitedAdmins' target='_blank'>http://www.UnitedAdmins</a>.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-joee+Jul 21 2005, 01:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (joee @ Jul 21 2005, 01:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ] meta list
    Currently running plugins:
    [ 1] AMX Mod X, v1.01, Mar 9 2005, by AMX Mod X Dev Team, see <a href='http://www.amxmodx.org' target='_blank'>http://www.amxmodx.org</a>
    [ 2] mm_awards, v2.1, March 24, 2004, by mahnsawce, see www.******.cx
    [ 3] HLGuard, v1.60, 5/18/2004, by UnitedAdmins, see <a href='http://www.UnitedAdmins' target='_blank'>http://www.UnitedAdmins</a>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This list in not complete, as it only shows Metamod plugins. I already verified there's likely not any AMXX plugins causing this.
  • joeejoee Join Date: 2005-06-18 Member: 54113Members
    edited July 2005
    <!--QuoteBegin-Depot+Jul 21 2005, 12:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Jul 21 2005, 12:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-joee+Jul 21 2005, 01:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (joee @ Jul 21 2005, 01:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ] meta list
    Currently running plugins:
    [  1] AMX Mod X, v1.01, Mar  9 2005, by AMX Mod X Dev Team, see <a href='http://www.amxmodx.org' target='_blank'>http://www.amxmodx.org</a>
    [  2] mm_awards, v2.1, March 24, 2004, by mahnsawce, see www.******.cx
    [  3] HLGuard, v1.60, 5/18/2004, by UnitedAdmins, see <a href='http://www.UnitedAdmins' target='_blank'>http://www.UnitedAdmins</a>. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    This list in not complete, as it only shows Metamod plugins. I already verified there's likely not any AMXX plugins causing this. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    whatever it is hlguard and it's fun because the very intelligent server admins left on 'alias checking' which bans you for having scripts like +3jump, which makes sense because they don't work anyway on NS servers.

    'scripting is not allowed on this server' .. 'you have been banned'
  • ChargeCharge Join Date: 2003-02-05 Member: 13144Members
    OMG. a plugin like that would suck <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • explodingheadboyexplodingheadboy Join Date: 2003-04-18 Member: 15636Members, Constellation
    Wow. I'm no fan of scripts, I think they're at least the slightest bit cheap. (Nobody can tell me their fingers are faster than a blinkswipe script.)

    Not to say this is the place for that discussion. But I don't mind if people use them, I just won't use them myself.

    But damn, mp_blockscripts is enough. If they join and can't use their scripts they can go somewhere else or play without them, no big deal. But banning someone for having so much as a +3jump bind... thats taking things a little too far. Way too far. I don't even like servers with plugins to begin with... now I like them even less.

    Nevermind servers which remove the human variable from the process of deciding who to ban and who to kick. Thats just a bad idea all by itself if you care so much take the time to admin your damned server.

    I bet whoever made this plugin doesn't even know the slightest thing about what scripts are anyway.
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    <!--QuoteBegin-explodingheadboy+Jul 21 2005, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (explodingheadboy @ Jul 21 2005, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow. I'm no fan of scripts, I think they're at least the slightest bit cheap. (Nobody can tell me their fingers are faster than a blinkswipe script.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Fingers are faster than a blinkswipe script.
  • LazerManeLazerMane Join Date: 2002-11-01 Member: 2135Members, Constellation
    <!--QuoteBegin-NGE+Jul 22 2005, 01:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Jul 22 2005, 01:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Fingers are faster than a blinkswipe script. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Agreed.

    Post got locked for my naming the server that was using it.

    I'm sure this is just a minor occurence, and I don't think this will spread to other servers, but damn that's pretty harsh.

    Oh yeah, when I was in said server, I think I was banned for sixty minutes in the end for defending the right to use scripts. Everyone on the server rose up and called me a nubcake for thinking scripting wasn't cheating.

    As far as I'm concerned, CAL allows scripts, and I think that should set the standard.

    Lerk pancaking has been removed from the game, and honestly I see no reason for mp_blockscripts to be in the game in the first place. Blinkswipe isn't a very useful tool, there are too many things that could go wrong. There's a tradeoff between ease of repetitive actions and losing control over what goes on in the game.

    It's not about someone being cheap with scripts. It's not as if scripts give them invulnerability. If you're good you can handle them with or without scripts.
  • The_CheatThe_Cheat It&#39;s a The Cheat&#33; Join Date: 2003-11-19 Member: 23191Members, Constellation
    edited July 2005
    Never tell anyone that they can't tell you something. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    It appears HLGuard is NOT compatible with NS, so why doesn't someone point this out to the server op?
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    <!--QuoteBegin-Depot+Jul 22 2005, 03:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Jul 22 2005, 03:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It appears HLGuard is NOT compatible with NS, so why doesn't someone point this out to the server op? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because "Its their server and they'll run it how they want to!" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-DarkFrost+Jul 21 2005, 08:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkFrost @ Jul 21 2005, 08:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Depot+Jul 22 2005, 03:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Jul 22 2005, 03:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It appears HLGuard is NOT compatible with NS, so why doesn't someone point this out to the server op? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Because "Its their server and they'll run it how they want to!" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Quoted for great justice.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    <!--QuoteBegin-NGE+Jul 22 2005, 03:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Jul 22 2005, 03:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-explodingheadboy+Jul 21 2005, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (explodingheadboy @ Jul 21 2005, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow. I'm no fan of scripts, I think they're at least the slightest bit cheap. (Nobody can tell me their fingers are faster than a blinkswipe script.) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Fingers are faster than a blinkswipe script. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm sure it depends on the blinkswipe script. How can it be faster to press: slot3, attack, slot1, swipe, compared to an alias for blink, and then an alias for swipe?
    As fast I can easily conceive, but faster... I think it's just a bunch of elitist players who insist they're lightning fast and that they'll be better no matter what.



    That being said, banning on a server for scripting is just plain silly. This fight is ridiculous, scripting isn't the end of the world, and I suppose that the best way to have a good time is to learn to play without scripts (as I have) because you know you'll end up being able to play without any problems. I'd rather stop using my amazing togglecrouch, toggleuse, togglewalk, toggleforward, than having to argue until my fingers get sore and end up changing servers and losing 10 minutes of gametime.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin-DarkFrost+Jul 21 2005, 10:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkFrost @ Jul 21 2005, 10:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Depot+Jul 22 2005, 03:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Depot @ Jul 22 2005, 03:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It appears HLGuard is NOT compatible with NS, so why doesn't someone point this out to the server op? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Because "Its their server and they'll run it how they want to!" <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's not the point though if they're running a defective plugin.
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    <!--QuoteBegin-Cereal KillR+Jul 21 2005, 09:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cereal KillR @ Jul 21 2005, 09:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-NGE+Jul 22 2005, 03:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Jul 22 2005, 03:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-explodingheadboy+Jul 21 2005, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (explodingheadboy @ Jul 21 2005, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow. I'm no fan of scripts, I think they're at least the slightest bit cheap. (Nobody can tell me their fingers are faster than a blinkswipe script.) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Fingers are faster than a blinkswipe script. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I'm sure it depends on the blinkswipe script. How can it be faster to press: slot3, attack, slot1, swipe, compared to an alias for blink, and then an alias for swipe?
    As fast I can easily conceive, but faster... I think it's just a bunch of elitist players who insist they're lightning fast and that they'll be better no matter what. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    We know because the best players do not use them. By the way, it's not slot 3, attack, slot 1. It's q, attack, q.

    The q can be pressed with the right time just as you release mouse1 from an attack so it switches straight back from an attack. It is faster than the script because you know when your blink is ready as opposed to the script which just switches you back regardless.
  • titaniumtitanium Join Date: 2003-10-31 Member: 22166Members
    if you don't like the plugins a server is running don't play on it

    people pay money to host servers for you to play on for free, so they have every right to treat you in whatever shape, way, or form they please

    you are a guest on a free service. you have no rights, you are not a "shareholder", you may make no demands. if you don't like it, get the hell out and stop crying about how it 'negatively effects the community', because honestly all that i see negatively effecting the community is people coming here and talking about it for pages and inevitably ending up in a flamewar

    how incredibly productive
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    edited July 2005
    I'm not saying it's more practical, I can't see how pressing three keys to switch to swipe, attack, and switch back can be faster than pressing one key to do all three for you. Now I don't use scripts because tons of unexpected stuff happens and you don't want to be caught offguard while you don't know what was the last thing you did, but the fact that scripts ARE allowed in CAL and the fact a lot of people insist on leaving it on makes me really wonder why so many fight so hard to keep scripts in (as opposed to not caring all that much)



    As for lastinv: I personally find that pressing two (well placed) keys/mouse buttons is faster than pressing twice the same button, because you have to slightly lift your finger and press back. Try it out, I might not be one of the "best players" but that doesn't prevent me from having a config that suits me just fine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->




    Edit:

    titanium: Imagine it's a restaurant there's a difference between kicking a guest out and having a guest enter, forcing him to take his hatoff, then have two bouncers punch him in the stomach and tell him not to come again, rather than having a sign saying "please remove your hat"
  • LazerManeLazerMane Join Date: 2002-11-01 Member: 2135Members, Constellation
    The difference between a script-fade and a nonscript fade in terms of effectiveness is negligible.

    The furthest scripting goes in the competitive battlefield as far as I have seen are small things, such as keybinds for radiocommands/chat entries, the 3jump script to improve bunny hopping, keybinds for commanders, and other things that don't radically change gameplay like the wigglewalk script.

    It is my belief that the movement to ban scripting was started in the first place over the unreasonable abuse of the vertical acceleration rates of the lerk, meaning all the pancaking scripts.

    Now Lerks can't pancake anymore, and professional Fades will pancake to escape a marine firezone anyway, with or without the scripts for it.

    People have mentioned the blinkscript which I assume is for the rapid toggling of weapons in order to zoom in someone's face, swipe, and zoom away again. People have mentioned the threejump, which isn't even worth mentioning, it's so innocuous. They have also made mention of a 180 degree turning script where you press a key and you face backwards, which is useful for Lerks because they can reverse themselves in mid-flight and still retain their original forward speed. Not sure if that was fixed, though.

    What other scripts than those that are potentially abusive? My guess is that there aren't many.
  • titaniumtitanium Join Date: 2003-10-31 Member: 22166Members
    <!--QuoteBegin-Cereal KillR+Jul 21 2005, 10:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cereal KillR @ Jul 21 2005, 10:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> titanium: Imagine it's a restaurant there's a difference between kicking a guest out and having a guest enter, forcing him to take his hatoff, then have two bouncers punch him in the stomach and tell him not to come again, rather than having a sign saying "please remove your hat" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    your analogy is both inaccurate and irrelevent
  • Splinter_SteveSplinter_Steve Join Date: 2005-03-20 Member: 45881Members
    <!--QuoteBegin-titanium+Jul 21 2005, 09:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (titanium @ Jul 21 2005, 09:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> honestly all that i see negatively effecting the community is people coming here and talking about it for pages and inevitably ending up in a flamewar

    how incredibly productive <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    QFT (I could agree to myself, but OMG POST COUNT durrr)
This discussion has been closed.