Weld The Cc

InexorableInexorable Join Date: 2002-09-28 Member: 1360Members
<div class="IPBDescription">I know it's obvious.</div> I just had to say it for anybody who might not know. I played on a server today in which another Skulk (who's name eludes me. H-somthingorother) and I took down the marines CC in three consecutive games. In all these three games, they tried to weld the CC <i>once</i>, and that was in the last game where the Commander was "wise" enough to make a backup CC in the very corner of the room walled off with turrets.

Welding, like Kung-Fu, is useful. Weld things which are damaged. It makes them live longer.

That is all.


  • BenolanBenolan Join Date: 2002-11-08 Member: 7745Members
    Odd... I tend to play weld-b**** due to my lack of leet marine skills, and always check the CC.. especially after attacks..
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    Yes, repairs are very important to keep from having to spend another 19 RPs to replace a turret that could've taken eight to fix with a Welder.

    Kung-Fu doesn't make damaged things live longer.. at least, not that I know of.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • InexorableInexorable Join Date: 2002-09-28 Member: 1360Members
    It's still useful though. I'ld take it over a welder too. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Sign In or Register to comment.